| Viewing Single Post From: Sentenal vs Yzarc | |
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| Yzarc | Jun 3 2007, 04:17 PM |
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Coxian
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Where to begin? I guess I'll just take every point that you made and counter it, to a degree of near perfection. It's not that I'm particularly good or anything, it's just that you make this really easy. Specifically due to things like these:
But that's near the end of your post and, granted, you didn't mean that in all circumstances. I just kinda had to point out that you did JUST try to say that Tauroneo and Largo are even CLOSE to being equal offensively. It gave me a good laugh is all.
Would you like a list of harder hitters? I'll give you one, it'll take me two seconds, watch. 1. Tibarn 2. Giffca However, you can only get one of the above, so really, only one unit that you can get has better Strength than Largo (Or Magic than Largo has strength. And I'd go so far as to say that Largo has better offense than most/all mages if only for the fact that Axes > Magic in Mt, so even though there is a Defense and Resistance gap, Largo is hitting harder than mages, though it depends on the unit.)
Indeed he does have good defensive parameters. However. One of the best tanks in the game? Are you including dodge tanks? Oscar and Ike are both easily better tanks, as are Gatrie and Brom. And Brom can even use the Knight Ward. Now, how many tanks do you need? I'm gonna lean on the "few" side because the purpose of a tank is not to kill, it's to take hits. But how useful is that in winning chapters? It's arguable. I think it goes without saying which side of THIS argument each of us will be on.
Why are you not putting any BEXP into him? He's the best offensive hitter in the game with over the top strength, the highest damage weapons, really good speed and pretty god damn ridiculous crit. And, sir, you hugely underestimate this man's defensive parameters. If you save up a few hundred Bonus Exp for him, he'll easily be one of your most useful units on the field for the final chapter. Also. Tauroneo cannot "easily" get to level 20 by the final chapter. It's possible, yeah, I guess. But how many kills is he getting in the time he's fielded? Not many due to the fact that he never doubles. He only gets kills when you purposely give him kills. That's sorta like babying him. But why are you babying Tauroneo? He's not a baby. He's a big, German guy, right? With heavy armor? Umm, someone seriously needs to put down the titty and pick up a bottle. The point is, Tauroneo is not getting kills because he has shitty offense. Not ONLY does he have shitty offense, but he can't even keep up with the rest of your god damn team. He's a slow as bitch who sucks balls (I added that last part out of assumption, I don't know if he actually does suck balls, but I can't imagine much else for him to be doing to slow him down so much. What a faggot.) How is he gonna get kills if all the enemies are way up ahead with the people with NORMAL movement speeds? Wow, what a fantastic tank, he can't even stay on the front lines. That all being said, it's fair to say that if you're using a unit throughout the game, he or she will end up at 20/20. Otherwise you wouldn't use said unit. So while it will take some Bonus Experience to get Largo to that level, I promise you it will be well worth it. It's not like you won't have to give any to Tauroneo to get him to 20.
I bolded the corrections. And now. Largo destroys Tauroneo by 8.4 HP. You're right in saying that, assuming everything hits and there is no such thing as "Evasion" that HP lead does not balance out Taruoneo's Defense and Resistance lead. In a world of RNs of 0, Tauroneo is by far more durable than Largo. Offensively. I have to say, props for managing to only mention two of the very few units that Largo cannot double on the final chapter. I mean, I GUESS I could go down the line of every single other unit that you didn't mention (the ones that Largo fucking destroys Tauroneo offensively in) but I feel that would be a waste of time. Instead, I'll just do this. Largo can kill Paladins in one round. Largo can kill Generals in one round with the Hammer. Largo can kill all Laguz except Dragons with the Laguz Axe (including cats, who he can double) Largo can kill Snipers in one round Largo can kill Sages in one round Largo can kill Priests in one round Largo can kill Halberdiers in one round Which leaves Dragons, Swordmasters and Wyvern Lords who Largo cannot kill in one round. Unless he lands a critical, which he very well may with 27% Crit without Killer Axe. What happens if he's near Calill? That gets bumped up to 37% Crit, which is sorta reliable, and give him a Killer Axe? 67% Crit? He's gonna land a crit in ONE of the hits. And he doubles Dragons and Wyvern Lords, so he can kill those assholes in one turn as well if he's holding a Killer Axe. Against Swordmasters, if he lands a critical, OHKO, of course, landing that hit is a problem so it's generally best to keep Largo away from the very few Swordmasters there are at the end. Granted, a few of those units need special weapons. Generals, Laguz need Hammer and Laguz Axe respectively and Dragons and Wyvern Lords need a Killer Axe. I'm not saying Largo will have a Silver, Killer, Laguz Axe and a Hammer, but I am saying that, if you want, Largo could pretty easily kill any unit in the game if you get him to 20/20. Worth it? I think so. What can Tauroneo do? He can survive well. Okay? So? How is that helping you at all? You know a BETTER way for him to survive? Keep him on the bench and send in someone who can survive just as well, but who can also do some damage.
Sages have around 18 Magic. That's 28 Attack, hitting Largo for 23 damage and Tauroneo for 12. Dunno how much that helps my case, really, but I will add this, now that it's time to bash Largo's durability. Largo supports with Muarim (who is a very good unit, apparently, and who really WANTS a Largo support) and Tauroneo (who enjoys penis in the butt, but he wants a Largo support as well. Either way, Largo will easily get the Muarim support, giving him a 15% bonus to Evasion. Now, if you decide to be dumb and field Tauroneo then he'll get another 10% to evasion. That's a 25% Evasion boost to already good evasion. Allow me to explain 25.8 Spd x2 = 51.6 +15.9 Luck = 67.5 +25 Supports = 92.5 92.5% Evasion. Hmm. I'm sorry did you just say Largo WASN'T a dodge tank? Well, I'll grant, he's certainly no dodge "tank" but god damn it is he sexy. He's got 60 HP and pretty ridiculous evasion. If you'll allow me to explain how ridiculous it is... Ike is, by definition, a dodge tank. (He's actually just a badass durability man in general, with good defense, good res, good HP and over the top evasion.) He has 116.3% Evasion. Largo has 92.5%. Ike beats Largo by 23.8% Evasion. That's actually kind of a lot. But Ike has the best evasion in the game (I think, correct me if I'm wrong. Tanith might be ahead but I'm pretty sure Ike beats Lucia.) We can't expect Largo to have the best offense AND the best durability in the game. That would just be too ri-god damn-diculous. Let's look back at that Sage with the Thoron. He has 15 skill and 5 luck. That's 33 Accuracy + 85 which comes out to 118% Accuracy. That's a 25.5% chance for a Sage to hit Largo with a Thoron. Bolting? 5.5% chance. Meteor? 10% chance. Largo is relatively safe against magic users, contrary to what you believe. Huh, but wait. Evasion is also useful against physical attackers. Kinda funny. Largo wins in durability in HP and Evasion, both of which are equally effective against physical and magical attackers. Tauroneo only wins, however, in Defense and Res, of which only help in particular situations. Who wins now? Well, what about Critical Evasion? Largoy, by 1%. Okay. So, I grant that that 1% is effectively nothing. It's just kinda funny that Largo DOES, in fact, win in more categories of durability than Tauroneo. That's all. Am I saying he's MORE durable? Nah. I'm just saying that Largo, under no circumstance (Unless you throw him headfirst into a pool of Swordmasters) will die. So, congratulations, Tauroneo. You can survive things. So can Largo. So can a lot of people. What's the difference? Largo actually helps you win. Tauroneo JUST takes damage.
Congrats. You have fun going out of your way to get Tauroneo to 50% HP, I'll be busy killing things with Largo. Who is more useful if you have to purposely hurt Tauroneo to make him any good? Mmm. Tauroneo is hitting more blow-for-blow and is more accurate, but still does not compare to Largo's offensive power. Largo doubles way more often and criticals way more often. So...Yeah, again. Congrats.
I guess I'm lost as to why being German is good. Does Tauroneo have sex? No. Does Largo have sex? Yes. With Calill? Sometimes, but he's not limited to that ho. Have you seen this guy's pecs? |
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| Sentenal vs Yzarc · Debates | |






3:31 AM Nov 28






