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This right here is debating the only way to play The Sacred Stones: on HM without skirmishes or Valni, and as Mr. Isaac Hayes would croon, no substitutes.

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Garcia joins 3 chapters earlier than Joshua at one level lower, so he has a level lead over Joshua when he joins. That’s already pwn, but when you consider how Garcia pwns in those 3 chapters, you realize how much he actually owns there. (Wut, that means about exactly the same XD) No, really, Garcia is a good character in chapters 2, 3 and 4.


Perhaps he's good enough during that time within your ranks for an unpromoted middle-aged fellow dragged back into the fold of battle, but "pwn"? That's all very dependent on what your standards of "pwn" are.

Base iron axe Garcia: 28 HP / 16 attack / 89 hit / 7 AS / 5 defense / 17 avoid
Your average brigand: ~23 HP / ~15 attack / ~81 hit / 5-7 AS / 3-5 defense / 10-15 avoid

The Great Garcia's not too special against a broke man's fighter, is he.........a lot of other people who are going to be risking a direct counter against one will at least enjoy the benefits of WTA added onto higher AS and AS growth. Out of the few who don't have swords, only Ross and Vanessa are worse off up close, though at least the latter can double attack. Garcia would certainly be pining for his glory days as a 20/1 hero so he'd have the averages to one-round the thugs reliably, dammit..........too bad that promotion will happen far later on, if it happens at all.

The first chapter with monsters is basically the only chapter out of 2-4 where Garcia is doing any one-rounding, and it's so pathetically easy that any 10 party members you select can blow through it by storm. Now since 2 of those members are going to be Artur and Lute, that leaves 8 empty slots with just enough characters to fill them that rank higher than Garcia with good reason.......so he might not be getting used on this map. If he is used here, Garcia will still probably miss the double attack on the few bonewalkers with iron swords, just miss out on one-rounding the entombed, and just miss the OHKO on the few mogalls, so he has to eat a counter to his resistance which he hates should it connect.

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He has 3 chapters before Joshua joins, so he can build up a decent level lead.


For 3 chapters? Try 2. You have to consider he starts out as a ch. 2 NPC over to the east. While you can convert him, you need to convert Ross first. So you airlift Ross out of danger with Vanessa, and Moulder has something to do in the first few turns - but unless you care to endorse the forfeit of the pure water to the southwest just in order to have Garcia performing his very average old crusty self under your control, Vanessa will probably be called away. Then routing the enemies takes hardly what you'd call long at any rate with or without Garcia - to sum it up, on his joining chapter there's a more than decent possibility Garcia won't be dipping his toes into the CEXP pool at all, nor starting to build supports (versing at least Ross in the arts of war, of course) while everyone else will.

Joshua is clearly superior on his joining chapter. Joshua is far more likely to be doing *some* fighting and smooth operating on the lovely Natasha to get the ice support up and running, and that support alone will only cement his evasive lead over Garcia for the rest of the game.

Furthermore, in just their most ideal scenarios, Garcia still gets damaged more often fighting soldiers on The Empire's Reach with C Ross than Joshua does fighting the higher number of brigands and fighters combined. If you hold Joshua back with simple iron, then in the event he falls a tad short of neatly one-rounding whatever you pit him against, he can bust out a steel sword or flaunt the killing edge he brings since nobody can make greater use of it than he, problem instantly solved. Plus he can actually fight and one-round Saar at base with the armorslayer you pick up. That's certainly preferable to Garcia taking his sweet disillusioned time. Garcia just can't remedy his tortoise AS issues like Joshua can toggle his offensive might without speedwings, and the earliest those come your way is when almost half the campaign is finished.

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Garcia uses axes and, upon promotion, gains swords or bows. Joshua always uses Swords, so matter what. Swords are the worst weapons in the game. Garcia uses the best weapons, also referred to as axes, and then the worst or second worst weapons, bows or swords. With this, Garcia can give himself either beter WT control (as a Hero) or the advantage against fliers (as a Warrior). That pwns already. So Garcia also has the advantage when it comes down to weapons. Cool.


If Garcia could actually vie for enough of a clearcut advantage in sheer stats over Joshua at any point during HM, then I'd be inclined myself to chalk Garcia's superior weapon selection up as a clearcut advantage for him too, but he can't.

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Garcia has a great Affinity. Joshua has not. Fire gives the same bonuses as Wind, but the extra Crit Fire gives is better than the extra CEvade Wind gives. That’s already pwn. Especially when you take the fact into consideration that he supports two other Fire Affinity characters, Ross and Neimi, two other great characters. This gives Garcia full Att, Crit, Avoid and Hit. Joshua doesn’t get Innes, L’Arachel and Marisa because they lolphail. Gerik has Tethys and Ross or Saleh. Artur has Lute and Tethys. Then he’s left with Natasha, who will be his one and only support partner. So Garcia also wins supports. Great.


Or not. While Garcia may have better support partners to choose from on the whole, Ross and Neimi also have better support affinities, but are still decidedly worse units to be fielding than Joshua and his best option, Natasha, to say nothing of Artur, Gerik on either route or Tethys. That's certainly relevant since it takes how likely those supports are going to be activated into account - then Saleh is also of the wind affinity and loses to Joshua, not to mention a character who would rather attack at range and not venture out in front so much, so I gotta wonder what's up with Gerik becoming that friendly with Saleh in the first place over Josh.

Finally, there are still worse characters to be fielding than even L'Arachel, Innes or Marisa. i.e. Giml - er, I mean Dozla Don'tbothertouseme, who's bottom tier and supports Garcia.

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- Garcia has better offense
- Garcia has better durability, although it's debatable endgame
- Garcia has the advantage of having either WTC or being effective against fliers, Joshua is limited to swords
- Garcia has better supports
- Garcia has 1-2 range, Joshua always has to attack from close range and always has to take a counter


If he could double attack more often or secure a critical rate in Joshua's league, you would be right. Instead it's a losing bet you've entered into there, since Garcia is so slow he gets double attacked sometimes, whereas that only happens to Joshua in Fire Emblem bizarro world.

Garcia needs full supports to even begin competing with Joshua in the avoid department, and Josh will still win avoid without fail on average, so that's hardly up for debaet.

The wyrmslayer exists for about as long as Garcia gets access to bows or the dragon axe. The lancereaver exists for even longer.

Perhaps if you play it by affinity, but as a unit less likely to be fielded than Joshua, he won't be reaping the fiery benefits as often.

Then either he loses his ability to counter on enemy phase (or you need a spare unit to trade his equipped bow for an axe), or he takes a serious hit to his damage output, or his tomahawk corrodes before long.

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Oh, and Garcia’s beard > Joshua’s hat


Its growth is too wacky and the mustache is missing. :unsure:

Joshua knows how to wear his hat on the other hand: like he doesn't give a sand rat's stink what others will think.

has-been < someone of royalty even if he kinda lucked out with the desert

Since we each get two more posts I'll save more specific mid-to-lategameplay examples of how Joshua wrecks Garcia over the course of Sacred Stones for later.
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