| Viewing Single Post From: Mekkah vs Sentenal | |
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| Sentenal | Sep 9 2007, 12:52 AM |
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When you can't make them see the light, make them feel the heat.
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Yeah, lets do this.
Holyn isn't mobile enough to make it to the first battle at Nodion, however, making use of roads, and that the fighting at Nodion takes some time, Holyn would have joined up with the main army by the time the fight against the Heirhein (sorry if I confuse castle names). This, and dominating the arena, gets Holyn at least a couple of levels. Lets just say he gets 4 levels (two from arena, 1 from fighting at Heirhein, and 1 from fighting the army to get to Beowulf), by the time Beowulf joins. If he doesn't get there in time for Heirhein, he is definitely there in time to fight against Beowulf's group, and still getting a level there. So, when you first have them both, lets see how they look: Holyn, lvl 16: HP: 44.4 STR: 15.2 MAG: 0.2 SKL: 20.2 SPD: 18.2 DEF: 12.2 RES: 1.2 LUK: 1.8 Skills: Pursuit, Moonlight Hit Beowulf, level 9: HP: 38 STR: 14 MAG: 0 SKL: 11 SPD: 11 DEF: 10 RES: 0 LUK: 3 Skills: Pursuit, Charge Now, looking at them side by side here, ALL Beowulf has is mounted advantage. Holyn's offense is always insane. He has a base of 17 SPD. So Holyn will double virtually every enemy you run across. Holyn has decent STR as well. And finally, Holyn's skill, Moonlight Hit. Beowulf's starting SPD isn't anything special. Unfortunately, I don't have any enemy samples for this game, but I think it would be fair to say that Beowulf won't double as much as Holyn will at this point. Holyn has a 17% chance of activating Moonlight hit, at base level. It is 20%~ here. Offensively, Holyn wins throughout the entire game. Doubles most things, and Moonlight hit. Charge/Duel extends the round of combat. While that is good for Beowulf, allowing him to hit again, the blade has another edge, allowing him to eat another counter. Moonlight hit has no such flaws. Defensively, they turn out more or less the same towards the end, however, Holyn still leads there, if just by a hair, due to a bit more HP. That is just the end, though. Earlier, Holyn wins HP, DEF, and Avoid. So Holyn has the edge defensively as well. Beowulf also has one other flaw that I want to bring up. You have to pay Beowulf 10,000 gold to get him. Gay. And, finally, Holyn is alot better in the arena, meaning Holyn can better generate money to pay for his weapons, and levels up faster. So, yeah, what it comes down to is someone who is Mounted Advantage, against someone who has a much better offense throughout the game, and who consistantly has better stats. Being able to move after attacking is great, but that isn't everything. |
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| Mekkah vs Sentenal · Debates | |




12:00 AM Nov 26






