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Eaichu
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There are also "random boosts", which give +1 or -1 to stats and, on the rare occasion, +2 for HP. I don't really know what determines them. Using the minimum RN code (setting all Rns to 0?) nullifies them, which was handy for determining just the class growths. However I do know that they somehow depend on class growths- enemies with 0 class growths show no random boosts.
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FE6 and FE7 Hard mode bonuses · Fire Emblem 6-8

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