| Viewing Single Post From: Sentenal vs Crysta | |
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| Crysta | Oct 9 2007, 08:08 AM |
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yay for conformity!
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I'm sure he gets off his horse some time. They just didn't wanna go through the work of changing the sprite to and fro. That's not Kent's fault.
I noticed it. It's just considerably smaller than the can-use list, weakening that point ever-so-slightly. His CON isn't that big of a problem at all. In fact, the amount of weapons Kent can use will be bigger than Hector's list anyway given he can only use two weapons at most.
That's good, only not every enemy will be a knight or calvary. Neither of them should have difficulty doubling the knights regardless of AS loss, anyway, or at least I'd hope so. You really only "maximize your power with them" against one type of enemy. Sorry, but I'm not really scared of knights.
Not rly. I think it's more like a three point lead, too. 18.2 x 2 is indeed more than 23.5. In instances in which Kent is doubling and Hector is not, unless the axe has 12.9 more strength than the lance Kent is carrying, he's doing more damage. It's that particular offensive lead that you're attacking in the above arguments, after all. On average Hector stays at same speed for three to four levels. It takes Kent two to three. I'm not showing that because all you have to do is look at the averages and posting the whole frickin' thing seems needlessly redundant. The small speed lead Kent has is more significant than it implies: those lategame enemies with 17 AS won't be doubled by Hector unless he's around 20/20. In contrast, on average Kent can reach that point by level 20/14 -- six levels sooner. For the most part this remains consistent throughout the game regardless of the fact that enemy AS generally sucks balls. Even against an enemy with 6 AS, Hector has to reach level 16 in comparison to Kent's level 8 in order to double. Kent will be DAing sooner and in effect will be helping you sooner during the early - midgame, and even in the lategame should the circumstances call for it (i.e speedy enemies which are actually capable of killing someone).
Tomahawks aren't a staple weapon as far as I know. Hector's CON lead is pretty much the same as Kent's AS lead. With those particular weapons, Hector fares better. The problem is that Kent doesn't really need to use a Silver Axe, Tomahawk, or Brave Axe for the good majority of the time, meaning he still has the AS lead for most of the game unless for some reason you wanna have him running around with a Silver Axe for whatever reason. And... most of the game is a little more important.
No, it's still "Hector has the advantage in using weapons Kent doesn't even need to use". I never said Kent hits harder, he simply hits more, ultimately doing more damage. He doesn't do more per hit, but has more hits. That makes sense, right?
Yeah, not about one battle in said game. You have Athos. How is that battle in any way difficult? You're pretty much given the win.
O... kay. Kent's pretty much in the same situation as Hector is in that area. Hector has Oswin to hang out and be slow and tanky, Kent has Sain to go ahead of the charge. Occasionally, lord forbid, you may have to seperate them from Eliwood and Lyn.
I'm not used to considering Fiora, either. She's a spare.
Once Hector can double, he's doing better. It'll take him awhile even in the earlygame, lest you want to get him to that fateful unpromoted level 20 point even quicker. He doesn't seem to be consistently doing that until he promotes and his promotion is late. After Cog of Destiny. By that time Kent will have a Kent is likely to have a noteworthy level lead. Kent will promote around Chapter 22ish at the latest and will continue to be useful until then. Hector will probably have to close a six - eight level gap, so his offense is not suddenly better than Kent's upon promotion either. Lord forbid, his strength may even be higher 'til Hector catches up! And he's pretty much doubling everything!
Kent isn't particularly difficult to get to level 20, either, and he doesn't get stuck there for a long period of time. But I digress, I'll give you the earlygame because of that frickin' Wolf Beil.
If he's not French, then he's at least a feyg. He's wearing gloves. And jewelery. And that's like having me stab you and crediting the knife for the murder. And didn't Lyn give Hector Caelin to go frolick with Rath somewhere? I don't think Kent took it over. I DEMAND YOU SHOW PROOF, SIR.
She probably grows up to be some housewife to that Roy feyg and probably will lose any pwnage potential she may have on making babies and disgracing Hector's bloodline even further.
wut? Then he can't benefit from her support. He's a freakin' paladin. Paladins don't stay near castles, they go pwn.
Sain is a skank. The chicks on his support list will only hit him up on his lewd offers if their other, favored support is busy. Being a manwhore makes availability is only strong suit. And which support helps him the most? Kent's, because he's just that suave.
Kent's affinity gets him laid. He doesn't need to control anyone, he knows they want him.
Kent bangs his sooner and they actually want him.
More like brain-dead soldiers led by some ghey level 10 dragon lord. He's fallen pretty far from pwning a frickin' fire dragon. But I'll admit, Hector at least fights. |
~ Crysta, Zombie Queen
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| Sentenal vs Crysta · Debates | |





10:55 AM Nov 24






