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Samurai Support
Topic Started: Jan 30 2009, 07:51 PM (41 Views)
Nate
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The dark one...

Call of the Six Samurai
SPELL
Quick-Play:
Special summon 1 level 4 or lower "Six Samurai" monster from your hand or deck.


Apprentice of the Six Samurai
EARTH
3 Stars
Warrior - Tuner/Effect:
When this card is summoned, call a number ( 1 to 4 ), that number is this card's new level.
ATK: 1000/DEF: 500


Shadow of the Six Samurai
DARK
4 Stars
Warrior - Synchro/Effect:
"Apprentice of the Six Samurai" + 1 or more non-tuner warrior type monsters
Once per turn, you can send 1 card on your side of the field to destroy one card on the field. This effect cannot be negated.

ATK: 1600/DEF:1600


Berserker of the Six Samurai
EARTH
5 Stars
Warrior - Synchro/Effect:
"Apprentice of the Six Samurai" + 1 or more non-tuner warrior type monsters
This card inflicts percing damage. If this card attacks a face-down defense position monster and destroys it by battle, destroy all defense position monsters on your oppoent's side of the field. When this card destroys a monster by battle, inflict damage to your opponent equal to the destroyed monster's ATK or DEF, which ever is higher.

ATK: 2200/DEF: 100


Stronghold of the Six Samurai
EARTH
6 Stars
Warrior - Synchro/Effect:
"Apprentice of the Six Samurai" + 1 or more non-tuner warrior type monsters
When this card is synchro summoned, special summon 1 "Great Shogun Shien" from your deck or graveyard. The effects of all "Six Samurai" monsters you control cannot be negated.

ATK: 500/DEF: 3000


Strategist of the Six Samurai
LIGHT
7 Stars
Warrior - Synchro/Effect:
"Apprentice of the Six Samurai" + 1 or more non-tuner warrior type monsters
When your opponent attacks a "Six Samurai" monster ( including "Great Shogun Shien" ), you can change the attack target to another "Six Samurai" monster you control. "Six Samurai" monsters cannot be destroyed by monster card effects.

ATK: 2500/DEF: 2000


Emperor of the Six Samurai
EARTH
8 Stars
Warrior - Synchro/Effect:
"Apprentice of the Six Samurai" +1 or more non-tuner warrior type monsters
When this card is Synchro Summoned, special summon as many "Six Samurai" monsters from your graveyard as possible. When an effect of a spell/trap/monster card, effects a "Six Samurai" monster on your side of the field, send 1 card from your side of the field to negate of the card and destroy it. When this card is destroyed by battle, you can special summon 1 warrior type monster from either players graveyard, and summon it to your side of the field.

ATK: 2800/DEF: 2000
Mar. 1st banlist decksBlog
Last update:
Mar. 2nd 2009

Wii FCs

  • 2750-5194-2740 (MK:Wii)
  • 1461-6296-3065 (SSB:B)

FlameDragon2 - Gfaqs name.


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Dion
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The guy who sleeps...

Well the Call sounds great, since it looks like its a better excuse than to use Reasoning,

...and Apprentice looks better than Krebons, and now I would see people run Call-DAD or Apprenti-DAD, whatever

The Strategist looks like Necross, except better
Edited by Dion, Jan 30 2009, 11:50 PM.
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