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+Ema Skye
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Decent tank? He is practically invulnerable to enemy attacks! Excellent tank.


Yes, decent.

No Evd or Res. He's only good at tanking against the low Atk enemies in a few chapters, but he's raped by the magic users and things with Atk.

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Now, Douglas has 5 MOV. Well, Roy has 5 MOV as well. So guess what? Douglas is good at doing exactly what I said in my first post; rescuing Roy, moving him to the throne, safe from harm.

I'm not saying use him in combat alot. I'm saying Douglas rescues Roy, and walks to the throne.

Percival, Miledy, Alan, Lance, Clarine, Dieck, Rutger, Shin, Fir, Gonzales and several other units are in absolutely no danger of dying to a bunch of nomads, or even nomadic troopers, so what is Douglas even tanking for? WELLLLL, maybe if you read my post, you would know. What happens when they rescue Roy? Attack speed goes into the shitter. Now units that I would like to have for combat, are possibly getting doubled! And are either taking damage, or now have crappy offense!


Them having the same MOV doesn't matter. I'd rather give my Roy 8 MOV by rescuing him with a mounted unit that also won't die at all, and not raep my Tactics by waiting for Douglas or my Combat by having Douglas walk all the way to the gate and getting attacked without killing the enemies(or even hitting them...).

Who cares if their Atk Spd goes down the shitter? Of those units, only Shin, Fir, Rutger, and Gonzales can double the Nomads and Troopers anyways. Miledy can rescue Roy, not take damage with the Delphi Shield, and fly him over to the gates for a quick finish.

Douglas can tank well against the enemies in Sacae, but his mobility is too poor and there are far better choices for the job that won't rape your ranks.

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Plus, Percival, Miledy, Alan, Lance, Clarine, Dieck, Rutger, Shin, Fir, Gonzales and several other units are NOT Garret, which is what this debate about. So what if all those other units are better than Douglas? They are better than Garret too. And guess what? In this route, DOUGLAS is better than Garret, due to Garret not being able to survive due to being doubled and WTD, and that is all that matters here.


Those guys are basically better than everyone, so w/e.

My point is that Douglas sucks massively even at the one thing you're trying to use as his saving grace since Garret rapes him at everything else.

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Yeah, both hurt combat rank if used for combat.

Oh yeah, if Garret uses a Killer Axe, he won't be able to counter on enemy phase, which is fail in Sacae.


Garret doesn't hurt it any more than some top tiers, even. Top tiers like Dieck, Alan, and Clarine can't even one-round these guys reliably. Garret actually has a better shot from his Crit.

You should be using your phase to clear out enemies. Also, you can trade his hand axe into the first spot in his inventory with someone else or something.

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You wouldn't use a handaxe in this chapter, and Douglas is invinsible. Wyvern Lords (like, 1 in this chapter) and Shamans are both really bad for Garret too. Sound defensive win for Douglas. Just rescue Roy, walk to throne. Have everyone else kill, and Roy safely gets to the throne.


Whoa, so not only is he invincible, but the enemies can't even see him!? That's pretty h4x. They somehow still hit him all the time. His armour is probably really noisy and he probably smells bad or something.

Garret countering with hand axes >>> Douglas not doing anything at all since he has even worse Hit by lots and does shit damage anyways.

Roy being carried by Douglas is terrible for Tactics and it means Douglas is near enemies and getting attacked and raping your Combat.

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Garret is not one of these units. Win, Douglas.


Garret takes ~10 damage twice from Nomads, and they have ~75-80 Hit on him. That's indeed bad, but it's by no means instant death. It takes three Nomads to connect every single hit in order for him to die, and that's not going to happen. They don't have 100 Hit and leaving him in a position to be attacked by three of them is a tactical error. This chapter has forests and houses, thankfully, and those up his Evd and Def a bit to help him survive.

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Roy and Garret have problems living in Sacae. Garret Bench, Douglas rescues Roy. All living problems solved.


Doing that destroys your Tactics.

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Garret isn't good at killing in Sacae, and he isn't good at living in Sacae. No reason at all to use him.


In Sacae, almost everybody is bad at killing.

Thankfully, Sacae isn't the entire game. It's four chapters. And it's only played half the time. The other times, you're in Ilia. Even if Douglas was massively better than Garret in Sacae, he's still tons worse in every other chapter and has absolutely nothing to be good at if you go to Ilia.

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Roy's MOV=5
Douglas' MOV=5


Roy's MOV should be 8. Plz rescue him with a horsey person so your Tactics rank isn't slaughtered. Thx.

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Pegs have around 16 SPD, and the Steel Lance ones lose 6 AS. Garret, at level 5, has 12.2 AS. He won't even double attack the slowest ones. YOU ARE A FUCKING LIAR.


Don't they have 5 CON, and doesn't a Steel Lance have 13 Wt?

That's giving me 8 Atk Spd, which is indeed doubled by 12.2 Atk Spd.

The Javelin ones have 10 Atk Spd, so he's not going to double them(although there is a chance; Douglas can gain SPD both of his level ups and still not do be able to, while Garret has a shot at starting with 12 Spd in the first place and has three shots to gain it). He counters them with a hand axe and has a high shot at just OHKOing them.

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When one hits Garret, he takes 11.4 damage. They have about 42~ hit on him (that is including WTA, and comes 35~ real hit). Chapter 18 has alot of forests for Garret to cower in, but that is chapter 18. Beyond that, they will do a number on him.


11.4 Dmg at ~35% Real Hit when the unit has 57.6 HP is supposed to be scary? Most of the hits will be missing, and when they do hit, he's not even close to dying until taking four of them.

Beyond Chapter 18, he has more supports and his Evd went up from SPD/LUK gains. Enemy Hit, however, will not increase.

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So we have Douglas, a guy who can preform a useful function for a few chapters, and Garret, a unit who has trouble killing things due to lack of AS, and who dies.


Douglas sucks massively at this one useful function, and this "useful function" doesn't even exist half the time you play the game. Garret actually has more offense than some top tiers in various situations from his massive Atk and Crit.

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Tactics: Garret has 1 more MOV than Douglas, so in a perfect world of friendly people, Garret can move one space more than Garret. In the actual game, Garret fails at combat, and is forced to hold back behind Douglas so he doesn't get killed.
Combat: Both hurt combat rank. Douglas hurts it more, but who cares? That is solved by not making him fight alot. Douglas tanks.
EXP: Both rape it.
Funds: Yep.
Survival: READ MY ENTIRE DEBATE. My entire arguement is focused on Douglas letting Roy survive, the one unit who NEEDS to survive, in order to beat the game. Garret hurts Suvival Rank by getting killed in Sacae.


He's not in danger of dying outside of the four Sacae chapters. Douglas is terrible for Tactics, and fielding him for any purpose causes you to use extra turns.

Garret doesn't hurt Combat. He's not amazing for it, but he's not hurting it. Massive Crit and Atk = w1n.

Garret doesn't rape Experience at all. He doesn't join overleveled. He joins when whoever's getting the first Hero Crest, Knight Crest, Elysian Whip, and Guiding Ring are promoting. There's a high chance he'll be at the same level as units like Dieck, Alan, Tate, and Lugh. Garret isn't overleveled. His level is average. However, Douglas joins as a level 8 General when most of your units have just freshly promoted, meaning he's gaining way less EXP than everyone else.

Both are very cheap units indeed.

Douglas sucks at that one function. And Garret isn't dying.
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Sentenal vs Inui · Debates

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