| Viewing Single Post From: Yzarc vs Reikken | |
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| Reikken | Jun 20 2007, 12:36 AM |
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I dunno what you're doing, because my units always promote during ch 17 unless I'm using a tiny team. AND, others promoting earlier doesn't make the enemies any faster. Devdan is still doubling just fine.
If there's only 6 enemies left, either the chapter is over in only 1 turn, so it doesn't matter anyway, or, more likely, not everyone is in position to attack, so it wouldn't be wasting a turn.
Yeah, you do that. Have fun.
Them capping spd doesn't do anything for them. It's not enough to double swordmasters, and they're already doubling everything else. And when they end a chapter with liek 90 exp, give them the KW and that tiny amount of bexp needed to get them to the next level up, and you just took advantage of the Knight Ward at the cost of almost nothing in bexp. And Brom is indeed capping speed. On fixed mode, he caps it at 20/15, and he can miss 9 levels with it and still cap spd by 20/20. Anyway, pretending that Devdan doesn't get any levels with the Knight Ward is completely absurd. If you're not using Brom, Devdan is easily getting all his levels with the Knight Ward without anyone else needing to lose out on spd, and even if you are using Brom and getting him to cap spd, Devdan is still getting loads of levels with the Knight Ward.
What are you talking about? His offense is one of the best on your team due to his Kieran-level attack power and enough spd to double nearly everything, and he has good durability at the same time.
Swordmasters aren't the only things with good hit on him. Snipers don't get WTA, but they have high skill like Swordmasters, and they too have extra crit. Laguz weapons always have very high hit, and Laguz have pretty good skill. Any Paladin with a sword can get WTA on him.
That's not how things work at all. Whether the enemy hits or not is random. Each attack has a 1/4 chance to hit, not that it hits once every 4 times or some crap like that. 23 damage means Largo is dying in 3 hits. 3 unlucky hits, and he's gone. Largo staying alive relies on luck. For the stuff with something low like 5 hit, then yeah, he's safe from that since the chance of him being that unlucky enough times is too unlikely. And 15 skl + 5 lck = 35 hit, not 33. And then when it comes time to heal him, someone with Physic is only healing ~37 hp. And the last factor that makes avo not reliable is that this game has Biorhythm. Hitrates can vary by +/-10. Whenever Largo's on the bad end of that, he's screwed.
You have enough money to forge a maxed might weapon of the highest level available every single chapter. Granted, for the first two chapters, it has to be one of the cheaper ones since you haven't gotten that 20k yet. But then after that, you get loads of money. The only way you're running out is if you start adding crit to weapons, which is very expensive and pretty worthless, or if you forge maxed might Wind or Light tomes, which are extremely expensive, and that's a terrible idea anyway. Thunder is both stronger and less expensive, so forging anything else is pretty pointless, and there's only one light magic user in the game, and his problems are durability and AS, not magic. So anyway, Devdan: needs the Knight Ward so that he can have good spd Largo: needs lots of bonus exp so that he can start out good and actually reach 20/20 Devdan, when Largo joins (silver lance) 40.8 atk, 21.5 AS, 161.6 hit, 9.9 crit, 16.9 def, 13.3 res, 45.8 hp, 69.1 avo, 21.2 critavo Largo, after ~1800 bexp (silver axe) 42.6 atk, 23.6 AS, 131.8 hit, 26.6 crit, 12.0 def, 4.6 res, 58.4 hp, 61.6 avo, 14.4 critavo Largo has a small lead in atk, but Devdan can kill everything in two hits anyway. Largo has some crit, but...why in the world would he need a crit? More damage doesn't help when the enemy is already getting killed from the normal amount of damage. Largo is lacking in hit, but he won't be missing anything aside from sword users. Largo has a lead in AS, but Devdan can already double everything but swordmasters. Offensively, they both can kill everything but swordmasters. Well, actually, with a forged weapon, they can kill those in one hit. So offense isn't what separates them, since they're both h4x there. Defensively, they're not invincible or anything, so a win there actually matters, and Devdan comes out on top. All Largo has is hp, and Devdan wins everything else by quite a bit. Largo's durability is a bit shaky, so he has to stay back a bit more. Because of that, his offense can't be put to use as much, so Devdan wins. Later on, the only notable change is that Largo gets alot more avo, so then he's fine defensively against most things, though still vulnerable to high hit and/or crit things, the most notable being swordmasters. So really, this debaet is needing the Knight Ward and being better defensively VS needing tons of bexp Considering that using the Knight Ward doesn't interfere with anything at all unless you're using Brom or something, and even then, you can still easily get Devdan to have enough spd and Brom to cap, Devdan's is easily the better deal. |
| NP: Wind Waker, Clannad, Ever17, Shoddy Battle, Brawl (Wi-Fi) | |
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| Yzarc vs Reikken · Debates | |




11:33 AM Nov 25






