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| kirsche | May 30 2009, 02:51 PM |
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Incorrect. Fiona, even with babying, struggles to deal damage at all. For example, a level 13/0 Fiona by 3-6 is not only ridiculous in itself, but the actual stats are ridiculour. She gets ORKO'ed by everything on the map excluding 2 level 14 cats. This means she's practically forced to use javelins and hit+run tactics to survive. But with a jevelin, she deals 0 damage to the mots common enemies, tigers. Lyre, on the other hand, can be trained pretty easily with the use of bexp, as she grows like a level 20/5 beorc with it. The bexp you get in chapter 3-3 is enougth to get Lyre to 99 exp and have ariound 1500 bexp for others to use (there was around 2800 bexp altogether). This, added to the fact that she can actually deal damage, helps her gain levels and get out of her hole. But to help emphasis my point, I'm going to be harsh with Lyre and give her 0.83 levels per chapter and a sucky support partner (Ranulf's wind... lol), and be really nice to Fiona who I'll give 2.8 levels per chapter and a great support partner (Jill): Level 22 Lyre, S strike, 'A' ranulf: Hp: 50, Mt: 31, As: 30, Hit: 165, Avo: 114, Def: 18, Res: 12 level 20/3 Fiona with a silver lance, 'A' Jill: Hp: 33, Mt: 27, As: 19, Hit: 142, Avo: 102, Def: 18, Res: 15 Offensively... it's a massive win for lyre. Who deals more damage in one attack but actually doubles, unlike Fiona. There is no chance for Fiona to be able to deal more damage than Lyre at this point in time. But guess what? Even a base level Lyre with S strike deals as much damage as Fiona does. Defensively, it's 12 avo, 11 AS and 17 HP against 3 res. Lyre wins defence too. So even with inflated levels and an unlikely support, Lyre is still better than Fiona come part 4.
Volug is the sole tank for 3-6 and 1-5. He's also arguably better than Tauroneo in 1-6 due to movement, better than Muarim and Tormod for not having durability issues (Tormod), transformation issues (Muarim) and giving out support bonuses (Both). The only unit that beats him is Nailah as the BK has movement issues. The fact that he's the DB's most consistent member and most reliable memeber is enougth for top tier in itself. Add to the fact his good-average part 4 performance and you have a great unit. Ike has a lot of chapters and is the GM's best unit for the first half of part 3. Ulki and Janaff eventually outclass him, though. But he still remains uber pwnage throughout part 3 and 4. After gettign ragnell he has a weapon with infinite exp, so he basically costs 0 gold per atatck from then on, and even beforehand, you have 2 ettards which cost 0 gold per attack too. Ike requires no babying, doubles from turn 1 and deals consisitently good damage throughout the whole game. Explain to me how he's NOT the best unit in this game. One of the main arguments for Kieran > Ike in FE9 was that ike was a lord, you supported this theory IIRC.
Ulki/janaff have more chapters of epic pwnage. Not to mention they can go down the silver army to help out in the desert or take on the masses of reinforcements in 4-4. Tibarn's stuck going down teh easiest route in part 4. Not to mention All 3 of them have bad 4-E-3 onwards due to lack of enemy phrase. Thne 4-E-2 is barely a chapter in itself, leaving Tibarn with 3 chapters of usefulness whilst giving Janaff and Ulki 8.
Please do, I want to improve this tier list as much as possible.
No, they all have pretty fail availability. Nailah has 5 chapters of usefulness (with my above logic that 4-E-2 onwards aren't advantages for these laguz), Tibarn and naesaale have 3 and Caineghas only has 2 (His E-3 is made up for the fact that red dragons barely scratch him. H4x if you ask me.) Edited by kirsche, May 31 2009, 03:36 AM.
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2:19 AM Nov 25






