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Viewing Single Post From: Colliseum Battle 2 Signup
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Kovu
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Sep 29 2008, 11:45 AM
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Judge/Veteran/One of oldest members/Never been a global mod cause staff is racist against furries
- Posts:
- 14,634
- Group:
- Judge
- Member
- #7
- Joined:
- May 16, 2005
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The general rules for these tournaments can be found here. Please read that topic before continuing to read this one (assuming you haven't already).
I will be making a couple of changes though. Firstoff this tournament is only going to be worth 1/2 of the experience the normal one would be (rounded up). That is all normal attackers will attain 1/4th experience and normal healers will attain 1/2. No experience will stick with the units, however, it will all be converted into bonus experience to be added to the guild's pool. So basically what I'm saying is that this tournament is only worth a small amount of bxp (along with a minor amount of gold and a moderate amount of wxp). There will be a loser's bracket of elimination that's worth 1/4 experience (instead of 1/2). Lose again, you're out.
- No turf bonuses.
- No leader auras.
- Leaders that are in this game keep their leader stats, but give off extra experience (as if they're a boss). This is attached to guild leaders, not team leaders.
- All units involved will be inflated or deflected to level 20, using average growths. If you unpromote you lose access to any weapon/skill that you had access to after promotion, however you keep your current rank in your weapon you had before promotion.
- Only six people can enter per guild, but members from different guilds can join teams. Note that the Team Leader will be weighted higher than the other two members, for the purposes of dishing out rewards. This cap may increase if all guilds have entered six.
- Number of teams in this game will be multiples of 4, minimum of 8. Priority goes to whomever signs up first.
- Weapons & Items taken into this tournament will use up their uses like normal, perminently, but units will also gain weapon experience. Moreover, once a unit signs up it cannot change its inventory for the duration of this tournament.
- Everything gained in this tournament, including in-battle weapon experience won't be applied to the units or guilds until after the tournmanet is finished.
- Rings are banned.
October Knights: (5/7) The Libertine: (6/7) Sol Clan: (3/7) da Niggaz: (0/7) Children of the Frozen Twilight: (6/7) Ronin Revolutionists: (1/7) 1st Royal Battalion of Thracia: (1/7)
- Quote:
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Up Yours, Lunesta Team Leader: Dorgananth* (Sol Clan) Member #1: Tiara (Sol Clan) Member #2: Ishiah (Sol Clan) Weight: Sol Clan (4/4)
Team Dorg Will Die Team Leader: Lunesta* (Libertine) Member #1: Jia (Libertine) Member #2: Rhiannon (Libertine) Weight: The Libertine (4/4)
Back Together add One Team Leader: Askio (CotFT) Member #1: Arden (CotFT) Member #2: Jehaine (CotFT) Weight: Children of the Frozen Twilight (4/4)
Team Europe-isn't-as-good-but-we'll-try Team Leader: Nimix (Libertine) Member #1: Linoud* (RR) Member #2: Sargon* (OK) Weight: The Libertine (2/4), Ronin Revolutionists (1/4), October Knights (1/4)
Team MAN Featuring Furry Team Leader: Sentenal* (1RBT) Member #1: Shinta (CotFT) Member #2: Zidane* (CotFT) Weight: 1st Royal Battalion of Thracia (2/4), Children of the Frozen Twilight (2/4)
Weapon Triangle Disadvantage Team Leader: Kilian (The Libertine) Member #1: Regal (The Libertine) Member #2: Riedrid (CotFT) Weight: The Libertine (3/4), Children of the Frozen Twilight (1/4)
Knights of Cydonia Team Leader: Marja (OK) Member #1: Simon (OK) Member #2: Damien (OK) Weight: October Knights (4/4)
Oh the Irony Team Leader: Qianhua (The Libertine) Member #1: Klein (The Libertine) Member #2: Ajin (Sol Clan) Weight: The Libertine (3/4), Sol Clan (1/4)
* - Guild Leader
Edited by Mr. T, Jan 1 2009, 07:22 AM.
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