| Samurai Support | ||
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| Topic Started: Jan 30 2009, 07:51 PM (44 Views) | ||
| Nate | Jan 30 2009, 07:51 PM Post #1 | |
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The dark one...
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Call of the Six Samurai SPELL Quick-Play: Special summon 1 level 4 or lower "Six Samurai" monster from your hand or deck. Apprentice of the Six Samurai EARTH 3 Stars Warrior - Tuner/Effect: When this card is summoned, call a number ( 1 to 4 ), that number is this card's new level. ATK: 1000/DEF: 500 Shadow of the Six Samurai DARK 4 Stars Warrior - Synchro/Effect: "Apprentice of the Six Samurai" + 1 or more non-tuner warrior type monsters Once per turn, you can send 1 card on your side of the field to destroy one card on the field. This effect cannot be negated. ATK: 1600/DEF:1600 Berserker of the Six Samurai EARTH 5 Stars Warrior - Synchro/Effect: "Apprentice of the Six Samurai" + 1 or more non-tuner warrior type monsters This card inflicts percing damage. If this card attacks a face-down defense position monster and destroys it by battle, destroy all defense position monsters on your oppoent's side of the field. When this card destroys a monster by battle, inflict damage to your opponent equal to the destroyed monster's ATK or DEF, which ever is higher. ATK: 2200/DEF: 100 Stronghold of the Six Samurai EARTH 6 Stars Warrior - Synchro/Effect: "Apprentice of the Six Samurai" + 1 or more non-tuner warrior type monsters When this card is synchro summoned, special summon 1 "Great Shogun Shien" from your deck or graveyard. The effects of all "Six Samurai" monsters you control cannot be negated. ATK: 500/DEF: 3000 Strategist of the Six Samurai LIGHT 7 Stars Warrior - Synchro/Effect: "Apprentice of the Six Samurai" + 1 or more non-tuner warrior type monsters When your opponent attacks a "Six Samurai" monster ( including "Great Shogun Shien" ), you can change the attack target to another "Six Samurai" monster you control. "Six Samurai" monsters cannot be destroyed by monster card effects. ATK: 2500/DEF: 2000 Emperor of the Six Samurai EARTH 8 Stars Warrior - Synchro/Effect: "Apprentice of the Six Samurai" +1 or more non-tuner warrior type monsters When this card is Synchro Summoned, special summon as many "Six Samurai" monsters from your graveyard as possible. When an effect of a spell/trap/monster card, effects a "Six Samurai" monster on your side of the field, send 1 card from your side of the field to negate of the card and destroy it. When this card is destroyed by battle, you can special summon 1 warrior type monster from either players graveyard, and summon it to your side of the field. ATK: 2800/DEF: 2000 |
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FlameDragon2 - Gfaqs name. | ||
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| Dion | Jan 30 2009, 11:49 PM Post #2 | |
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The guy who sleeps...
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Well the Call sounds great, since it looks like its a better excuse than to use Reasoning, ...and Apprentice looks better than Krebons, and now I would see people run Call-DAD or Apprenti-DAD, whatever The Strategist looks like Necross, except better Edited by Dion, Jan 30 2009, 11:50 PM.
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6:35 AM Nov 28