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Tino

FEFFer
Meh, not my best, but here it is anyway.

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The Great Garcia's not too special against a broke man's fighter, is he.........a lot of other people who are going to be risking a direct counter against one will at least enjoy the benefits of WTA added onto higher AS and AS growth. Out of the few who don't have swords, only Ross and Vanessa are worse off up close, though at least the latter can double attack. Garcia would certainly be pining for his glory days as a 20/1 hero so he'd have the averages to one-round the thugs reliably, dammit..........too bad that promotion will happen far later on, if it happens at all.


Then how do others fare against this Level 3 Brigand in The Bandits Of Borgo? I’ll give you the damage they deal at how many hit they have at this point and how many damage they take at how many hit they face. Note that the Hit is the True Hit.

3 Brigand w/ Iron Axe
14 Att, 5 AS, 79 Hit, 0 Crit - - 22 HP, 3 Def, 0 Res, 10 Avoid, 0 Crit Avoid

4 Eirika: 16/22 Dmg at 100 Hit -> 9/18 Dmg at 25 Hit
22 Seth: 22/22 Dmg at 100 Hit -> 2/31 Dmg at 13 Hit
3 Franz: 11/22 Dmg at 100 Hit -> 6/22 Dmg at 41 Hit
5 Gilliam: 12/22 Dmg at 80 Hit -> 5/30 Dmg at 96 Hit
1 Vanessa: 10/22 Dmg at 89 Hit -> 9/17 Dmg at 80 Hit
2 Ross: 7/22 Dmg at 94 Hit -> 11/16 Dmg at 78 Hit
4 Garcia: 13/22 Dmg at 92 Hit -> 9/28 Dmg at 71 Hit
2 Colm: 14/22 Dmg at 100 Hit -> 10/18 Dmg at 26 Hit
1 Neimi: 10/22 Dmg at 97 Hit -> 11/17 Dmg at 70 Hit

Seth one-rounds. Eirika, Franz, Gilliam, Garcia and Colm two-round. So he’s absolutely not behind in offense. Seth is 16HKO’d. Gilliam is 6HKO’d. Garcia and Franz are 4HKO’d. The others are 2HKO’d. Garcia is also not behind in durability. Also considering that he can use a Hand Axe to take 0 damage and still two-round the Brigand.

And as we are already assuming Garcia is being played (because we’re debating him right now) he will promote no matter what.

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The first chapter with monsters is basically the only chapter out of 2-4 where Garcia is doing any one-rounding, and it's so pathetically easy that any 10 party members you select can blow through it by storm. Now since 2 of those members are going to be Artur and Lute, that leaves 8 empty slots with just enough characters to fill them that rank higher than Garcia with good reason.......so he might not be getting used on this map. If he is used here, Garcia will still probably miss the double attack on the few bonewalkers with iron swords, just miss out on one-rounding the entombed, and just miss the OHKO on the few mogalls, so he has to eat a counter to his resistance which he hates should it connect.


Again, he’s used no matter what because we’re debating him.

2 Revenant w/ Rotten Claw
26 HP, 0 Avoid, 0 Def, 0 AS

Garcia deals 17 damage and doubles. Dead Revenant.

2 Bonewalker w/ Iron Lance
21 HP, 4 Avoid, 3 Def, 2 AS

Garcia deals 15 damage and doubles. Dead Bonewalker.

2 Bonewalker w/ Iron Sword
21 HP, 6 Avoid, 3 Def, 3 AS

Garcia might have trouble hitting them, but he doubles, so he has a good chance of killing them in one round. And there are only 3 of them.

1 Mogall w/ Evil Eye
15 HP, 0 Avoid, 2 Def, 0 AS

Garcia doesn’t double because he OHKO’s those lil’ fellas.

And, he is also one of your only characters capable of one-rounding the boss.

So, he kills every enemy but has a small chance of not killing 3 enemies. That really is not bad. He’s actually possibly one of your best characters here.

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For 3 chapters? Try 2. You have to consider he starts out as a ch. 2 NPC over to the east. While you can convert him, you need to convert Ross first. So you airlift Ross out of danger with Vanessa, and Moulder has something to do in the first few turns - but unless you care to endorse the forfeit of the pure water to the southwest just in order to have Garcia performing his very average old crusty self under your control, Vanessa will probably be called away. Then routing the enemies takes hardly what you'd call long at any rate with or without Garcia - to sum it up, on his joining chapter there's a more than decent possibility Garcia won't be dipping his toes into the CEXP pool at all, nor starting to build supports (versing at least Ross in the arts of war, of course) while everyone else will.


The Pure Water is not hard to get at all without Vanessa. Seth ftw! That means Garcia has half of Chapter 2, Chapter 3, Chapter 4 and half of Chapter 5 before Joshua joins. That is 3 chapters, unless there’s something wrong with my math.

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Joshua is clearly superior on his joining chapter. Joshua is far more likely to be doing *some* fighting and smooth operating on the lovely Natasha to get the ice support up and running, and that support alone will only cement his evasive lead over Garcia for the rest of the game.


Garcia is also building up his Ross and Neimi supports.

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Furthermore, in just their most ideal scenarios, Garcia still gets damaged more often fighting soldiers on The Empire's Reach with C Ross than Joshua does fighting the higher number of brigands and fighters combined. If you hold Joshua back with simple iron, then in the event he falls a tad short of neatly one-rounding whatever you pit him against, he can bust out a steel sword or flaunt the killing edge he brings since nobody can make greater use of it than he, problem instantly solved. Plus he can actually fight and one-round Saar at base with the armorslayer you pick up. That's certainly preferable to Garcia taking his sweet disillusioned time. Garcia just can't remedy his tortoise AS issues like Joshua can toggle his offensive might without speedwings, and the earliest those come your way is when almost half the campaign is finished.


Soldiers have crap Hit and Garcia can possibly OHKO them with a Steel Axe if he’s lucky. And using the Killing Edge already is also a very bad idea because Killer Weapons are possibly the best endgame weapons, together with the Sacred Twins and perhaps Silver Weapons.

And that makes me think of the fact that Joshua is pretty hard to recruit. And there’s also a nice chance that he will actually kill one of your characters when you try to recruit him. That is another advantage Garcia has over Joshua. He isn’t that hard to recruit as Joshua.

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If Garcia could actually vie for enough of a clearcut advantage in sheer stats over Joshua at any point during HM, then I'd be inclined myself to chalk Garcia's superior weapon selection up as a clearcut advantage for him too, but he can't.


Having either Weapon Triangle Control or the advantage against Fliers is a very clear advantage for him, seeing how Joshua is limited to the worst weapons in the game: swords.

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If he could double attack more often or secure a critical rate in Joshua's league, you would be right. Instead it's a losing bet you've entered into there, since Garcia is so slow he gets double attacked sometimes, whereas that only happens to Joshua in Fire Emblem bizarro world.


Garcia is doubling from time to time and has a massive Att lead. Joshua is doubling everything, but doesn’t have as much Att as Garcia. And if Garcia doesn’t double, he has a very good chance of landing a Crit to still kill the enemy. And THEN we also take better WTC/Advantage against Fliers in consideration and we have an offense that > Joshua’s offense.

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Garcia needs full supports to even begin competing with Joshua in the avoid department, and Josh will still win avoid without fail on average, so that's hardly up for debaet.


Durability is not only Avoid. Garcia has more HP and Defense and WTC. That > 13 Avoid and 2 Resistance. And Garcia can actually have a 2 Avoid lead with his WTC.

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The wyrmslayer exists for about as long as Garcia gets access to bows or the dragon axe. The lancereaver exists for even longer.


The Wyrmslayer is only effetive against dragons and wyverns while Garcia’s bows are effective against ANY flier. And while Joshua can use a Lancereaver, Garcia can use a Swordreaver.

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Then either he loses his ability to counter on enemy phase (or you need a spare unit to trade his equipped bow for an axe), or he takes a serious hit to his damage output, or his tomahawk corrodes before long.


What are you smokin’ man? If you have 1-2 range, you can counter everything except for Longbows and long-range magic.

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Its growth is too wacky and the mustache is missing.


That’s why he has a secret Moulder support. To give him some extra mustache.
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