Needs moar Sety
- Posts:
- 1,558
- Group:
- FEFFer
- Member
- #869
- Joined:
- August 7, 2006
|
- Quote:
-
Ethlin=Sigurd? Uhhh, no. That is comlete bullshit.
You plan on soloing the entire prologue with Sigurd?
- Quote:
-
Chapter 5 has some of the most powerful bosses in generation 1, and is TONS harder than the prologue, and harder than chapter 1.
Yeah. All 3 bosses can be OHKO'd by more then one unit. Can't say that for the prologue.
- Quote:
-
Dodging doesn't kill enemies. Therefore, Dodging doesn't help offense at all. That is kinda basic.
Uh
When a unit has bad durability, they are either on the Back Line or always need healing, both of which cut down their ability to fight. Ethlin's avoid stops this from happening to her.
- Quote:
-
No she doesn't. huh.gif 11 base SKL, with a 30% growth...? She isn't critting alot at all.
Not sure about the lover bonus crit, but I think it's 20+skl. Plenty high.
- Quote:
-
No... It doesn't. Crit at best is like a one time pursuit. And then she has bad Atk. Her personal offense is bad.
Potentially doing heavy damage to alot of enemies without wasting weapon use is bad I suppose...
- Quote:
-
Every round of attacking, Ethlin will hit once for 20 damage.
*22. Lern2use Serenes. At range the Lightning spell is used which does 14 damage.
- Quote:
-
Holyn one rounds just about every Lance Knight, Axe Knight, Free Knight, Swordfighter, and mage in the chapter. With Moonlight hit (about 40% chance to activate once in a round), Holyn becomes one of the best people to take down the various Armors in chapter 2 as well, as when he activates Moonlight hit once, he one rounds all of them as well. This is good offense. Hitting once for 20 damage is not.
So, tell me. Who is good enough to kill every enemy in the arena and then survive Holyn's Luna? Not at Evans, I can tell you that. He OHKO's sure, but he may or may not be recruited on turn one, which is a bad thing for him.
- Quote:
-
Hell, another point I could bring up here is upkeep cost of the Light Sword. It has a cost of 12000 gold, twice of what Holyn's Steel Blade cos
She gets it for free, Holyn has to buy his Steel Blade. He starts with an Iron Blade, if you forgot.
And Ethlin only gets in 1 attack on an enemy. Holyn apperantly gets 03480425349 attacks on the enemy turn, according to you and him OHKO'ing everything. His Steel Blade will require MUCH more repairing then the Light Brand. Overall, Ethlin should only have to repair it once or Twice.
And Cuan can use the Give command if need be. Ethlin doesn't blow in the arena, either. She does alot of damage to any non mage with her light brand (assuming range, but I can't remember.).
- Quote:
-
Ethlin cannot fight in the arena.
Yeah, because that round 1 axe user and that round 2 mage are so scary.
Ethlin does fine in the arena for the first few matches; they just take longer.
- Quote:
-
Her main source of funds are villages.
And Cuan.
- Quote:
-
And Ethlin going in to get money prevents other people from getting that. Not good, that selfish bitch...
Anyone who gets a village is taking away from everyone else. Thing is, according to you, Ethlin might actually need it.
- Quote:
-
Add this onto the fact that she has to get money to repair her staves as well, and Ethlin is gonna be strapped for cash. My point? Ethlin needs to restrict use of her Light Sword, so she doesn't use it too much, and then not have the money to repair it.
Um...
"Oh, poor Ethlin! She needs 10k to repair her Relive and Light Brand! Let's just give this village to Dew instead."
Her needing money isn't a bad thing. Almost every other unit can complete the arena at some point in time in every chapter (actually, even Ethlin can), which is like 15k+ iirc. If anyone is getting a village, it's a healer. AKA Ethlin and Lachesis.
- Quote:
-
Holyn needs 20 uses of his Steel Blade to massacre an entire army of Free Knights. Swords have 50 uses. But, you aren't going to have anyone solo an army. The simple fact that Holyn is there and killing anything he comes into combat with helps the survival of other units they could have potientally attacked. This, my friend, is a fact.
Again, read what I said.
The maximum any unit can kill in one turn is 1 (two with Sylvia, but Sylvie isn't there for the Free Knights). If an enemy attacks Holyn, then every enemy in that squad goes for him. No matter what, all enemies attack the weakest unit within reach, and in most cases, that will be Holyn if he keeps killing them.
- Quote:
-
APPARENTLY you don't know how it works. Battle losses are getting killed. It seems that if a unit is killed, and even if you reset the game, it records 1 loss. Savestates aren't actually used the game, so "lol savestates" aren't considered. Combat is considered one of the hardest ranks to get. And since Holyn is probably never going to die, prevents others from dieing by killing the enemy, and Ethlin being much more fragile, Holyn is better than Ethlin by lots in the combat rank.
Ok? How is Holyn not getting killed when he is getting attacked by a lot of enemies in every Enemy turn? Even if he OHKO's Lance knights, they are attacking first for a lot of damage. Same goes for other mages or lance users.
Ethlin is a back line unit from the moment she has the Light Brand. That way she isn't getting attacked often if ever (She has staves to counter her EXP loss, btw). Her fragile-ness (Whatever the hell the word is) isn't meaning much on the back line.
- Quote:
-
Wow, 11% chance to crit. That is amazing. Oh wait, not it isn't. She would be doing 7~ damage, per hit, against enemies who have about 35-40 HP. Do you see her offense is bad NOW? Its fucking terrible, beyond useless, why the hell are you making her attack bad, when she doesn't have the Light Sword.
Huh?
Very few enemies in the prologue have 35+ HP. Where the hell are you getting your stats from? And it's called "leveling her up with staves." Or you can give her a few kills here and there. It's not really hurting anyone. The only level one units here are Azel, Fin, and Ethlin.
- Quote:
-
Against Armors, it is. I already addressed this.
Ok.
- Quote:
-
Even with lovers bonus, it is hardly anything against Holyn's HP and DEF. About 10 more avoid, to 5 DEF and 6.4 HP. Holyn is better defensively.
Holyn is still taking attacks more often, because, you know, he's a front line unit and all.
- Quote:
-
An Iron Lance alone (not counting the enemy's SKL or anything) has 80 hit. And against Ethlin, they have WTA, so another 20. So, that is about 60 hit on Ethlin, if the enemy had 0 SKL (lance knights in chapter 2 have about 8 SKL). Iron Sword people have 80 accuracy on their weapon, and then about 8 SKL. So they have about 50 hit on Ethlin.
Ok. Holyn is still getting hit more.
- Quote:
-
Not any worse than people like Sigurd or Beowulf, defensively.
I never said they were good in this chapter.
- Quote:
-
I don't even know what the hell you are getting at. Steal another kill...? How do you steal kills?
Kill he shouldn't be getting (or need). He doesn't need those kills, and every time he kills someone another comes in and tries to attack him.
- Quote:
-
I proved Holyn isn't getting raped by the pegs. Holyn is taking like 9 damage per Peg. The forests negates the WTD he gets, so Holyn has like 47 avoid against them, 57 if Sigurd is near, and if Lachasis is around too, 67 avoid.
So we are considering charisma and leadership now?
Ethlin doesn't have 40.2 avo in the point above then; she has 60.2. 60 hit against lance knights, 30 against sword users.
- Quote:
-
Ethlin's death didn't cause Blume to take over Manster. Leaf didn't fight Blume to avenge his mother. Ethlin's death contributed to FE5 just as much as every other death of a Generation 1 unit did.
If Ethlin didn't die, FE5 wouldn't have happened (at least not with Leaf).
Only 3 units died for sure, anyway. Everyone else was put under the "Who knows what happened to them?" Category.
- Quote:
-
Silly Sety, Lenster has no Dragons to let Altenna ride. She would have gotten the Gae Bolg regardless, its just Trabant being the pwnage person he is, letting his own adoptive daughter ride a dragon that can shoot eye lasers and fart lightning bolts.
This still shows that Ethlin dying was a good thing.
- Quote:
-
He was along side Sigurd at the Battle of Barhara, and died along with just about everyone else, in combat. Other than Ethlin the bitch, who was pwned by Trabant the Great.
Read above.
No one knows what happened to a ton of those units. However, not everyone died. Levin died in a fight with Manfroy (iirc), Fury died of Illness, Aideen (iirc) is in Ganeshire (sp), etc. The only units I can remember that died in Bahara were Aira, Aira's husband, Sigurd, Ethlin, and Cuan.
- Quote:
-
Bullshit that Edain doesn't get to heal. Take chapter 1, for example, and the huge forest there. Edain isn't getting left behind there. Chapter 2 has lots of roads, and its not like 100% of your army is mounted, so she isn't getting left far behind. Same can be said of future chatpers.
Uh, she has 5 mov. Even your other foot units have to restrict their movement some.
Chapter 2 roads... She isn't the only person getting road bonus, btw.
- Quote:
-
Lachesis would much rather fight after promotion when she is a Master Knight, but before that, no pursuit=probably not a good idea to fight, so she heals. Everything else, same as Edain. She isn't really getting left behind. Unless you are retarded.
If every unit without pursuit didn't fight you wouldn't have many fighters.
She has a Prayer Sword and Earth Sword. Those are pretty good.
Come to think of it she isn't getting left behind, but only by a couple units. Your mounts are still moving far.
- Quote:
-
It would probably be a good idea to promote Tiltyu, with the EXP rank the way it is. Not to mention I promote Tiltyu, because Tiltyu=<3. Her daughter too. </off topic>
Never said it wasn't, but it's fair to assume that she isn't promoting for a while.
- Quote:
-
In fact, I can't even see why you would ever even imply that Healing>>>>Combat. Seriously. Ethlin could run around, healing every single unit every turn, non-stop, and that healing wouldn't make a difference. Healing doesn't kill enemy units. Healing doesn't kill bosses who guard castles, that you need to capture to proceed.
Capturing =/= Combat.
And healing allows for the combat to continue longer. If a unit is near death, they can either pull back for a couple turns and wait for a church to heal them, or they can start attacking as soon as a healer heals them.
- Quote:
-
However, killing people lets you proceed with the game. Killing those bosses on the castles lets you proceed with the game. Isn't it blatantly obvious how much more valuable killing things is? Is it more common? Yeah, thank god, but that doesn't make it any less useful.
Excuse me, but when did I say that this wasn't true? I didn't. But read above anyway.
- Quote:
-
Anyway, I've proved that Holyn is MUCH MUCH MUCH superior in offense. This isn't even in question.
Um, ok.
- Quote:
-
I've shown that Holyn is more durable as well. Ethlin's avoid lead does not counter balance Holyn's HP and DEF win.
Ethlin = Back line from the moment Holyn arrives. Defensive leads mean nothing for a healer.
- Quote:
-
Ethlin is better at healing (lol), but healing is not more important than raping (the thing that Holyn does).
You yourself said that combat is the hardest to achieve. How do you do it? With healing! %::%
- Quote:
-
Not to mention, the chapters Holyn is around for, that Holyn is around to help in, are more difficult than the chapters that Ethlin is around for. So while they are around for an equal amount of chapters, the worth of the chapters they are both present for are by no means equal.
Of course, healing units that get hit ALOT against axe users in the first two chapters means nothing.
- Quote:
-
So, Holyn greater than sign Ethlin.
No.
- Quote:
-
I hate arguing against Healers, btw.
I hate debating elites, btw.
|