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Sentenal
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When you can't make them see the light, make them feel the heat.
FEFF Emperor
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Yes, decent.

No Evd or Res. He's only good at tanking against the low Atk enemies in a few chapters, but he's raped by the magic users and things with Atk.

He is nearly impervious to damage in most of Sacae. And tons and tons and tons better than Garret.

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Them having the same MOV doesn't matter. I'd rather give my Roy 8 MOV by rescuing him with a mounted unit that also won't die at all, and not raep my Tactics by waiting for Douglas or my Combat by having Douglas walk all the way to the gate and getting attacked without killing the enemies(or even hitting them...).

If you rescue Roy with a unit that doesn't have 21 DEF, you are retarded. And if you use one of your good units to rescue Roy, you are retarded. Do you want Percival or Miledy, or someone like that to Rescue Roy? And then have the penality for carrying someone rape their stats? Uhhh, screw that.

So, having Douglas rescue Roy is better than anything else you could possibly do. If you have one of your normal mounts rescue Roy, they will get eatten alive in Sacae. If you have one of your good units rescue Roy, their offense is raped and they no longer are any good.

You could let Roy walk around with his 5 mov himself, but Roy gets teabagged that way. OR you can let a super tank, who also has 5 MOV, rescue Roy, keeping him out of harm's way, and allows your good units to focus on killing.

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Who cares if their Atk Spd goes down the shitter? Of those units, only Shin, Fir, Rutger, and Gonzales can double the Nomads and Troopers anyways. Miledy can rescue Roy, not take damage with the Delphi Shield, and fly him over to the gates for a quick finish.

Miledy, Percival, and Lance can double Nomads, if noy by chapter 18, by chapter 19ish.

Miledy wants to fight. Miledy wants to kill those Nomads in two hits.

Personally, I think this arguement you are making here is absurd. "Because I don't want Douglas to have a purpose, I'm going to take my GOOD units, and make them bad, doing what Douglas does with no problem! It's brilliant!"

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Douglas can tank well against the enemies in Sacae, but his mobility is too poor and there are far better choices for the job that won't rape your ranks.

Only someone who is retarded would use someone other than Douglas to do this job.

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Those guys are basically better than everyone, so w/e.

My point is that Douglas sucks massively even at the one thing you're trying to use as his saving grace since Garret rapes him at everything else.

In Sacae: Douglas>>>>>>>>>>>>>>>>>>>Garret, kthx, u cant dodge dat point

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Garret doesn't hurt it any more than some top tiers, even. Top tiers like Dieck, Alan, and Clarine can't even one-round these guys reliably. Garret actually has a better shot from his Crit.

You should be using your phase to clear out enemies. Also, you can trade his hand axe into the first spot in his inventory with someone else or something.

Garret has 43 Raw crit, Nomads have 8 LUK, so he comes out to have a crit rate of 35. However, Garret also has 63.1 (73 real) hit on them, or a 48 (46.56 real) with a hand axe.

Now, what does this make Garret's actual chance of landing a Crit? Well, 25% actual chance to crit with an iron, and 16% actual chance to crit with a hand axe. Even with a Killer Axe, he has 47 actual crit.

That is balls. You are actually gonna rely on a Crit like that? Fuck that, his Crit isn't nearly good enough in Sacae to save himself from his huge "I take 42-48 damage from 3 nomads" problem.

Dieck with an Iron Sword has 100% hit (I think, or at least close to it) with an Iron Sword. So Dieck's Crit of 27 is actually better than Garret's actual crit. Clarine? Just about the same, I think. Not sure how to place her level, but she has about 25 or 26 Crit. And always Ranged, and attacks RES. Clarine and Dieck are both MUCH better at killing Nomads than Garret. I don't see why you want to lie about stuff in all your posts....

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Whoa, so not only is he invincible, but the enemies can't even see him!? That's pretty h4x. They somehow still hit him all the time. His armour is probably really noisy and he probably smells bad or something.

Douglas' DEF>Sacae. Nomads, Nomad Troopers, Myrmidons, and Swordmasters. None of them damage Douglas.

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Garret countering with hand axes >>> Douglas not doing anything at all since he has even worse Hit by lots and does shit damage anyways.

ROFL, okay, he has less than 50% hit with a Hand Axe, and gets doubled. You can't even say his Crit saves him, due to him only having a 16% chance of actually landing a crit.

So, Nomad attacks Garret. Nomad hits twice for like, 10 damage each. And then, he gets attacked by another one, doubled for 20 damage total. Then another one, for 20damage total. And he only has a 46% chance of actually hitting, let alone the 16% chance of critting? Garret is doing TERRIBLY in Sacae, you can't even argue he can somehow be doing better than Douglas.

And guess what? Garret might have a bit more SKL than Douglas, but not a whole lot more hit, due to Lances being more accurate than Axes. Both have hit in the 40s. So Garret isn't even raping Douglas in offense, since neither double, and their hit is comparable.

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Roy being carried by Douglas is terrible for Tactics and it means Douglas is near enemies and getting attacked and raping your Combat.

If Douglas isn't carrying Roy, Roy is by his lonesome, getting killed. He is stuck in swords, so he can't even equip a Javelin to at least try and hit back. So, Douglas rescuing Roy, is practically swapping out a super fragile Roy for a "I don't die" Douglas.

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Garret takes ~10 damage twice from Nomads, and they have ~75-80 Hit on him. That's indeed bad, but it's by no means instant death. It takes three Nomads to connect every single hit in order for him to die, and that's not going to happen. They don't have 100 Hit and leaving him in a position to be attacked by three of them is a tactical error. This chapter has forests and houses, thankfully, and those up his Evd and Def a bit to help him survive.

Yeah, they have 74 hit on Garret, but that is 87%~ real hit.

Now, that basically means that if Garret is attacked 10 times (5 nomads), they miss once. If 6 attacks comes Garret's way, that means Garret will take 5 hits, and have 22% chance of taking the killing blow.

And this only counting the BOWS! What about the Myrmidons? Or Sword Masters? Or the Nomad Troopers with Swords? Garret, GTFO of Sacae, you will die there.

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Doing that destroys your Tactics.

Already addressed, and still 1000% better than what Garret would be doing, hurting your Survival Rank.

In Sacae, almost everybody is bad at killing.

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Thankfully, Sacae isn't the entire game. It's four chapters. And it's only played half the time. The other times, you're in Ilia. Even if Douglas was massively better than Garret in Sacae, he's still tons worse in every other chapter and has absolutely nothing to be good at if you go to Ilia.

Garret is always bad. Douglas is bad in everything but Sacae. Win, Douglas.

Now, lets say we want to divid the game in half, sorta. Dividing the game between Ilia and Sacae, in this situation, makes sense. After all, if a character isn't used in Sacae, they won't be used any after Sacae is over.

Garret should not be used at all in Sacae. That means, all the chapters after Sacae (chapter 21 and onward), Garret would be balls, because he didn't (and can't) get any leveling in Sacae, and would blow chunks afterwards. Douglas can be used in Sacae, gets a bit of leveling, and therefore will be better afterwards too.

Ilia Route, it is Tanking vs Lottery... I mean occasional Critting. If Garret is doing better, it isn't by tons.

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Roy's MOV should be 8. Plz rescue him with a horsey person so your Tactics rank isn't slaughtered. Thx.

Already addressed, and shown how idiotic that is.

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The Javelin ones have 10 Atk Spd, so he's not going to double them(although there is a chance; Douglas can gain SPD both of his level ups and still not do be able to, while Garret has a shot at starting with 12 Spd in the first place and has three shots to gain it). He counters them with a hand axe and has a high shot at just OHKOing them.

The majority of them, and plus, no, he doesn't have a high shot at OHKOing him. He needs to Crit to do that. Garret has 88 real hit on them with a Hand Axe, and 32 crit. 28% actual crit. And no doubling. Balls.

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11.4 Dmg at ~35% Real Hit when the unit has 57.6 HP is supposed to be scary? Most of the hits will be missing, and when they do hit, he's not even close to dying until taking four of them.

Beyond Chapter 18, he has more supports and his Evd went up from SPD/LUK gains. Enemy Hit, however, will not increase.

Its a whole lot worse than just about everyone else, including Douglas. Steel Lance Pegs do 1 damage to Douglas, when he has an Axe.

Garret never gets supports. Both Gonzalez and Lalum have MUCHH better options than Garret. Douglas' supports...? Well, he gots Percy, and that is one of his fastest supports. Full crit off that support too, closing the offense gap. Full avoid too. If Douglas is fielded, he gets Percival A, no question. And even if someone like Lalum has an open spot, Douglas gets Lalum before Garret could ever get her. Douglas Lalum is 30/+3, while Garret Lalum is 1/+1. So, if fielded, Douglas actually has a rather decent chance at getting something like Lalum B as well. So, Douglas is CRUSHINGGGG Garret in supports.

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Douglas sucks massively at this one useful function, and this "useful function" doesn't even exist half the time you play the game. Garret actually has more offense than some top tiers in various situations from his massive Atk and Crit.

lol at sucking massively when he makes Roy not die, where he otherwise would get raped.

Being useful at least once in the game>Never being useful ever.

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He's not in danger of dying outside of the four Sacae chapters. Douglas is terrible for Tactics, and fielding him for any purpose causes you to use extra turns.

Douglas isn't terrible for Tactics. Tactics is determined by how many turns it takes Roy to get to the Throne. Douglas isn't getting left behind by Roy, the unit that determines the Tactics rank. You lie, sir.

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Garret doesn't hurt Combat. He's not amazing for it, but he's not hurting it. Massive Crit and Atk = w1n.

Change this to "Hits alot in a single blow, but doesn't double, and his actual Crit is much less than impressive".

With Douglas' supports, Garret's Crit isn't even tons better than Douglas'.

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Garret doesn't rape Experience at all. He doesn't join overleveled. He joins when whoever's getting the first Hero Crest, Knight Crest, Elysian Whip, and Guiding Ring are promoting. There's a high chance he'll be at the same level as units like Dieck, Alan, Tate, and Lugh. Garret isn't overleveled. His level is average. However, Douglas joins as a level 8 General when most of your units have just freshly promoted, meaning he's gaining way less EXP than everyone else.

Douglas joins when most of your other units are like, level 20/4 or 20/5. :richie: How is that overleveled?

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Douglas sucks at that one function. And Garret isn't dying.

If you decide to go Sacae, Garret sucks that entire half of the game. Douglas doesn't even shit on the game like Garret does.



And in closing, judges, vote for Lukza if you would rather vote for a homosexual pedophile who doesn't bathe.

I have easily proved that Douglas is a great escort for Roy. And that Douglas is far and away the better unit when you go to Sacae. And in Ilia, although Garret doesn't die as easily, Douglas is still tanking like a badass and doing badass things.
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Sentenal vs Inui · Debates

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