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| +Ema Skye | Jul 30 2007, 04:49 PM |
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Snackoos = <3. It's science!
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Percival gets B Lalum and A Klein. Lol @ Cecilia being with Percival. You see, Percival is an amazing unit with amazing statistics. He likes to be able to do whatever he wants. He frontlines and tanks. How is he supposed to do this with Cecilia near him? Even with Evd from supports, her Evd is lower than Marcus and Zealot's even. She has awful durability. Forcing Percival to drag her along hinders Percival and isn't worth 1 Atk. Interestingly enough, Percival's only poor parameter is Hit. He loves the Hit from Klein, especially in Sacae. He has high Str and axes and high weapon levels...he's not worried about getting 1 Atk or not. Hit, however, is much better for him than any other bonuses. And Klein, regardless of his terrible class, actually has very high Evd and good durability and actual offense. Cecilia doubles almost nothing while Klein has actual Spd.
Lilina is still probably > Cecilia. If she's being fielded, she gets Roy's C easily, and then Gonzales wants her, so she'll have supports when Cecilia joins and actual offense from her massive Atk. And even the slow Lilina is faster than her after promotion. Who cares if it's 1/+1? This is only a C we're talking about. Thany can get that way before Cecilia even joins. Who cares if it's Wind? Both affinities give Roy what he needs; Atk. So either Roy gets 1 Atk and 2 Evd for a long time with a unit that can actually double things and not die in a second, or he gets 1 Atk and 5 Evd from a unit later on that sucks massively at both offense and defense... Yah, find some new supportz for her.
I'd think she would be level 3 when he joins, but okay. 14, 14x, half of 15... She's not getting to use those staves, though. The unpromoted healers get priority over her because they need the EXP. She doesn't. Saul and Clarine need to promote soon, so they get to use the yummy high EXP staves. Garret kills things and can actually live on the enemy phase, so he gains fine EXP.
Cecilia's offense might as well not exist. She can't even damage fellow magic users without something like Elfire, and even then it's 1-3 damage. She has 10 Atk Spd. Didn't your units have that about ten chapters ago? She gets doubled by those Mercenaries and other things, even. Clarine is clearly stomping her into the ground in durability without even finishing her supports. By chapter 15, they'll be finished. And Saul has 0 supportz, uh ohz. Oh wait, Saul makes up for that here since he has his full 5 movement. So, Clarine has durability and makes other units better, and Saul has movement, so... Who's winning again?
Never doubling is terrible. I'd be more inclined to use Marcus for the whole game than to field Cecilia since he has supports and durability and more Spd. Some? More like all of them. He has axes. They attack him, lolmiss, and then get raped on the counter. The ones that use steel lances also have terrible Atk Spd and can get doubled and almost definitely one-rounded. Swordreaver is rape. He doesn't need a promotional item, so he can afford a swordreaver or two. This makes sword users pretty helpless against him. However, poor Cecilia gets doubled by them and has no HP or Def to soak up the blows, as well as poor Evd... Staves? Clarine and Saul clearly rape her and get priority when it comes to using staves. If a unit is injured, who gets to heal them? Certainly one of those two before she does. And then once Lugh and Ray promote, she's out of the job entirely.
She's awful when she joins. She has no mobility in her joining chapter and is doubled by Mercs/other things and has no offense due to poor Atk and not doubling. In the next chapter, she still sucks massively. She can't even double those Archers and Pirates. That's awful. Lugh can fulfill his combat role indeed. Clarine and Saul can heal. When Clarine and Saul promote, all four of your magic users can both heal and attack. Cecilia won't be needed at all. Niime can just heal with Physic from half of the map away. And when she has to attack, she actually has an Atk parameter worth something.
No. There's much more fighting to be done than healing, and Garret is only losing to anyone else because of just Spd. Cecilia not only has massive Spd problems, but she loses to everyone in everything but Res. There's tons and tons of enemies you need to fight, and some chapters are ridiculous, like 21. Cecilia fails at fighting. She can't even double the steel lance wyverns and gets doubled far too often given her poor Evd and defences.
I do believe that Percival is too busy deficating on both her on and the enemies to support her, as I've explained, and also wants hawt yaoi smex with Klein more than he wants anything from Cecilia. And those bonuses don't stop her from dying. Uh, the enemies in Sacae are either mounted bow users or flying lance users. They have tons of range. If she's out of range of the enemies, then she's not even on the field or usable. It's a point against Cecilia. Garret has tons of HP over her, as well as some Def. He gets to survive.
That support won't be happening, soz... And so what if she has the same Def? Garret has ~25 more HP. Give her Fire and she does almost no damage and basically can be considered to have no offense. Well, in the chapter I pulled that from, there are lots of forests to camp in, and Garret can sit there with a hand axe and both actually counter and actually live. 20 more Evd and +1 Def gives him much more durability. Cecilia can do the same thing, actually, but it doesn't change that Garret is way more durable and has better chances of killing things. Lulz, worded that poorly. Better than Cecilia's 0% chance of killing them. 64.72 Real Hit and 64 Crit > not being able to kill even with both hitting and landing a critical. At any rate, that's a Trooper, the best enemy on the map. There aren't that many of them. The Nomads are about the same, 'cept they do less damage and are easier to kill. Cecilia still can't kill them, but Garret has better chances now. And I wouldn't doubt that Garret can live for another turn when it comes to normal Nomads. If he equips a swordreaver, he gets double WTA... That's enough for pretty terrible rape.
He doesn't miss half the time. That would require him having 50 Hit all the time. Even against the most evasive enemy type in Sacae, the NT, he has 64.72 Real Hit. Other things will have less Evd, so he has more Hit. Oh, and let's go into Ilia, since it's easier and is basically free Combat points. The enemies here still have enough range to reach Cecilia if she's with your army, but they all have lances and sucky Spd due to being weighed down...so Garret utterly destroys them. He doubles the pegasus knights with steel lances and one-rounds them with just an iron axe, so he doesn't even need killers in that route. The enemies have tons of Res compared to other classes, so Cecilia's offense goes from terrible to not existing. He can afford to use killers and reavers sometimes and still be cheaper anyways. Costs Per Use Hand: 15 Devil: 45 Iron: 6 Steel: 12 Halberd: 45 Hammer: 40 Reaver: 140 Killer: 50 Brave: 75 Silver: 50 Tomahawk: 200 Fire: 14 Thunder: 20 Elfire: 40 Aircalibur: 55 Fimbulvetr: 260 Bolting: 600 Looks like Garret can swap between stuff like Iron and Killer freely and still cost loss than Cecilia unless she's only using Fire. However, Fire has such terrible Mt that her offense plummets into nothingness. She doesn't have high Mag or a Crit boost to make up for it. Hell, she doesn't even have the ability to double to give her some offense. Oh, and this is revealing something else here. Against Cavaliers and Paladins, Garret does massive damage with the Halberd, and is likely to just OHKO Cavaliers. Cecilia can land a Crit with Eflire and still do significantly less damage. Against all armoured units, Garret can certainly one-round them with a Hammer. Massive Atk + WTA + actually doubling them = they die. Cecilia can double them, too, but doesn't kill them anyways. If he can't double, lolBrave Axe. Then he doubles. This makes him kill magic users before they even hit him. Can Cecilia even fight magic users? Nope. Doesn't double them and deals like 2 damage. So, Garret can either be cheaper and be better at combat regardless, or use expensive stuff to rape her terribly at combat and actually kill things. If Garret is frail, wtf is Cecilia? Garret has ~25 HP over her and more Def. "Main healer?" What does this mean? You have Ellen, Saul, and Clarine early on. You can still be using them when Cecilia joins, and you're definitely using Clarine. Lugh can promote and use staves. So can Ray. Niime is a good staff user later on. In addition to those decent units and the two bad ones, you can also have Lilina and Yodel heal things... Cecilia isn't doing anything unique or special with her healing. Garret helps you progress by slaughtering things. He teabags everything in Ilia and teabags Wyverns. |
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| Jeigan vs Inui · Debates | |







8:43 PM Nov 25






