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- #907
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- August 26, 2006
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- Inui
- Sep 28 2007, 10:09 PM
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Whoa, whoa. What is this? If Sain is "almost never" standing next to Serra, how the hell is Lyn next to Kent?
Lyn is fighting and not camping like Serra. Lyn x Kent is way faster than Serra x Sain. Lyn x Kent is thus far more plausible.
Lyn fighting doesn't mean anything at all. She actually has to stay back more thanks to being less durable-- way less res, takes counteratacks, and even ~1 less hp. Regardless, it doesn't matter since Lyn shouldn't be getting used anyway.
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And wtf @ this support being "horribly slow". Your facts are horribly wrong. Sain-Serra B is almost the same number of turns as Kent-Sain A. It's the same number of turns as something like Guy-Priscilla.
Kent x Sain A: 71 Serra x Sain B: 81 Sain's job: Frontline and kill things. Kent's job: Frontline and kill things. Serra's job: Stay back and heal. Kent's Move: 7 Sain's Move: 7 Serra's Move: 5 Yeah, looks like the support is really slow. They aren't near each other very often, and it takes a lot of turns anyways. And this comparing an A to a B, lol.
Serra's job is to heal, not "stay back and heal". She doesn't have negative durability like Priscilla. And it's just as likely for units of different jobs to end the turn next to each other as units of the same job, or often even more likely (excluding things like fliers, obviously). It's not like you split up into seperate squadrons of attackers and healers. They work together. And speking of splitting up, when splitting up, it's usually better to put units of the same job in different groups rather than in the same group. And then after 19x,20 thereabouts, Serra promotes and can fill a wide variety of jobs.
They don't have the same move, but that usually only matters when advancing without coming in contact with enemies, which rarely happens in this gaem. That happens for the first turn on a few chapters, but that's about it. And there it's usually better to start the mounted units further back since advancing the main body of the group faster >> advancing your mounted units faster, especially since they would get way slowed down anyway upon reaching the enemy until the rest of the group catches up.
And like I said, it's the same number of turns as Guy-Priscilla B, and Serra-Sain is even easier to build than this one since Serra has actual durability and promotes way earlier, and you've never expressed any problems with Guy-Priscilla. In fact, you've even advocated them getting an A.
Uh? So what if it's an A to a B? Sain-Kent isn't finished until it reaches A, and Sain-Serra isn't finished until it reaches B. Why would I compare it any other way?
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Anyway, no, Sain doesn't rush forward. He doesn't have massive durability. He has offense, and he attacks enemies rather than running past them.
He has good durability. It's not massive, but he's going to be ahead of the likes of Serra almost all the time at the very least. It's not like he's blindly rushing, but he's indeed pushing forward to finish things faster. Tactics ftw.
If there were no enemies in the way, and Sain could sieze, then yeah, he would be rushing forward. Neither of the conditions apply, though. He can't move after he attacks, so him having more move doesn't matter the vast majority of the time, and he can't move over/through enemy units. Sure, he'll be at/near the front, but you don't need to be mounted to do that. That's where Serra will be most of the time as your healer with decent durability, healing your units more in the front, while Priscilla hangs back more with her crappier durability.
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Wtf? Yes, it is like I'm not going to field her. She's forced for a few chapters. Okay, yaye? What's the problem? Just keep her in the back, and she won't get attacked. And half of them are defend chapters. Her avoid is not good. Her affinity is wind, and Kent is the only support she's getting that gives even half avoid. That's an auto-phail in avoid. The only time her avoid is good is against axes.
It's better to just use her. She has to be there in the final, and she can't just stay back due to long-range things and status staves. You'll either have her die and then fail the game, or have to cripple someone by carrying her around.
lol, there's only one long-range thing, so it's extremely easy to stay out of range. And then you open the door to Nergal, and there's just a Berserk staff, and it doesn't matter if Lyn gets hit by that since she'll be unequipped. In fact, I want her to get hit by that so that others don't get targeted. And it has Eclipse, which it also doesn't matter if Lyn gets hit by. Then in the dragon room, there's a ton of ranged stuff, but almost all of it only targets the stairs. Just put Lyn in the left area, where there's only a sleep staff, and again, Lyn getting hit by that would be a good thing.
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And:
Lyn: 20/5 w/ B Kent: 66.1 Evd Lucius: 20/5 w/ A Raven/B Serra: 55 Evd Erk: 20/7 w/ A Priscilla/C Serra: 66.5 Evd
too bad Lyn isn't even promoted when they're this level, let alone 20/5
20 Lyn, B Kent, A Florina: 29.3 hp, 7.8 def, 7.7 res, 59.0 avo, takes counterattacks Lucius: 20/5 w/ A Raven/B Serra: 32.6 hp, 11.1 def, 25.6 res Erk: 20/7 w/ A Priscilla/C Serra: 37.2 hp, 12.0 def, 19.0 res sizeable loss in def/hp, massive loss in res, takes way more counterattacks, and has extremely unreliable avo except against axes And that's only even 59 avo with iron. Steel = -10 avo. Even killer = -4 avo Game-worst durability = phail. The only unit who doesn't beat Lyn in durability is Nino, who gets one-rounded by half the enemies in her joining chapter.
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Uh, yeah, nothing wrong with her Evd. If you promote Eliwood first, then yeah, she'll promote late, but she gets bows so she doesn't have to take counters as often anymore. She's actually good in Cog of Destiny from having good Evd by then and decent Res, and being able to double the Valkyries and one-round them.
If I promote Eliwood first, Lyn promotes late. If I promote Lyn first, Eliwood was made worse by promoting late. Lyn gives you the same disadvantage either way. Since they both give you more or less the same disadvantage (Eliwood promoting late is actually even more of a disadvantage since his promotion > Lyn's), and the Lyn promoting late one is obviously much easier to measure since we don't have to bring in a second unit, that's what I'll be using.
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If Lucius is viable at all for Serra, Lyn is easily viable for Kent.
not even close Lucius beats Lyn in durability while they're unpromoted, and then Lucius promotes, and Lyn doesn't, and Lucius gets staves as well; so he's clearly wtfraeping her from then on.
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Too bad C Florina gives her no durability. Lucius is getting defensive bonuses faster than Lyn is.
And Lyn is still winning.
Lyn is losing durability always.
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Lyn crushing in durability? She has a 2 def lead which is actually 0-1 when you factor in supports, and that's it.
I did factour in supports.
No, you didn't. You presented both of them with their unsupported def.
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Lyn will get B Florina while Lucius gets C Raven, which changes nothing in the Def gap.
Sure, but that's only while they have only those supports. Lucius then gets B Raven and C Serra. Then Lyn gets B Kent. Then Lucius gets A Raven and B Serra. +0, +2, +1, +3, +3, +3, +3, ...(Lucius's lead in def from supports)
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The avoid is laughably unreliable, so it's nearly worthless. It helps against Steel Axes, and that's it. And on the flipside, her defense drops by 1 vs lances.
It's probably one of the highest Evd scores at this point in the game since supports aren't high enough to matter a lot. Guy: 15/0 w/ B Matthew/C Priscilla: 57.4 That's the absolute highest around this point in the game. Most units are far behind this. Lyn's Evd isn't hugely reliable, but she's got more than almost everyone on the team.
More than most on the team doesn't mean anything at all. It's unreliable. How much avo others have doesn't affect this fact. Btw, Eliwood and Matthew have more avo than Guy (58-63) as well as 2 more con (+4 more over Guy with Killer/Steel/anything that's not Iron), so "that's the absolute highest" is quite wrong. And Lyn's here is about 8 less than Guy's.
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Yeah, lances can school her, but the Mani Katti one-rounds them.
It doesn't matter if she can one-round them if she can get killed while doing it. In fact, that makes it worse since now she can get attacked by more if she kills off one to make way for another. Also, Lucius one-rounds them as well (after the first 2 or so chapters), except without getting raeped by the counterattacks.
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Now on to Lucius's advantages that you conveniently neglected to include: A 10 res lead giving him a massive win vs magic, and not taking counterattacks, which gives him a clear win in durabiliy. Lyn can only take 1-2 hits without dying in the first place, and then one of those goes away from the counterattack. That's pretty phail. Lucius beats Lyn in durability.
Yay, magic users, which are really uncommon. He wins Cog of Destiny.
Is that really your counter? You try to pretend that magic users only exist in CoD? I expected more from you. There are tons of Shamans in 18, only a few monks in 19, tons of mages in 19x, a normal amount of mages and shamans in 20 and monks in 21, craploads of mages, monks, and shamans in 22, etc... "magic users" as a group is probably more common than any single physical weapon type. The only one that might beat it is lances. And Lyn gets WTD against those.
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Lyn can do things on the enemy phase. Lucius can't. Lucius wins durability against a single enemy on the player phase, and that's it. Unless there's a magic user swarm, but Lyn has Evd at least.
lolwut? Unless Lyn didn't attack, she's less durable than Lucius on enemy phase. I don't want either of them getting attacked on enemy phase, and not only is Lyn taking counters, but she's also farther out, less behind other units, thanks to being melee, so she's getting attacked more. And if there are any magic users at all in range, which is almost just as often as not, Lucius is more durable regardless. And Lucius having less physical def than Lyn doesn't even last. His def from supports ties it, and then he promotes and Lyn doesn't, making him win by quite a bit. And anytime Florina flies off, Lyn gets -1 def.
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Your precious Serra can heal her. Or Priscilla. Not a big deal.
Are you srsly saying this? <__< -Lyn isn't the only unit who needs healing. Having to not heal someone else because Lyn needs healing = phail. -You can't heal during enemy phase.
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I still don't understand how Lyn so easily dies. I've played this game so many times, used Lyn every time, and I've never found her to be too frail. Enemies in this game don't have the Hit of FE 9 enemies or the Atk of FE 6 enemies. They're pretty...bleh.
I don't know or care what you do when you play on your messed up game (lol, Marcus), and it doesn't matter for this debaet. No, they're not as raep as FE9 or 6 enemies, but Lyn is way suckier than FE9 units. Ex: Mia has 7 def at level 6. Lyn has 3. The only units with less def than Mia are the magic users, who don't take counterattacks, and Rolf, who has 6 def and also doesn't take counters. FE6 is just a harder game.
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Well, whatever. You've successfully proved that Lyn is mid tier or something, not that Serra is better than Kent.
yeah, lower mid tier, with about a tier between Lucius and Lyn
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I don't think you thought your cunning plan all the way through. First of all, Lucius can use that item as well. You get it near the end of chapter 6, and Lucius joins at the very start of ch 7. Additonally, using that means not S-ing funds and therefore not getting a White Gem in ch 16, so lol @ at that.
Giving Lyn 7 HP can be worth losing out on some cash in the next mode. It's not like Funds is hard to S. It's really easy. If you're using Lyn or Lucius, they both really want it. But, yeah, it's a bit of a problem.
No, you need all the money you get get when you get to ch 20 so you can load up on weapons that you won't be able to buy again for a while. Even if you were to use it, which you shouldn't, anyone can use it, even besides Lucius. Like Serra or Matthew, who's the best choice for it since he joins at the very beginning.
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What kind of question is that? She's healing player units, obviously.
Yes, but what missing HP? She needs to heal 9 times to get a single level up. That's 9 turns. Kent is already way past level 1 before Serra even exists, and Serra doesn't start higher than level 1. Kent can gain more EXP in a single enemy phase than Serra can gain with two heals from a Nils refresh. And then there's the problem of your units often not taking damage. Things have bad Hit and are often just slaughtered, and weak things even *cling* Sain and Kent.
No, the enemies with the lowest atk have 8 atk, and no one gets that much def until after level 10. Wtf, no they don't have bad hit. Why are you making up stuff again? They all have iron weapons, so they have good hit by default. Brigands? Just use a lance. It does just as much damage, and there's no way your guys are dying if they're hardly taking damage in the first place and are immediately getting healed.
No, Kent isn't getting more exp than Serra. Not even close. He can get more exp at a time than her, sure, but how much exp in total is what matters. There are hardly even more enemy units than player units each chapter (and some actually have fewer enemy units than player units...), and they're all on super-low levels. 2-3 kills per chapter for each unit, throwing out Rath, Wil, and Wallace, is enough to kill all the enemies. A level 6 Kent killing two lv 2s (they're almost always level 1, so even this is biased towards Kent) gets 34 exp. 43 if he hits one without killing somehow. Serra gets 2-3 times that much in 5 turns.
Yeah, you can have Kent kill half the enemies in the mode and get to a higher level, but then he's taking levels from others, so while he's better, others are worse, so the team is no better off for it. In fact, if I were to not use Kent at all, others would get higher levels, and since this mode is so easy, him not helping out wouldn't hurt me after the first 4 chapters, leaving me only with the positive of others getting more exp, so even Kent getting a normal amount of exp leaves him in the red. Serra's already raeping Kent, though, so I won't hold that against him.
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Now you're making the game take an extra year and a half, which is massive phail already. And you lose the S in funds, so you don't get a White Gem in ch 16. And Sain could do this as well, so even if you do this, Kent is only promoting half the time.
That's not really a detriment in terms of ranks. If you abuse at all, you already failed your Tactics rank. Taking extra time is worth it since the payoff is massive: a better version of Marcus that stays good forever. And you don't have to promote Kent in HHM, so that's balanced out. You didn't think your cunning plan through this time, good sir! Okay, so Kent is way better than Serra 50% of the time you Lundgren abuse if Sain and Kent are considered equal in line for the promotion. Now you can break even at beast in this debate on this issue. Or maybe not, since Kent's partner will then become way better than Serra and Kent gets to always be with him. Usually Kent should be promoted, anyways. He's the better unit. Like how Lance gets promoted first in FE 6 usually, from what I've read. - Quote:
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And then, when Kent rejoins, he's eating the exp rank. 20/1 in ch 16 or 20/1 in ch 17x Serra you could have on a bit higher level so that she reaches 20 and promotes not much later, in ch 18, and actually still is good for the exp rank and takes way way less extra time (takes about 2-3 times as long to get Serra there as opposed to about 10 times as long to get Kent there) abusing and doesn't kill my White Gem. They're both raep and one-round everything and have good durability, but Serra also has staves. And Serra can actually gain a decent amount of exp, so she gets a level lead.
So, while it really doesn't matter due to this way suxxing massively, Serra wins this way, too.
Yes, Serra will successfully win Experience. And then Kent is invincible and doing amazing in every other rank. Kills everything in one round, is really cheap, and has tons of mobility.
Yeah, yeah, if you do this, they both raep everything--one-round everything and never die--but Kent hurts exp by quite alot while Serra still actually helps it, Serra is still your only healer for earlygame, and Serra still has both healing and combat, while Kent just has more mobility. Also, Serra takes about 1/5 of the extra time or less to get up high enough to promote by ch 18. Clear win for Serra.
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Why does this way suck massively? Because you have to spend an extra half hour hitting Lundgren with Kent? The payoff is that you get a God in the next mode. Worth it. Very worth it. - Quote:
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You have two options: Get 19xx or don't. The spend a year abusing after already getting Nils to 7 isn't an option. Well, it could be, but it's already phail. Spending a year boss abusing is as bad as having to spend a year strategizing because of your units phailing at life. It's worse, actually, because it's b0ring as well.
It's an option. And it doesn't take a year to only abuse Kent to promotion. Maybe if you abused everyone else, but I'm saying to just abuse Kent since that yields the highest payoff by far. It takes about half an hour to get one unit to promotion point, sometimes less.
It's like restarting a chapter. Twice. Or even more if it's a shorter chapter. And it's even more boring. Yeah, no. That's phail. Also, you already have a "God" who pwns but raeps the exp rank. His name is Marcus. Kent's only advantage over him for a long time would be one-rounding Mercs.
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Well, without Lundgren abuse, Kent'll be about lv 11 by Pirate Ship. 7.5 def, 3.5 res, 28.5 hp, 27.0 avo. Archers and Iron Lance Pegs (~15 atk) kill him in 4 hits. Mercs and Steel Lance Pegs (~17-18 atk) kill him in 3 hits. Shamans (~14-17 atk) kill him in 3. Serra will be about lv 15. 4.1 def, 12.7 res, 24.0 hp, 41.6 avo. Archers and Iron Pegs kill in 3. Mercs and Steel Pegs kill in 2. Shamans kill in ~9. Like I said, Kent's durability doesn't even beat hers here. With all those Shamans, and then add in the fact that he often has to take counters, and it's obvious that he doesn't win durability. In other chapters, there aren't as many magic users, so Serra doesn't get that advantage, but there are also more forests, so her advantage in avoid matters a bit more.
I don't have a clue how Serra has a big level lead like this. Without Lundgren abuse, she's really low level from Lyn's mode. She needs 9 heals per level, and some chapters are only half that length in turns. She's gaining very little from Lyn's mode, while Kent is gaining a lot more. Serra can heal once and get 11 EXP. Kent can bait a single enemy, gain like 5, and then kill it and gain 10. That's with ONE enemy. Kent is actually gaining EXP far more easily, so Serra can't secure a level lead until she can fight. Wow @ this massive Serra powerleveling. Reduce Serra's level by about 4 or 5 and increase Kent's by about 2 or 3 and you have what actually happens. Or what actually happens when I play this game, at least, and I've played it somewhere around 300 times. Serra joins in Chapter 5 of Lyn's mode. She can do stuff in 5, 6, 7, 7x, 8, 9, and 10. If you plan on S'ing Tactics, she's getting very little time to heal due to chapters finishing in like five-seven turns. Except for 10, and 9 can take some time. Those are really the only chapters where she can do a solid amount of healing. I don't see how she's going to beat Kent in levels when Kent has a big level lead in Lyn's mode.
You need to realize that there are only about 12 enemies on the map in total and that Kent isn't the only combat unit. A level 6 Kent killing two lv 2s (they're almost always level 1, so even this is biased towards Kent) gets 34 exp. 43 if he hits one without killing somehow. Serra gets 2-3 times that much in 5 turns. 1 level from chs 5 and 6 combined since those are short, and then 8-9 turns and 14-15 heals per chapter for 7, 7x, 8, 9, and 10 = lv 9 for Serra and lv 5 for Nils, and you S tactics. If Kent is lvel 5 when Serra joins, then a half a level for 5 and 6 combined since those are ghey and have about 6 enemies on the map, then a half a level for 7, 7x, 8, 9, and 10 = lv 8. A level 7 Kent killing 3 level 2s and somehow hitting without killing one gets 47 exp, so a half a level per chapter sounds about right.
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Serra joins HHM in Chapter 12, and can heal a tiny bit there, and then 13, 13x, 14, 15. A level per chapter would put her around the same as Kent, if I'm thinking right, and then Kent can gain EXP better from here on. But she can't even gain a level per chapter. She's lucky to heal five times in Chapter 12. Chapter 13 is only going to be about ten turns, 13x is only 7 turns every time, 14 limits her because she has to go recruit Erk and the enemies are too abundant, and 15 has a turn limit under what it takes to gain a whole level.
Okay. 5 times in 12, ten minus one = 9 for ch 13, 7 minus one = 6 for 13x, recruiting Erk takes all of one turn. ten minus two = 8 for ch 14, and 7 minus one = 6 for ch 15. 5 + 9 + 6 + 8 + 6 = 34 34*11 = 374 exp 3-4 levels in that time = level 12-13 by the time Kent joins at lv 8-9.
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Kent baits something. Gains 5 EXP. Serra heals on her turn. Gains 11 EXP. Kent kills something and gains 10 EXP.
Moar for Kent. And this is probably a lot less than what Kent actually would get from fighting.
Serra can only catch-up in level when she can finally fight, and that will also take time since Kent is seeing more combat.
So, yeah, screw you and your massive Serra powerleveling for no reason.
It's only less than what he gets at first. At first he's gaining decent exp, like lv 9 Kent killing a lv 6 = 20 exp...but they stay at level 6. lv 13 Kent killing a lvl 6 = 8 exp.
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lol no, only healer >>>>>>>>>>>> anything Kent has One of your best fighters? Yeah, one of about 10 of your best fighters. Hector, Sain, Lowen, Erk, Matthew, Dorcas, and Oswin are about on his level, and Guy and Marcus are clearly better. Being one of only two healers aleady beats this without even touching either of her advantages of being the only healer for a few chapters or being raep for the exp rank. Sry, Serra is tons more useful than Kent.
Best fighter for almost the entire game if you Lundgren abuse and promote him, which is perfectly viable. Either you rush in Lyn's mode to S Tactics and Serra is like level 5 at the end, or you abuse for 19xx and just promote Kent when you're done. Kent is at a higher level either way.
I see you didn't address the point made. I suppose you concede, then. As for what you did talk about, it's already been covered in this post, so there's no need for me to say it again.
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And then there's the fact that Serra is helping out without cutting into anyone else's exp, like Kent is against every other combat unit since there's a limited number of enemies to gain exp from.
That's like...one of the worst arguements ever that people use just to fluff their arguements up. That means every single combat unit is doing a bad thing while killing enemies. If Kent wasn't making use of the EXP, then maybe it'd be valid, but the payoff of giving Kent EXP is high, so it's not a flaw at all.
No, it's not a worst argument as it's completely true. Yes, they are indeed getting a negative by taking exp from the team; it's just that the positive of killing the enemy is usually greater than the negative. Serra gets a positive by healing (and the positive for Serra's healing > for Kent's fighting, as shown in the paragraph of mine that you quoted in the section just above this one), and it comes with no negative. Kent making use of the exp does nothing to the fact that him killing means fewer kills for others, and the payoff of Kent getting exp has already been factored in: Kent's level increases over time.
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She can be cutting into Priscilla's EXP.
only when there's only one unit with damage, which is next to never
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Of course, healers don't take EXP from other units nearly as much, but it's certainly not a flaw worth harping on about in a debaet. This would make healers better than every other unit if this mattered at all. You have to level everyone up to beat the game, and you need your units to not be massively overleveled to S Experience. If you decreased your team size, you increase the difficulty of Experience and sometimes Tactics.
Yes, healers tend to be very useful. Oh, so now you care about experience rank? Yes, exp rank is important, which is part of the reason Serra pwns Kent so badly. Having one less unit isn't going to make much difference on exp rank. Your units don't suddenly become massively overleveled. And a lv 15, 16, and 17 killing a level 7 enemy all get 7 exp, so the increased level really won't make much difference at all to the exp rank. Sure, tactics might be harder sometimes. Of course. That's the benefit of Kent killing things. Him killing things does have a positive, but he has a negative to weigh against it that Serra doesn't have. When she's using staves, that is.
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No, Kent can only help to maybe better any of the ranks because he's never the best at anything, and there's nothing that's Kent-specific. Ttactics, yes, he can help with this rank. And healing units so they can actually move forward without getting raepd also helps tactics. No advantage for Kent here. Combat? Wtf? Enough with the BS. You know perfectly well that combat rank in this game is a joke; you've even said it before yourself. You can 2-round half the enemies and 3-round the other half and never 1-round anything and still S combat. lol @ only needing 40% wins to S. Survival? Healing >>>>>>>>>>>>>>>>> rescuing for keeping units alive. And no, Kent can't regularly one-round things, killing them "before they can do anything", until after Serra promotes and can do the same. Serra easily wins this rank. Funds? If Kent uses Killer 30% of the time and Iron 70%... Killer Ln 30%, Iron Ln 70% = avg 23.6 per use Shine 30%, Lightning 70% = avg 21.6 per use o snap; he's moar expensive. Let's try... Killer Ln 26%, Iron Ln 74% = avg 21.52 per use Exp? Serra obviously >>>>>>>>>>>> Kent
And that's a problem? He's still bettering all of the ranks a lot besides EXP.
It's not so much a problem as it is him not having an advantage where Serra has. He has nothing in ranks that you can't get without him.
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Tactics is the hardest. Kent killing things and moving forward helps more than Serra healing people.
On the contrary, being healed is what allows your units to move forward. And then Serra promotes and can attack and kill things as well. w1nnar
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With Lundgren abuse, yes. And after promotion normally, yes, except for Heroes.
After promotion? Notice I said that he can't "until after Serra promotes and can do the same."
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Kent doesn't need Killer that much. If he promotes in Lyn's mode, Iron works almost all the time. Without it, he's still using Iron for more time than that, anyways. Killer is used maybe 20% of the time normally, and like 5% with Lundgren abuse.
20%, 26%, whatever. The point is that he's not less expensive, or at least not by any significant amount.
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No, you don't have to rush.
The Tactics rank is too gay to not rush. I suppose in this case, yes, it's better to let the thief still the first item, but you still have to kill him before he runs away. Kent can do this, and you still need to move quickly. It's only giving you one more turn to work with if you let him steal the silver sword.
Huh? Tactics? How fast you get the main group to the end (the group with Hector) is what matters for tactics. For the rest, yeah, you have to kill the thief before it runs away, but you can do that without your mounted units going ahead until you get really close, like after you've already killed the guy with the Hammer.
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Lundgren-abused Kent is 12-13, so KENT'S stats are right except Kent has 1 less atk than that. He doesn't have C Sain yet. 17 turns is fast, yes, but 2 chapters isn't going to do it; chs 16 and 17 are not long chapters. Getting it that fast either means being adjancent pretty much every turn, which is extremely impractical and would make Kent or Sain's usefulness suck, or it means tactics rank raep. And you need 13 AS to double all the pirates, not 12. non-Lundgren-abused Kent is 11 and phails. Raven's stats, however, are quite wrong. lv 6 Raven has 10.6 str and 15.0 spd.
No. Abused Kent is promoted. I'm going to stick by that. It's not even a comparison when Kent is promoted, so I won't bother at all.
hehe, because Kent isn't good enough normally already covered Lundgren-abusing Kent to lv 20 And if Kent is promoted, I have even less reason to use him here since Raven kills the things just as well but is tons better for the exp rank.
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for getting the houses that you can't reach otherwise
Which ones are those? I can't recall any.
the two lower of the three topmost
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Wtf? No, he can't. Dying in 3 hits is ridiculously far from invincible. Was that a joke?
3 hits from Shamans and Steel Lances, yeah. I'm not saying to fight those things. Move Sain and Kent to the right where there are sword users, and they will not die.
The Mercs kill him in 3-4 hits as well, and the pegs come from all over. Anyway, this is far from your statement that I was responding to: "Kent is awesome in this chapter because he can go anywhere he wants". Obviously, that's wrong. Also, though they are sword users, there's a Longsword and a few Lancereavers.
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see above durability comparison done for this chapter
I did, and had to reread it and went "wtf" at it. And, you know what? Who cares if Serra has decent durability as a healer? She's 100% worthless on the enemy phase. She's even worse than a unit that has less durability. She can't hit back. Even if Kent was somehow losing durability, he's still better than her on every single enemy phase before she promotes. That's half of the game during the time Serra isn't promoted. Every time she's attacked, she does nothing, and hurts Combat. Kent can counter.
"hurts Combat"? How quickly you forget? You know perfectly well that combat rank in this game is a joke; you've even said it before yourself. You can 2-round half the enemies and 3-round the other half and never 1-round anything and still S combat. lol @ only needing 40% wins to S.
And "before she promotes" isn't that long.
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No, he might have it several turns into ch 18, but that's the earliest. Or were you support abusing or something? oki, lulz; tactics raep
17 turns. That's really short. Say you get at least five turns while moving through the forests in 16, and then like 8 in 17. It's basically done by the time you fight things in 17x. No abuse needed.
If Kent and Sain both were fielded in 17x, then yeah, he would get C near the end of it, but it's already unlikely for either to be fielded, let alone both.
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Serra = lv 17 starting 19x if you're not getting 19xx. lv 19 if you are
Unbelievable. Prove it. Prove how Serra is this high without abuse. Level 17 by the time you're in 19x? That's... I've already shown why she doesn't gain a lot. How is she going to gain that much EXP from only healing?
k, picking up where I left off, Serra was 12-13 at the start of ch 16. To get to level 17 by the start of 19x, she needs only 8 heals per chapter.
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Kent, 17/0, B Sain: 38.6 avo, 33.6 hp, 10.0 def, 6.0 res, 15.2 critavo Serra, 20/1, C Lucius, C Sain: 53.6 avo, 29.5 hp, 7.8 def, 18.4 res, 24.4 critavo
12 res, 15 avo, 9 critavo >> 2 def, 4 hp
20/1 Kent, A Sain: 45.8 avo, 38.1 hp, 12.7 def, 7.8 res, 20.8 critavo 20/9 Serra, C Erk, B Lucius, B Sain: 76.8 avo, 33.5 hp, 12.0 def, 25.8 res, 42.2 critavo
20/1 Kent, A Sain, B Fiora: 50.8 avo, 38.1 hp, 13.7 def, 8.8 res, 30.8 critavo
too much raep for words
Again, I don't find that level lead to be realistic or believable. 8 level lead? Insane. Promoting first? Insane. Either Kent promotes way before in Lyn's mode, or promotes around the same time with the second Knight Crest. Erk competes with Priscilla for that first Guiding Ring, afterall.
The fact that you have no counter for it speaks for its truth. 8 level lead is because lolKnightCrest, explained in my first post. Erk competes with Priscilla? Ura? Well anyway, Serra is 8-9 levels higher than Priscilla (assuming no 19xx), so she's obviously promoting much earlier.
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Also, Lyn being deemed unfieldable; absurd. Her stats aren't that low, and she's fielded by default sometimes, including the Final. Maybe if she was as bad as Wil or something, but she's not. She's a perfectly viable unit being in mid tier. Not any less viable than Lucius.
all this Lyn stuff already covered No, of course she's not unfieldable. Bartre's not unfieldable either. It's just that she sucks.
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SArsalaanS (6:33:57 PM): Then healing is not necessary, combat is. Earlygame, vulneraries, no necessity I see. lategame, Supports + h4x durability (FE9 is a great example; half your units are impervious). Combat can never be called unnecessary. And the differences between combat units are more pronounced than the differences between healers. For example, doing 4 less damage per blow is 8 less per double, whereas a healer who heals for less isn't going to make a huge impact on your team. 4 less HP per heal? No matter, you don't need the 4 HP.
I know it may seem unoriginal of me to just quote Solid, but I didn't feel like just rewording what he said. I can expand upon it, however. Basically, combat is always needed at every point in the game, and you can't advance without it. You can't finish any chapters without killing things, and you can't S Combat without killing things easily. Healers can never be used and you can S rank anyways. The same can't be said for combat units. Kent is a h4x combat unit. Now, I shall make another copy, and take something Sentenal said in a debate and just change the names and make some edits, lol. "In fact, I can't even see why you would ever even imply that Healing>>>>Combat. Seriously. Serra could run around, healing every single unit every turn, non-stop, and that healing wouldn't make a difference. Healing doesn't kill enemy units. Healing doesn't kill bosses who guard castles, that you need to capture to proceed. However, killing people lets you proceed with the game. Killing those bosses on the castles and thrones lets you proceed with the game. Killing enemies to clear chapters lets you proceed with the game. Isn't it blatantly obvious how much more valuable killing things is? Is it more common? Yeah, thank god, but that doesn't make it any less useful." Killing enemies completes the game. Healing doesn't. Healing just helps in doing it. Healing is like the left arm of your body of progress; it's useful, but not as good as combat, which is basically everything else.
Indeed, without combat, you can't beat the game. This would matter if Kent was the only one who could provide this, but he's not. That's nearly as far opposite from the truth as you can get. You already have combat units; that's a given. It's not Kent or Serra solo. The question is.. is adding Kent or adding Serra more helpful? Second healer (or only healer if you're not using Priscilla, which can very well happen as you only have to choose not to use one unit for it to happen) > eighth or whatever combat unit.
And this only even matters for period that Kent exists and Serra isn't promoted. Once she promotes, she has both healing and fighting, so Kent gets cruxd.
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Kent destroys Serra when it comes to fighting, so he wins.
This is quite untrue. Serra has better durability, always counters 1-2 range, and has a spd lead. And Serra easily one-rounds most enemies, so even if Kent does have better offense, the difference is nearly worthless against all the other differences between the two characters.
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Anyways...
If you Lundgren abuse and promote Kent, he's wtfraping everyone and the best unit in the game besides Matthew and maybe Ninian. This isn't even arguable. He's going to have the best stats forever. Well, maybe someone will get better in the endgame, but that's about it. If you abuse and promote Sain instead, Kent gets to tag along with God all the time.
covered why this is phail, though I do have a few things to say It is very easily arguable. You can only wtfraep things so hard before it doesn't matter anymore. If the enemy dies, it dies. Not dying is not dying. He would win at killing, but so would many other units, Serra included, and Serra has other uses as well. And doesn't raep exp and all that jazz; see above
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If you don't Lundgren abuse and aim for S'ing Tactics in Lyn's mode, Serra gains very few levels, and Kent maintains a level lead until late in the game, so he's winning. I showed how. Well, there are higher level staves, and then Kent can just bait two or three enemies instead and gain more EXP.
No, you didn't show anything. You just said that she'll be level 5 because that's how she is when you play the game, which doesn't mean anything. I actually showed stuff.
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