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Sentenal
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When you can't make them see the light, make them feel the heat.
FEFF Emperor
Well, okay, lets get started with this bastard. I'm not going to let you smother me with numbers.


First, your early point, with the EXP rank. Lachesis does indeed gain more levels than Holyn. She does indeed drawn from the healing EXP pool as well.

However, it seems that all your arguements leading up to Lachesis' promotion is that gaining more levels>Anything else. And just look at some of the things you are suggesting doing!

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During Ch2, she can first heal her Paladin friends with her Live staff, and when she's done with that some other unit can come around and repeatedly lose in the arena and end up at 1HP. This doesn't even count as a combat loss, so it doesn't affect your rank. Meanwhile the rest of your army can take care of fighting armies and capturing castles and all.

If this isn't babying, I don't know what is.

Lets just talk about some of this stuff. One, you are having a unit fight repeatedly in the arena, getting his ass kicked every time, just for Lachesis to heal. Now, let me quote something else you said: "You need to level up every unit to their maximum potential to stand a chance at reaching the amount of required level-ups."

Now, forgive me if I'm wrong, but how does suiciding a person time after time help that person level up to their maximum potential? It looks me me like you are having them sitting around, artifically boosting Lachesis' level at the cost of their own. Not to mention doing this will kill their weapon, causing you to have to spend more money, and cost you alot of money in staves (and since she is sitting there healing, she isn't getting money from villages or with the theif sword).

Both units need to be leveled. Is that all that matters? Hell no. Ease of getting that EXP is important. With Lachesis, you have to baby the hell out of her to get all that EXP. No matter how you look at it, that is a disadvantage!

Holyn? Well, he doesn't have the stave pool to draw EXP from, but Holyn also has an advantage that Lachesis doesn't, at least for now. The Arena EXP pool. Holyn is one of your most powerful units, and one of few who can actually complete the Arena. The more levels and EXP that he gets from the arena, the less EXP he needs to get from combat, taking EXP away from other people. And, he gets all his EXP easily. Holyn basically kills nearly every single unit he fights in one round, during chapter 2. Moonlight hit + High STR + High SPD=Offensive monster.

When playing, you we have two objectives. One, obviously, is getting the best ranks possible. The second one, which goes without saying normally, is completing the game. Holyn plowing through chapters 2 and 3 TONS better than Lachesis does, helps you complete the game easier than any advantage a Master Knight Lachesis might have over Holyn later on.


But, lets now look later on into the game. Now, lets use your own words again.

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For the record, you need to level up 982 times in the entire game to S-rank, with 48 playable characters, so on average each unit would have to level up a little over 20 times.

...

She doesn't need to enter the fray for her EXP, but if there's anything tough you need her help for, she's the one to do it.

So, lets take this to the next level. Any unit getting beyond 20 levels of EXP, is lessening the amount of EXP that other units can get, if they are getting it through combat. And doing that makes getting the EXP rank that much harder.

If you think about it like this, Lachesis fighting past level 22ish, when she finally ABLE to attack, hurts your EXP rank.

Holyn, on the other hand, needs to gain as many levels as he possibily can, do help the EXP rank as much as he can. Holyn needs to fight all the way to level 30.


Now then. Lots of your examples has Lachesis one rounding them, and Holyn leaving them at low health. Now, Lachesis also shouldn't be fighting, letting other people get EXP. She already got her 20 levels, and can just ride the rest out on healing.

Holyn fighting, gets him EXP, and against certain enemies, doesn't kill them, which allows for WEAKER units, who you HAVE to level up, get an easy kill.


So, I'll wrap this up.

Earlygame:
Both gain EXP. Lachesis has to be babied for 20 levels, which (according to you) requires another unit to be taken from the field to suicide in the arena, so Lachesis can heal.

Holyn drawns lots of EXP from the Arena, and massacres much of the enemies he fights in chapter 2 and 3. Much better than Lachesis, in terms of actually helping to complete the chapters.

Later:
Lachesis got her 20 levels. She has met the average amount of levels a unit must get. Any more levels she gains in the Combat EXP pool, takes potiental levels away from people who have not gained that 20 levels yet. So basically, its still Healer vs Offense (healing doesn't drain any EXP pool), unless you want to hurt your EXP rank. Healing doesn't complete the game, offense does.

Holyn has not gained the most EXP as he can yet. Holyn, unlike Lachesis, is helping to fulfill your quota of 20 levels per character, by continuing to fight at this point.

In most scenarios, both units will one-round their enemy. However, in select situations, Holyn doesn't one round. That means both EXP for Holyn, and EXP for whoever finished it off. Win for Holyn.


Lachesis already getting those 20 levels is good for nothing other than the EXP rank. If she fights more, she hurts it. Holyn fighting more, doesn't. And then you have Holyn being vastly superior earlygame. Holyn>Lachesis.
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