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Mekkah

FEFFer
not tl;dr

Saphy is the best unit you have. If you don't use her, you're not going to SSS-rank this game at all. That makes her more important than everyone else, including some mediocre unit like Salem.

To SSS-rank, you need to beat the game in 179 turns. You're not going to make that without Warp (lol 24 chapters plus you'll go to 7 gaidens, that's like 6 turns per map), and Saphy is the first person who will get Warp by a landslide. Salem and her join with the same C in staves, but Saphy has 40 Staff EXP AND about 7 more chapters to build it up further. Anyone after that has a lower staff rank too, except for Sleuf who is already very late, route-dependant and sucks as well.

Plus, without Warp:
- Tina will spam the Thief and Unlock staves to hell on you
- You're not getting any of the treasures in 12x
- Salem is going to put your people to sleep and break the Sleep staff you'll want to use
- You're not getting the Dragon Lance for Dean

But really, the turn requirement alone is evidence. Saphy is the best for speeding up chapters like this. She's impossible to outdo.

That said, she also has a level lead on Salem and will get a Knight Proof before he does. She's also been helping your team for far longer, being pretty much the only available healer besides "I wonder what it's like to grow Magic"-Nanna. Then she recruits Shiva (which is required) and supports him (and he's amazing) as well as Lifis (who is pretty much 100% required too) and Tina (who is decent and fielded for her personal staves at least).

Yeah, how the shit is Salem going to do as much for you?
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