| Viewing Single Post From: Sentenal vs Nintend-fan | |
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| Sentenal | May 8 2007, 05:07 PM |
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When you can't make them see the light, make them feel the heat.
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K, since we sorta figured out Rhys' averages suck, lets modify EFED's averages a bit, like how Rekkien suggested.
K. Doesn't make a whole lot of difference.
Pitfalls, yes... Pits sorta like that one in 300. A bigass pit. Yes, Rhys' MAG is one of the highest. But guess what? He has the second worst HP stat in the game. He only beats Sothe in HP, and thats only because Sothe doesn't promote. Well, I guess he beats Reyson too, but he isn't a combat unit. How bout DEF? He only beats Soren, Illyana, Mist (barely), and Sothe (barely). And the non-combat unit Reyson, but we really won't be considering him, since he doesn't fight. And when you consider supports, Soren gets 22 avoid from Ike, and Mist gets 3 DEF and 7 avoid from Jill. So, I think we can safely put Soren and Mist as more durable units than Rhys. And with Rhys only beating TWO units, and one that can't even PROMOTE. Rhys's DEF SUCKS. Rhys' avoid isn't even that great. Rhys loses 3 AS from a Shine Tome, which would his AS at 18~. Gives him about 60.5 avoid. No one really wants to support Rhys, so he isn't getting any supports. To give you an idea about how his avoid looks, it is only 15~ more than Tauroneo's avoid. And Tauroneo doesn't dodge. So, you have yourself one of the most fragile units in the entire game. His HP and DEF aren't just pitfalls. They are bottemless pits of suck. Also, quick point or two: Yes, Rhys has high MAG. Light Tomes are also weak as shit. 2 might Light? 4 might Shine? On top of that, Rhys' AS is mediocre at BEST, subpar at worst. He isn't any offense machine.
For the purposes of a Tank, Tauroneo's base stats are excellent. He sports good HP, excellent DEF, good STR, good SKL, good RES (I don't see how you can call 14 base RES average), average LUK. He only has SPD problems, and that isn't nearly as fatal as your HP/DEF problems.
2 AS is alot when you hardly have any SPD to begin with. We are putting his base SPD at what, 5~ or something? That gives Rhys a nice 3 AS with a Heal Staff. A unit would only need 7 AS to double him! Rhys isn't fighting, but since he is a healer, he is a high priority target, and being as weak as he is, is hurt. What are you going to do about Cavaliers with Javelins? Or Archers? I know! Hes gonna get pwned! Just because Rhys doesn't attack, doesn't mean things won't attack him. He is a liability.
Suit yourself, don't use mend.
When your unit has a base STR value of 22, nothing is heavy. When you have 3 STR at 20/20, yes, things like Light Tomes are heavy as hell. At 20/1, Rhys loses 2 AS from a Light Tome. That gives him an AS of 11~. Yeah, he IS hurting from that. Rhys' SPD is mediocre at BEST, and that is without him being weighted down. He will hardly be doubling crap with an AS like, that, and when he would only get 23~ Attack from using it, he almost isn't even WORTH using as an offensive unit. Tauroneo's SPD is terrible. Saying "I have 4 more SPD than terrible" doesn't mean you have good AS, or anything like it. You want to know units with good AS values? Ike, with 28~ AS. Oscar, with 25~ AS. Shinon, with 25~ AS. Soren, with 24~ AS (loses about 1 from Elfire). Rolf's 26~ AS. Volke's 30~ AS. Kieran's 25~ AS. Jill's 25~ AS. I think you get the picture. Those are good AS values. Even great AS values. However, Rhys' 19~ AS doesn't compare to them. For example, lets take an endgame chapter, Chapter 26. The one with Bertram. Rhy would be level 20/15 by then, with 19~ SPD, and wiht a light tome, that comes down to 17-18 AS, and 14-15 AD with a Shine tome. AS Values of that chapter: Average Swordmaster Attack Speed: 22 Average Warrior Attack Speed: 14 Average Tiger Attack Speed: 16 Average Cat Attack Speed: 17 Average Sniper Attack Speed: 15 Average Sage Attack Speed: 15 Average General Attack Speed: 8 Average Bishop Attack Speed: 11 Average Halberdier Attack Speed: 15 Average Wyvern Attack Speed: 13 Average Paladin Attack Speed: 17 Bertram's Attack Speed: 22 So... With a Shine tome, you double nothing save Generals and Bishops. With a Light tome, you double nothing other than Generals, Wyverns, Bishops, and MAYBE Warriors. So, yeah, your AS isn't great, Rhys is below average at best in offense.
Consider this situation. A Paladin runs up, and hits Rhys with a bow, and runs away. Beastly mounted advantage. Rhys isn't OHKOed, true. But with his HP and DEF, he is getting close to it. Now, the next paladin runs up, and does the same. And it doesn't even have to be a bow. It could be a Javelin. Or a hand-axe. So no, he isn't fine. If he gets attacked once, he is in the red zone, and if attacked twice, maybe dead.
Actually, no. That is false. Magic users are always the minority. This game is no exception (and my limited playthroughs lead me to believe they are even less common than others). Paladins can use Bows. Javelins are common. Horses with Bows/Javelins, and Wyverns with Javelins are alot more common than magic users.
Soren gets tons of avoid from Ike Support, plus is better all around than Rhys. Mist is a better unit that Rhys, and IS more durable than him when you consider supports. Illyana sucks, good job. Having the same HP/DEF as some of the most fragile units in the game doesn't make Rhys magically, all the sudden, durable.
Why use Rhys over Soren, Tormod, Mist, or Calill? All those units are better magic users. And don't give me this crap about "Omg LIGHT MAGIC!!" Light Magic just happens to be a crappy version of anima magic. Your class hurts you more than anything. At least Tauroneo being a General allows him Lances and Swords. So why would you use Rhys over any of those BETTER units? What if you didn't get a good Gatrie or Brom? What if you didn't want to use them? Well, Tauroneo is there for that. Excellent base stats, excellent weapon levels, best skill in the game.
When he has one of the worst HP stats in the game, yes, it is.
NO he is NOT. If Rhys gets in the worst case scenario of 1 STR at 20/20 (very possible with 5% growth), he would lose 5 AS from Shine, and 3 AS from Light. That would give him 18 AS at 20/20, which will prevent him from consistantly doubling. Face it, your SPD isn't good enough for you to be a good offensive unit.
Who in their right mind would give Rhys the Knight Band? And LOL I didn't know we were debating Mist! Okay, her DEF is more rapable! Doesn't mean that Rhys' isn't lol
Yeah? Tauroneo's purpose is to be a tank, a defensive unit, not an offensive unit. Rhys... Well, he is a terrible defensive unit. So, in order for him to have use, he would have to be a good offensive unit, right? Well, with Rhys' SPD, he isn't. But lol yeah you have better SPD than Tauroneo. Because, that actually matters or something. Oh wait, it doesn't...
Ummm Iron Weapons don't exist anymore at that point in the game. Two reasons for this: You have no funds Rank. Steel Swords would be the lowest he would go. And since you have no Funds rank to worry about, you can by more expensive weapons, and BUY more expensive weapons. CON=STR, in regards to weight. You use Iron weapons in GBA games because of funds, yes, but also because more expensive weapons slow you down. Not in this game, at this point. Tauroneo can use any Sword or Lance he wants, for the most part. So, I'll keep my WTFPWNAGE Silver Blade and Spear.
Good job on missing the point. Iron Weapons don't exist. Tauroneo is using high powered weapons, so his base ATK is more than Rhys'. FACT. Rhys will barely be outdamaging Tauroneo. And neither unit has good enough AS to double. Sorry. You are barely outdamaging Tauroneo. Tauroneo isn't a good offensive unit. Rhys is only marginally better than Tauroneo in offensive. This means Rhys isn't a good offensive unit.
So we agree that Rhys sucks in both Offense and Defense now. Good.
YAY! So Tauroneo never dies! You can send him anywhere, and he tanks excellently! This means he can survive nearly any situation! Or, when Resolve turns on, Tauroneo ass rapes things. Either way, good shit for Tauroneo.
http://www.eaichu250.superbusnet.com/FE9/f...aracterdata.php EFED. And... Uhhh, sure even if I got the skill wrong, Serenity is an even worse Skill. Rhys has decent SKL and decent accuracy of Light magic means he probably won't be missing, even with -5 from Biorythems. So, okay, you can have a TERRIBLE, USELESS skill. That is fine with me. The point that Tauroneo's Skill>>>>>>>>>>>>>>Rhys' skill is only more apparent now.
Invalid point, because Iron Weapons are no longer in use by this point in the game. Tauroneo is using high powered weapons. And yeah, Tauroneo has a tough time losing HP! YES, Tauroneo is such a good tank. Thanks for agreeing with me. Must be hard to be in your position. Either, Tauroneo tanks everything excellently, or Tauroneo's beastly Resolve activates. Win-Win situations for me pwn.
Dragons, Tigers, hard hitting Wyverns, things of that nature. You know, enemies that are really beastly. Beastly enemies bring out Tauroneo's BEAST MODE. For example, when one of these enemies makes Tauroneo go beast mode, he would have 62~ ATK on a Laguz, with a Laguz Lance. He becomes one your hardest hitting unit.
Good, I don't want an Occult. Let me keep my Resolve, its better by far.
Tauroneo's 6 MOV, and no Tactics Rank, allows Tauroneo to keep up on the frontlines easily. And if Rhys wants do do something, he has to be on the row behind the 'frontlines'. So if neither of us can keep up, neither of us can do anything.
lol I would HOPE he is durable to take at least one hit. But thing is, with Paladins and Wyverns having mounted advantage, and ranged weapons like Bows and Javelins being out there, Rhys is gonna have a hard time living. Mounted advantage means more than one attack per enemy turn, possibily.
Both invalid points, addressed above.
You die when you get to 0 HP, not 25. And that is about the HP range Tauroneo has to be to use Resolve. So no, it doesn't contradict it.
"At least Rhys has worthless skill!" lol
Rhys isn't doubling all that often, so nah, Tauroneo attacks 4 times as much. Address above.
For starters, earlygame Ellen is unique. Nobody else can do what she does for 2 chapters out of 31. (counting gaidens) Ellen has guaranteed use from chapter 2 through chapter 4, and perhaps even after that. Meanwhile, Miledy has no uniqueness at all when she arrives, and no reason to be used over Bors and Barth. More than likely, she’ll be benched after chapter 13. </satire> Yeah, so you are earlygame healer. Once Mist comes, Rhys' uniqueness is gone. Once your mages promote, Rhys' uniqueness is even lower.
Wait, what? Did you forget about Sages? Sages get Staves on promotion. So, yeah, even less uniqueness for you. So lets look at it this way. You would only need two healers at the MOST, on the hardest chapters. And for that, you have Mist and Soren. Sorry, Rhys aren't unique enough to use. And Light magic sucks. Anima>>>>>Light. Anima has effective bonuses, and most of it is stronger. So, Rhys is 'unique'. That doesn't make him good. It doesn't make him decent. It means you use him while you have two, then bench him for Mist. Defensively, Tauroneo RAPES Rhys. Offensively, both units are bad, but Rhys is slightly better. Well, at least when Resolve isn't active, then Tauroneo RAPES Rhys in offensive. And then Rhys is your only healer for 7 chapters. Do that really make him a good unit? Nah. |
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| Sentenal vs Nintend-fan · Debates | |




5:33 PM Nov 28






