| Viewing Single Post From: Stiff and Hakado vs Inui and Omni | |
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| -HJ- | Feb 12 2008, 07:15 PM |
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I've failed to come up with something witty, so I hope you will enjoy this filler text instead.
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Mmkay. Mia is better-endowed, is cuter, doesn’t have as much of a cliché personality, etc., etc. No point in wasting time. Let’s start with a direct comparison, in Part 4. For levels...20/1 is the best Micaiah can do by the end of Part One (that’s being generous to her, even). Then she has 3-6, 3-7, 3-12, and 3-13. Four chapters. Due to her rather poor durability, she’s often avoiding combat, so she gains less EXP than your other combat units; of course, she does have Staves to compensate, so it’s about the same overall. ~2 levels per chapter = 8 levels altogether, making her 20/9. We’ll be nice and say 20/11. Mia, on the other hand, starts at 20/7 in 3-P. 3-1, 3-2, 3-3, 3-4, 3-5, 3-8, 3-10, 3-11, and 3-F are also all chapters in which she can participate. At a rate of 2 levels per chapter (it’s even higher in later chapters), she’s 20/20/6 by Part 4. Then subtract for her naturally high initial level, and that’s about 20/20/3. Further subtract just to be as mean as possible to Mia and as nice as possible to Micaiah, and you’re left at 20/20/1. So, at the very best, it’s 20/11 vs. 20/20/1. It can’t get any better than that for Micaiah, so if Mia wins in this case, she wins in all possible (reasonable) cases. At those levels... Mia: 25.2 Might, 32.0 Speed, 86.5 Hit, 36 Critical 86.5 Evade, 21.6 Defense, 15.2 Resistance, 44.0 HP Micaiah: 28.8 Might, 18.1 Speed, 73.8 Hit, 10 Critical 69.4 Evade, 10.8 Defense, 29.5 Resistance, 28.6 HP Defense is a clear victory for Mia. 11 Def, 11-12 HP, and 17 Avoid >>> 14 Res, quite easily. Even against magical enemies, Mia can vie with Micaiah with her huge HP and Eva leads, whereas the same can never be said of Micaiah against physical enemies. At best Micaiah’s better Eva from supports can let her win against Magic (which is actually an overstatement, since the gap only decreases by ~7, lol), but Mia wins against everything else easily no matter what, so it’s no contest at all. Offense is also clearly Mia’s. Micaiah’s AS is atrocious—even one of the slowest enemies at this point, Generals, have around 17-18 AS, and Micaiah can only double things with 14 Spd or less (even with BEXP, she wouldn’t get the Generals, so meh). Mia, meanwhile, can double everything comfortably, including bosses and Swordmasters. I don’t have to tell you how important doubling is, especially in this game, where not many people are doing it. Not doubling even Generals = phail offense. Mia also has a lot more Hit and Crit. Micaiah has 3 more Atk, but Swords >>> Light in damage. Iron Sword has 3 more Mt. than Light, so at the worst they’re about even there, but they’re almost never going to use basic weapons at this point—take Ellight, for example, which has 5 Mt. compared to Steel Sword’s 9, giving Mia a 2-Atk lead, and Shine has 7 compared to Silver Sword’s 12, giving her a 3-Atk lead. Then, above Shine, Micaiah has little option, whereas Mia can go up as far as Silver Blade, giving her a tremendous 6-point Atk lead, lolpwned. All that Micaiah has is attacking Res, but in a lot of cases that only cancels out (and sometimes fails even to do that) Mia’s general Atk lead. Halberdiers and Swordmasters, for example, only have 3-4 Def-Res gaps on average. Then, in other cases, like if there’s a magical enemy involved, it’s actually bad for Micaiah to attack Res. Micaiah can never one-round a magic user, no matter what level she is or what weapons she wields—not only can she not double them, but even if she could double, she can’t do enough damage to one-round them. Often even a Crit won’t do it. All that Micaiah really has going for her offensively is moar damage per blow against high-Def enemies (Thani is included in this). Mia’s AS, Hit, and Crit leads >>>>> that. But the advantages don’t stop there. Mia also has 1 more Move than Micaiah, and this most definitely matters since FE10 has large amounts of terrain and people with Move Again; even Micaiah’s 1-2 Range won’t save her in this area, since it doesn’t affect position at all on Enemy Phase. After Spd (which Micaiah also doesn’t have, btw), Move is possibly the most important stat in this game, and Micaiah’s below the average in it. Then Mia has Astra, which essentially increases her Crit lead, and more worthwile characters with which to build supports (the likes of Volug and Fiona as gamewide characters? no way). lolGreilMercs. Finally, Mia isn’t restricted to going to a specific set of 2 chapters in Part Four—she can go with any army that she wants, and that flexibility = w1n. To compete, Micaiah has...healing, which she’s massively restricted in due to poor physical durability? zomg, phail. ggnore. Mia wins easily. It doesn’t get any better after Micaiah promotes, either. Mia has a big level lead still and continues to win durability by quite a bit. The Final is full of ranged enemies, so that makes Micaiah's bad durability even more noticeable (having not only to stay a space back from the frontlines, but a space back even from that? lolwth). Her AS problem also continues to hamper her offense almost completely, whereas Mia has quite the opposite trait offensively. You’re probably going to argue Part One utility, but that’s barely existent for Micaiah. She has passable offense thanks to Thani, but her defense is among the worst on your whole team (only Laura is worse, and maybe Fiona if untrained, but that’s it), so that means she’s practically worthless on Enemy Phase, making her use in Part One extraordinarily meh (almost Leonardo-level). As for Sacrifice, lol—it can’t replace Laura, and so it doesn’t matter at all. To use it, Micaiah has to damage her own health, which means that, to use it a second time after that, she has to be healed (not because of bad durability, which is indeed true as well, but also because she can’t heal for much HP after using it once). If she uses a Vulnerary to heal herself, someone’s not getting healed that turn, so that’s phail. If she doesn’t, that means Laura has to heal Micaiah so that Micaiah can heal someone else—wut. That’s more inefficient than just using Laura herself directly, moar phail. Then, for Part Three...Mia is pretty h4x for a while due to actually working Avoid and huge Spd, letting her double even the uberfast units (which tend to be the more threatening ones, such as SMs), and Mia gets more chapters than Micaiah here. Micaiah, meanwhile, finally has some usage due to Staves, but in one of her chapters she’s restricted to a platform far away from the action, and in other chapters she’s facing Laguz that can one-round her, so even that’s not overly impressive, if impressive at all. I’d say that Mia is winning Part Three, actually, but it doesn’t really matter much in the face of the rest. Mia >>> Micaiah. |
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5:30 PM Nov 28






