| Viewing Single Post From: Jeigan vs Othin | |
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| Big Boss | Sep 16 2007, 11:53 PM |
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Perfect. We agree that Cuan is winning offense. I just want to mention that his amount of w1n becomes greater when he activates Continue.
OKay, Alec wins avoid. However, during prologue, enemies attack in very small groups (except for the group coming from Evans). Even if all the enemies of a small random group hit Cuan he will survive. Then when you go assault Evans, Cuan can use the bridge to tank and receive like 2-3 hits per turn, so he survives fine. By chapter 1 there are a lot of forests at the main combat areas and Cuan's defensive stats have improved thanks to his 110% HP growth and 50% in defense. He still survives fine. By chapters 2 and 3 things get even better for Cuan, but I'll get to that later.
Hunters, hmm? 7 Avoid vs. countering with the Javelin and thus killing them in 1 turn (1 turn being your phase + enemy phase). Seems like a clear win for Cuan.
Soez, offense is called "nothing" now? Interesting. Cuan's base attack is already better, and yet he has Continue to make even more ample his lead. Cuan is around level 8-9 through chapter 1. His 12 Spd is negated by the weight of his lance so his chance of activating Continue is 20%. One rounding 20% of the time>>>>>One rounding 0% of the time. May I also mention that when continue activates during your turn Cuan also wins defense because the enemy dies before having a chance to attack? As already said before, Cuan is benefiting Ethlin. All the stuff mentioned above vs better avoid. Alec got raep'd. Now, chapter 2. Your levels seem accurate so I'll go with that.
Taking as an example a free knight from Voltz's group, I see the guy has 9 Str and an Iron sword for 15 Mt. Deals 1 damage to Cuan and 5 to Alec. Definitely a noteworthy difference considering the size of the enemy group. Then you proved that Cuan wins offense, so how is that a tie?
A lance knight from Elliot group looks like... 38 HP, 21 Atk, 8 Def It deals 7 damage to Cuan and 11 to Alec. Cuan dies in the 7th round of combat, Alec dies in the 4th round of combat. A considerable difference, I'd say. Also, since this enemy is using a lance, Alec has to eother equip a lance and raep his avoid, or equip a sword and get his avoid raeped because of WTD. Offensively, Cuan wins just like against the Free/social knight.
40% hit isn't that laughable in this game since it uses just 1 RN to determine hit. Also, looking at things realistically, the axe knights come accompanied by other type of enemies, so overall Cuan's defense is probably better. Offensively, Cuan wins, I agree.
I would still like to bring some other type of enemies to our comparison. Armor Knight guards at Augusty. 50 HP, 13 DEF. Cuan definitely wins offensively, and since these guys have lances, Alec loses his avoid Ballistas at Augusty. 16 Atk. Each one deals 6 damage to Alec. Between that and Zyne's group he can easily die. The ballistas scratch Cuan for 2 damage so some arrows can hit him and he will still be stabbing some mother fuckers with a minor chance of dying. pwn. Bow Knights (Iron bow). 17 Atk. They scratch Cuan while he counters with javelin. 'nuff said. With all these comparisons it's settled Cuan's superiority here.
Indeed, Cuan doesn't get it during the whole chapter, but during the time he does, he rapes the Orgahil troops. And he isn't worried about axes hitting him thanks to the +10 Def bonus of the Gae Bolg. Before that, most of the enemies are of the same type of the ones at chapter 2, with the addition of Wyverns that have solid attack and defense. Alec struggles a lot against them.
Wind mages also love Alec's low resistance. By chapter 5, Alec is pretty bad since the rest of your team is at their best. Ayra, Beowulf and Holyn rape axe dudes, Sigurd and Levin have their divine weapons, Alec and his horse have to cross the desert. Things aren't looking good.
Exactly. Cuan is the good unit for 4 chapters. Alec is the mediocre one for 6 chapters. %::%
The hero lance is gotten at halfway trough the map, just before facing a group of sword knights. You also have to capture Heirhein under 11 turns to save all villages. Cuan helps a lot. You want to field him.
Cuan kills all enemies faster, and survives better against everything in chapters 2 and 3. And in prologue and chapter, he doesn't have much risk of dying in the first place. |
![]() ^^by comatose from NationalSigLeague^^ Kratos/Jeigan | |
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| Jeigan vs Othin · Debates | |





8:38 PM Nov 27






