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HM Enemy Stats, and other stuff; What I have as of now
Topic Started: Nov 7 2006, 09:35 PM (1,899 Views)
C475_1337
Member Avatar
One serious d00d
FEFFer
Notes
Bold = Droppable Item
Italics = Stealable Item

Average LvL is the average LvL of all my units at the beginning of the Chapter, when I recorded the stats and such. My units, not everyone else’s, so don’t jump down my throat when you get to the last Chapter and see that 20/20 isn’t the average LvL. BTW, I used a 12-unit team.


Prologue
Average LvL: 1/0(11/0 including Seth)
Objective: Defeat boss(O’Neill)
Seth Joining Stats(11 Con, A Swords, A Lances)-13(of 30 max)/14/13/12/13/11/8(LvL 1, Steel Sword, Silver Lance, Vulnerary)
Eirika Joining Stats(5 Con, E Swords)-16/4/8/9/5/3/1(LvL 1, Vulnerary, Rapier)

Initial Enemy Placement:
Center of Passage: Two Fighters

Initial Enemy Stats(Hp/Str/Skl/Spd/Luck/Def/Res):
Fighters(Both 11 Con)
1-22/5/1/1/0/5/0(LvL 1, Iron Axe)
2-21/5/2/4/0/2/0(LvL 2, Iron Axe)
Average-21.5/5.0/1.5/2.5/0/3.5/0(LvL 1.5)

O’Neill(11 Con)-24/6/4/8/0/2/0(LvL 4, Iron Axe)


Escape!
Average LvL: 2/0(11/0-12/0 including Seth)
Objective: Seize gate
Franz Joining Stats(9 Con, D Lances, E Swords)-20/7/5/7/2/6/1(LvL 1, Iron Sword, Iron Lance, Vulnerary, Vulnerary)
Gilliam Joining Stats(14 Con, C Lances)-25/9/6/3/3/9/3(LvL 4, Iron Lance)
Units Join in Top Center at the beginning of Turn 2.

Initial Enemy Placement:
Northern Ridge: One Soldier, One Fighter
Southwest Area: Two Fighters
Near Breguet: Two Soldiers

After this Chapter, you gain 5000G from Hayden.

Reinforcements Note: Turn 2 means reinforcement appears at the *end* of Turn 2, unless otherwise noted.

Initial Enemy Stats(Hp/Str/Skl/Spd/Luck/Def/Res):
Fighters(All 11 Con)
1-20/6/3/4/0/2/0(LvL 2, Iron Axe)
2-22/6/3/6/1/2/0(LvL 2, Iron Axe)
3-22/6/4/4/0/2/2(LvL 2, Iron Axe)
4-21/6/2/5/1/2/0(Turn 4 Bottom Left Corner, LvL 1, Iron Axe)
5-21/5/3/4/0/3/0(Turn 4 Bottom Left Corner, LvL 1, Iron Axe)
Average-21.2/5.8/3.0/4.6/0.4/2.2/0.4(LvL 1.6)

Soldiers(All 6 Con)
1-22/5/1/1/0/0/0(LvL 2, Iron Lance)
2-22/4/2/1/0/0/1(LvL 2, Iron Lance)
3-22/5/0/2/1/0/0(LvL 3, Iron Lance)
4-22/5/0/2/1/0/1(Turn 4 Bottom Left Corner, LvL 2, Iron Lance)
Average-22.0/4.8/0.8/1.5/0.5/0.0/0.5(LvL 2.3)

Breguet(13 Con)-20/8/2/1/2/9/0(LvL 4, Iron Lance)


The Protected
Average LvL: 3/0(6/0 including Seth)
Objective: Defeat enemy
Vanessa Joining Stats(5 Con, D Lances)-17/5/7/11/4/6/5(LvL 1, Slim Lance, Javelin, Vulnerary)
Moulder Joining Stats(9 Con, C Staves)-20/4/6/9/1/2/5(LvL 3, Heal, Vulnerary)

Villages
Top Left-Red Gem
Top Right-Elixir
Bottom-Pure Water

NPCs
Garcia(14 Con)-28/8/7/7/3/5/1(LvL 4, Iron Axe, Hand Axe, Vulnerary)
Ross(8 Con)-5(of 15 max)/5/2/3/8/3/0(LvL 1, Hatchet, Vulnerary)

Initial Enemy Placement:
Upper Left Corner-One Brigand
Far East Center-One Archer
Near Central Fort-One Brigand
In Southern Peaks-Two Brigands

Reinforcements Note: Turn 2 means reinforcement appears at the *end* of Turn 2, unless otherwise noted.

Initial Enemy Stats(Hp/Str/Skl/Spd/Luck/Def/Res):
Brigands(All 12 Con)
1-23/7/3/6/1/4/0(LvL 3, Iron Axe, Vulnerary)
2-22/7/3/7/0/3/0(LvL 3, Iron Axe)
3-23/7/3/6/0/5/0(LvL 3, Iron Axe)
4-22/7/3/7/1/3/2(LvL 2, Iron Axe)
5-24/6/2/5/0/3/0(Turn 2 Above Bottom Village, LvL 3, Iron Axe)
6-22/6/1/6/2/3/0(Turn 2 Above Bottom Village, LvL 2, Iron Axe)
Average-22.7/6.7/2.5/6.2/0.7/3.5/0.3

Archer(7 Con)-19/5/4/3/1/4/0(LvL 1, Iron Bow)

Bone(12 Con)-25/7/5/5/0/4/0(LvL 4, Iron Axe)


The Bandits of Borgo
Average LvL: 3/0(4/0 including Seth and Ross)
Objective: Seize throne
Neimi Joining Stats(5 Con, D Bows)-17/4/5/6/4/3/2(LvL 1, Iron Bow, Vulnerary)

Chests
Top Left-Iron Lance
Top Center-Hand Axe
Top Right-Iron Sword
Bottom-Javelin

NPCs
Colm(6 Con)-18/4/4/10/8/3/1(Beginning of Turn 2 in Stair Room, LvL 2, Iron Sword, Lockpick, Vulnerary)

Initial Enemy Placement:
Top Treasure Room: One Brigand
Central Pillar Room: One Brigand
Southern Chest Room: One Brigand
Large Southeast Room: Three Brigands, One Thief, One Archer
Throne Room-One Mercenary

Initial Enemy Stats(Hp/Str/Skl/Spd/Luck/Def/Res):
Brigands(All 12 Con)
1-24/7/3/6/0/3/0(LvL 3, Iron Axe)
2-22/7/3/6/0/3/0(LvL 3, Iron Axe, Door Key)
3-22/7/2/7/0/3/1(LvL 3, Iron Axe, Chest Key)
4-24/7/3/6/0/3/1(LvL 3, Hand Axe)
5-24/7/3/6/2/3/2(LvL 3, Steel Axe, Pure Water)
6-23/8/1/6/0/4/0(LvL 4, Hand Axe)
Average-23.2/7.2/2.5/6.2/0.3/3.2/0.7

Thief(6 Con)-18/3/3/10/0/2/1(LvL 3, Iron Sword)

Archer(7 Con)-21/6/4/5/1/3/1(LvL 4, Iron Bow)

Mercenary(9 Con)-20/5/10/9/1/4/1(LvL 2, Iron Sword, Antitoxin)

Bazba(12 Con)-27/9/5/8/1/5/2(LvL 6, Steel Axe, Hand Axe)


Ancient Horrors
Average LvL: 4/0(6/0 including Seth)
Objective: Defeat enemy
Artur Joining Stats(6 Con, E Light)-19/6/6/8/2/2/6(LvL 2, Lightning, Vulnerary)
Lute Joining Stats(3 Con, C Anima)-17/6/6/7/8/3/5(LvL 1, Fire, Vulnerary)

Villages
Top-Iron Axe
Bottom-Lute

Initial Enemy Placement:
North of River, Left Side: Two Revenants, One Melee Bonewalker
North of River, Right Side: Two Mogalls, One Revenant
Bottom Left Corner: Two Melee Bonewalkers
Bottom Right Area: Five Revenants, One Mogall

Reinforcements Note: Revenant reinforcements appear the turn after you cross the snag.

Initial Enemy Stats(Hp/Str/Skl/Spd/Luck/Def/Res):
Revenants(All 6 Con)
1-28/3/1/0/1/0/1(LvL 1, Rotten Claw)
2-28/4/1/1/0/1/0(LvL 1, Rotten Claw)
3-28/3/1/1/0/1/0(LvL 1, Rotten Claw)
4-29/4/1/0/1/0/2(LvL 2, Rotten Claw)
5-28/3/1/1/0/0/0(LvL 2, Rotten Claw)
6-30/5/1/2/0/1/1(LvL 3, Rotten Claw)
7-30/5/1/0/0/1/0(LvL 2, Rotten Claw)
8-30/4/2/2/0/0/0(LvL 3, Rotten Claw)
9-29/5/1/1/1/0/1(Upper Right Corner, LvL 2, Fetid Claw, Vulnerary)
10-29/4/1/1/1/0/0(Upper Right Corner, LvL 2, Rotten Claw)
11-28/4/2/1/0/0/1(Upper Right Corner, LvL 2, Rotten Claw)
12-29/5/1/0/0/1/1(Upper Right Corner, LvL 2, Rotten Claw)
Average-28.8/4.1/1.2/0.8/0.3/0.4/0.6(LvL 1.9)

Rotten Claw Stats: 7 Mt/80 Hit/0 Crit/>=8 Wt/1 Rng

Melee Bonewalkers(All 7 Con)
1-22/6/3/4/0/3/1(LvL 2, Iron Sword)
2-24/6/3/5/0/4/2(LvL 3, Iron Sword)
3-24/6/3/4/1/4/1(LvL 3, Iron Sword)
4-23/7/3/4/1/3/0(Turn 1 North of River, Right Side, LvL 2, Iron Lance)
5-23/6/3/4/0/4/0(Turn 1 North of River, Right Side, LvL 1, Iron Lance)
6-22/6/3/4/0/3/1(Turn 1 North of River, Right Side, LvL 1, Iron Lance)
Average-23.0/6.2/3.0/4.2/0.3/3.5/0.8(LvL 2)

Mogalls(All 4 Con)
1-17/3/2/3/1/2/5(LvL 1, Evil Eye)
2-16/3/3/3/1/2/5(LvL 2, Evil Eye)
3-16/3/2/3/1/2/5(LvL 1, Evil Eye)
Average-16.3/3.0/2.3/3.0/1.0/2.0/5.0

Evil Eye Stats: 7 Mt/85 Hit/0 Crit/6 Wt/1-2 Rng

Entombed(6 Con)-37/5/1/2/2/0/0(LvL 1, Fetid Claw)

Fetid Claw Stats: 12 Mt/75 Hit/0 Crit/>8 Wt/1 Rng


The Empire’s Reach
Average LvL: 4/0(6/0 including Seth)
Objective: Defeat boss(Saar)

Villages
Top-Torch
Bottom-Dragonshield
Upper Middle-Secret Book
Lower Middle-Armorslayer

Note: If you save all 4 villages, you receive a Guiding Ring at the end of the Chapter.

Initial Enemy Placement:
Center of Town: Three Soldiers, Three Fighters, Two Archers, Joshua
Western/Northern Alleyway: Two Fighters, One Soldier, One Archer, One Mercenary
Upper Right Corner: Two Soldiers

Reinforcements Note: Turn 2 means reinforcement appears at the *end* of Turn 2, unless otherwise noted.

Initial Enemy Stats(Hp/Str/Skl/Spd/Luck/Def/Res):
Soldiers(All 6 Con)
1-26/6/3/2/2/0/0(LvL 5, Iron Lance)
2-25/6/2/1/2/1/1(LvL 5, Iron Lance)
3-26/6/2/3/1/0/0(LvL 5, Iron Lance)
4-26/6/3/2/2/0/2(LvL 5, Iron Lance)
5-26/7/2/2/2/1/2(LvL 6, Iron Lance)
6-26/6/3/3/1/1/1(LvL 6, Iron Lance)
Average-25.8/6.2/2.5/2.2/1.7/0.5/1.0(LvL 5.3)

Fighters(All 11 Con)
1-25/8/4/6/1/4/0(LvL 4, Iron Axe)
2-25/9/4/7/1/2/2(LvL 5, Iron Axe)
3-26/10/5/6/0/3/0(LvL 5, Iron Axe)
4-27/9/4/7/0/2/1(LvL 5, Iron Axe)
5-26/9/4/6/0/3/0(LvL 5, Iron Axe)
Average-26.0/9.0/4.2/6.4/0.4/2.8/0.6(LvL 4.8)

Archers(All 7 Con)
1-22/7/6/6/3/3/0(LvL 5, Iron Bow)
2-22/6/5/5/2/5/0(LvL 4, Iron Bow)
3-23/6/6/5/3/5/1(LvL 5, Iron Bow)
Average-22.3/6.3/5.7/5.3/2.7/4.3/0.3

Brigands(All 12 Con)
1-25/9/3/5/1/4/2(Turn 1 Lower East Side, LvL 4, Iron Axe)
2-27/8/3/7/1/3/0(Turn 5 Middle East Side, LvL 5, Iron Axe)
3-27/8/4/7/2/3/1(Turn 5 Middle East Side, LvL 5, Iron Axe)
4-28/8/3/7/2/5/0(Turn 8 Upper East Side, LvL 5, Iron Axe)
5-26/8/2/7/2/4/1(Turn 8 Upper East Side, LvL 5, Iron Axe)
Average-26.6/8.2/3.0/6.6/1.6/3.8/0.8

Joshua(8 Con)-24/8/13/14/7/5/2(LvL 5, Killing Edge)

McCartney(12 Con)-27/10/5/8/3/7/3(Turn 1 Lower East Side, LvL 4, Iron Axe)

Saar(13 Con)-32/13/8/4/5/12/4(LvL 8, Javelin)


Unbroken Heart
Average LvL: 5/0(9/0 including Orson)
Objective: Seize throne
Ephraim Joining Stats(8 Con, D Lances)-23/8/9/11/8/7/2(LvL 4, Reginleif, Steel Lance, Elixir)
Kyle Joining Stats(10 Con, C Lances, D Swords)-25/9/6/7/6/9/1(LvL 5, Iron Sword, Steel Lance, Vulnerary)
Forde Joining Stats(9 Con, C Lances, D Swords)-24/7/8/8/7/8/2(LvL 6, Steel Sword, Javelin, Vulnerary)
Orson Joining Stats(12 Con, A Lances, A Swords)-34/15/13/11/4/13/7(LvL 3, Silver Sword, Steel Lance, Vulnerary)

Chests
Left-Elixir
Right-Killer Lance

Initial Enemy Placement:
Bottom Left Corner: Two Soldiers, One Knight, One Archer
Treasure Room: One Mage, One Fighter
Upper Left Corner: One Mercenary, One Fighter, One Archer, One Cavalier
North Corridor: Two Soldiers, Two Cavaliers
West Corridor: One Knight, One Soldier, One Shaman
South Corridor: Three Fighters, One Archer, One Mage
East Corridor: Two Soldiers, One Archer
Throne Room: Two Soldiers, One Monk, One Shaman, One Knight

Initial Enemy Stats(Hp/Str/Skl/Spd/Luck/Def/Res):
Soldiers(All 6 Con)
1-26/6/3/2/2/0/2(LvL 5, Iron Lance)
2-25/7/3/3/2/2/0(LvL 5, Iron Lance)
3-26/7/1/3/1/2/0(LvL 5, Iron Lance)
4-25/7/2/3/2/2/1(LvL 5, Iron Lance)
5-26/7/2/2/1/0/2(LvL 5, Iron Lance)
6-25/6/2/3/2/0/1(LvL 5, Iron Lance)
7-25/6/1/3/3/0/0(LvL 5, Iron Lance)
8-26/6/2/2/2/0/0(LvL 5, Iron Lance)
9-27/7/3/3/2/0/1(LvL 6, Iron Lance)
Average-25.7/6.6/2.1/2.7/1.9/0.7/0.8(LvL 5.4)

Fighters(All LvL 4, 11 Con)
1-25/8/4/6/2/2/2(Iron Axe)
2-26/9/4/6/1/3/0(Iron Axe, Chest Key)
3-25/8/5/6/1/3/2(Iron Axe)
4-24/9/4/6/0/3/0(Iron Axe)
5-24/9/4/6/0/4/1(Iron Axe)
Average-24.8/8.6/4.2/6.0/0.8/3.0/1.0

Archers(All 7 Con)
1-23/6/7/6/2/3/1(LvL 5, Iron Bow)
2-22/5/6/4/2/5/1(LvL 4, Iron Bow)
3-22/7/4/5/2/4/0(LvL 3, Iron Bow)
4-22/6/5/5/2/4/0(LvL 4, Iron Bow, Elixir)
Average-22.3/6.0/5.5/5.0/2.0/4.0/0.5(LvL 4.0)

Cavaliers(All LvL 4, 9 Con)
1-25/7/5/7/2/7/0(Iron Sword)
2-25/8/4/5/1/7/1(Iron Sword)
3-24/7/4/5/2/7/1(Iron Sword)
Average-24.7/7.3/4.3/5.7/1.7/7.0/0.7

Knights(All 13 Con)
1-22/7/4/1/1/10/1(LvL 3, Iron Lance, Door Key)
2-24/8/4/2/2/11/1(LvL 5, Iron Lance)
3-21/8/4/2/2/10/1(LvL 4, Iron Lance)
Average-22.3/7.7/4.0/1.7/1.7/10.7/1.0(LvL 4.0)

Mages(Both 6 Con)
1-20/5/6/6/2/4/5(LvL 5, Fire, Chest Key)
2-20/4/6/5/2/3/5(LvL 4, Fire)
Average-20.0/4.5/6.0/5.5/2.0/3.5/5.0(LvL 4.5)

Mercenary(9 Con)-23/6/11/10/2/5/0(LvL 4, Iron Sword)

Monk(6 Con)-22/3/3/4/3/3/7(LvL 4, Lightning)

Shaman(7 Con)-19/4/3/4/0/2/5(LvL 3, Flux)

Zonta(9 Con)-28/10/9/10/5/7/7(LvL 8, Steel Blade)


Victims of War
Average LvL: 6/0(7/0 including Seth)
Objective: Defeat boss(Novala)

Village-Antitoxin

NPCs
Female Civilian(5 Con)-10/0/1/0/0/3/1(LvL 1)
Male Civilian(7 Con)-12/3/0/0/0/4/0(LvL 1)
Child Civilian(3 Con)-7/0/0/0/0/2/1(LvL 1)

Note: If all Civilians survive, you receive an Orion’s Bolt after this Chapter.

Initial Enemy Placement:
Far North: Three Cavaliers, One Troubadour
Northern Valley(Between Peaks and North line of Hills): One Soldier, One Archer, One Fighter
Map Center: Four Soldiers, Two Knights, Two Mercenaries, Two Fighter, One Shaman, One Priest
Upper Right Corner(Near Novala): One Mage, One Soldier

Reinforcements Note: Turn 2 means reinforcement appears at the *end* of Turn 2, unless otherwise noted.

Spider: The Bael first appears on Turn 6; it moves down the Peak at a rate of one tile per turn and will reach the Child Civilian on Enemy Phase 8.

Initial Enemy Stats(Hp/Str/Skl/Spd/Luck/Def/Res):
Soldiers(All 6 Con)
1-28/8/3/4/1/1/2(LvL 7, Javelin, Iron Lance)
2-28/7/3/3/2/2/2(LvL 7, Iron Lance)
3-26/7/2/3/2/0/1(LvL 6, Iron Lance)
4-28/7/3/3/3/1/2(LvL 7, Iron Lance)
5-28/7/2/2/2/0/2(LvL 7, Iron Lance)
6-27/8/3/3/3/1/1(LvL 7, Iron Lance)

Cavaliers(All 9 Con)
1-26/8/5/7/2/8/0(LvL 6, Iron Sword)
2-29/10/7/10/3/9/1(LvL 7, Iron Blade)
3-26/8/5/8/3/8/1(LvL 6, Iron Lance)
4-25/8/6/6/2/7/1(Turn 3 Eastern Edge, LvL 6, Iron Sword, Javelin)
5-26/8/5/8/2/7/1(Turn 3 Eastern Edge, LvL 7, Iron Lance)
6-26/8/5/8/2/7/1(Turn 3 Eastern Edge, LvL 6, Javelin, Iron Lance)

Fighters(All 11 Con)
1-26/9/4/6/1/2/1(LvL 5, Iron Axe, Halberd)
2-27/9/5/6/1/4/1(LvL 6, Poison Axe)
3-28/9/5/6/0/3/2(LvL 6, Steel Axe)

Poison Axe Stats: 4 Mt/60 Hit/0 Crit/10 Wt/1 Rng

Mercenaries(Both LvL 6, 9 Con)
1-24/8/11/11/3/5/1(Iron Blade)
2-25/6/12/11/2/5/3(Iron Sword)

Knights(Both LvL 6, 13 Con)
1-24/8/5/0/3/11/1(Iron Lance)
2-23/8/4/1/1/10/1(Iron Lance)

Archer(7 Con)-24/7/7/6/3/3/1(LvL 6, Iron Bow)

Shaman(7 Con)-20/7/4/4/2/4/5(LvL 6, Flux)

Troubadour(5 Con)-18/4/4/7/4/4/8(LvL 6, Mend, Elixir)

Priest(5 Con)-23/2/4/5/4/2/9(LvL 6, Mend)

Mage(6 Con)-19/5/5/6/2/3/5(LvL 6, Thunder)

Bael(12 Con)-27/7/4/3/1/6/2(LvL 1, Poison Claw)

Poison Claw Stats: 6 Mt/65 Hit/0 Crit/>12 Wt/1 Rng

Novala(7 Con)-30/11/9/7/8/5/10(LvL 10, Flux)


Waterside Renvall
Average LvL: 8/0(9/0 including Seth)
Objective: Seize gate

Initial Enemy Placement:
East Banks of Lake: One Mage, One Fighter, One Ballista
Lower Pass: Two Soldiers, Two Fighters, One Archer
Upper Pass: Two Soldiers, Two Mages, Two Mercenaries
Western Banks of Lake: Two Fighters, One Archer, One Ballista
Lake Center: Two Archers

Initial Enemy Stats(Hp/Str/Skl/Spd/Luck/Def/Res):
Fighters(All LvL 7, 11 Con)
1-28/9/5/7/1/3/2(Iron Axe)
2-28/10/5/7/1/4/2(Steel Axe)
3-28/9/5/7/2/4/2(Iron Axe)
4-27/10/5/7/1/2/1(Steel Axe)
5-28/11/5/6/2/4/1(Steel Axe)
Average-27.8/9.8/

Soldiers(All 6 Con)
1-28/8/3/4/1/1/2(LvL 7, Iron Lance)
2-28/8/3/3/2/2/1(LvL 7, Slim Lance)
3-27/7/3/3/3/0/1(LvL 7, Iron Lance)
4-28/7/2/4/3/2/1(LvL 8, Steel Lance)
Average-27.8/7.5/2.8/3.5/2.3/1.0/1.3(LvL 7.3)

Archers(All 7 Con)
1-25/7/7/6/3/4/1(LvL 7, Iron Bow)
2-24/7/7/6/3/5/2(LvL 7, Iron Bow)
3-23/6/6/6/3/3/0(LvL 5, Iron Bow)
4-24/7/6/6/3/5/0(LvL 7, Iron Bow)
Average-24.0/6.8/6.5/6.0/3.0/4.3/0.8(6.8)

Mages(All LvL 7, 6 Con)
1-21/7/5/6/2/5/6(Thunder, Pure Water)
2-20/6/6/6/2/3/5(Thunder, Energy Ring)
3-21/5/5/7/1/3/5(Fire)
Average-20.7/6.0/5.3/6.3/1.7/3.7/5.3

Mercenaries(Both 9 Con)
1-27/8/11/11/2/5/2(LvL 7, Iron Sword)
2-27/7/12/11/3/5/2(LvL 8, Iron Sword)
Average-27.0/7.5/11.5/11.0/2.5/5.0/2.0

Murray(9 Con)-34/9/10/10/8/7/7(LvL 12, Steel Sword, Javelin, Knight Crest)


Scorched Sand(Eirika Route)
Average LvL: 20/1
Ephraim Rejoining Stats(LvL 4 prior to path split)-27/10/12/12/10/9/6(LvL 10)
Duessel Joining Stats-43/19/12/13/8/19/9(LvL 10, Silver Axe, Silver Lance, Vulnerary)
Knoll Joining Stats-21/13/10/8/0/2/10(LvL 10, Flux, Nosferatu, Vulnerary)
Units Join in Bottom Left at the beginning of Turn 3

Objective: Defeat Enemy

Initial Enemy Placement:
Near Caellach(Upper Left Corner)-Two Mages, Three Fighters, Two Myrmidons, Three Mercenaries, One Brigand
Upper Right Corner-Two Mercenaries, One Berserker(Dragon Axe)
Near Valter(Lower Right Corner)-One Berserker(Devil Axe), One Shaman(Eclipse/Guiding Ring), Six Wyvern Riders
Left of Valter-Three Myrmidons, Two Cavaliers, Two Rangers, One Paladin(Silver Lance), Two Troubadours
Above Valter-Five Wyvern Riders
In the Desert-Four Mercenaries, Two Fighters, One Shaman(Luna)

Reinforcements Note: Turn 2 means reinforcement appears at the *end* of Turn 2, unless otherwise noted.

Initial Enemy Stats(Hp/Str/Skl/Spd/Luck/Def/Res):
Wyvern Riders(All LvL 13, 10 Con)
1-32/14/8/10/4/12/3(Steel Lance)
2-32/13/8/10/3/12/3(Steel Lance, Javelin)
3-32/14/9/10/3/11/2(Steel Lance)
4-32/14/8/10/5/10/3(Steel Lance, Javelin)
5-31/13/9/10/3/12/2(Steel Lance)
6-33/12/9/10/2/12/2(Steel Lance)
7-34/13/8/7/5/15/2(Steel Lance)
8-33/13/8/10/4/12/2(Steel Lance)
9-32/13/7/6/3/13/3(Steel Lance, Javelin)
10-34/14/7/6/4/14/3(Steel Lance, Javelin)
11-31/14/8/9/3/12/3(Steel Lance)
Average-32.4/13.4/8.1/8.9/4.5/12.3/2.5

Pegasus Knights(All LvL 13, 5 Con)
1-23/9/11/11/5/5/7(Turn 2 Upper Right Corner, Steel Lance)
2-23/10/10/10/5/5/8(Turn 2 Upper Right Corner, Steel Lance, Javelin)
3-24/10/11/11/5/5/8(Turn 3 Upper Right Corner, Steel Lance)
4-23/8/11/10/5/5/7(Turn 3 Upper Right Corner, Steel Lance, Javelin)
5-24/9/11/11/5/5/7(Turn 3 Above Jehanna Hall, Steel Lance)
6-24/10/11/11/5/5/7(Turn 3 In the Lake, Steel Lance)
7-23/9/11/12/6/5/7(Turn 4 Upper Right Corner, Steel Lance)
8-25/9/11/10/5/5/7(Turn 4 Upper Right Corner, Steel Lance, Javelin)
9-25/9/12/12/5/4/8(Turn 4 Above Jehanna Hall, Steel Lance)
10-24/9/11/10/5/4/7(Turn 4 In the Lake, Steel Lance)
Average-23.8/9.2/11.0/10.8/5.1/4.8/7.3

Mercenaries(All 9 Con)
1-30/9/14/13/5/6/3(LvL 13, Iron Sword)
2-29/10/14/12/5/7/3(LvL 13, Iron Sword)
3-29/11/14/13/5/7/3(LvL 12, Iron Sword)
4-31/10/14/13/4/6/3(LvL 13, Iron Sword)
5-31/11/15/13/5/7/2(LvL 14, Iron Blade)
6-30/11/15/13/5/6/4(LvL 14, Iron Blade)
7-29/10/13/12/4/7/1(LvL 11, Iron Blade)
8-29/9/14/12/4/6/2(LvL 11, Iron Blade)
9-30/10/15/13/6/7/2(LvL 14, Iron Blade)
Average-29.8/10.1/13.8/12.7/5.0/6.6/2.6(LvL 12.8)

Myrmidons(All LvL 13, All 8 Con)
1-25/9/15/16/4/4/3(Iron Sword)
2-28/9/15/15/4/4/3(Iron Sword)
3-26/9/15/14/5/4/3(Steel Sword)
4-27/10/15/15/5/5/2(Steel Sword)
5-26/9/14/15/5/5/3(Steel Sword)
Average-26.4/9.2/14.8/15.0/4.6/4.4/2.8

Fighters(All 11 Con)
1-31/13/6/8/2/4/1(LvL 11, Iron Axe)
2-32/13/7/8/1/4/1(LvL 11, Hammer)
3-32/13/6/8/2/4/1(LvL 11, Iron Axe)
4-33/13/8/9/2/3/2(LvL 12, Iron Axe)
5-34/13/7/9/3/4/3(LvL 13, Iron Axe)
6-33/13/8/8/2/4/2(Turn 7 Lower Left Corner, LvL 13, Steel Axe)
7-32/14/7/8/3/4/2(Turn 7 Lower Left Corner, LvL 13, Steel Axe, Hand Axe)
Average-32.4/13.1/7.0/8.3/2.1/3.9/1.7(LvL 12.0)

Brigand(12 Con)-32/13/6/8/2/4/2(LvL 13, Steel Axe)

Mages(All 6 Con)
1-24/10/7/8/2/4/8(LvL 13, Thunder)
2-24/9/8/9/3/4/8(LvL 13, Thunder)
3-25/9/8/9/3/3/7(Turn 7 Lower Left Corner, LvL 13, Fire)
4-25/9/8/8/2/4/8(Turn 7 Lower Left Corner, LvL 14, Thunder, Elixir)
5-25/9/7/8/3/4/7(Turn 7 Lower Left Corner, LvL 13, Fire)
Average-24.6/9.2/7.6/8.4/2.6/3.8/7.6(LvL 13.2

Shamans(All LvL 13, 7 Con)
1-22/10/5/7/2/4/8(Luna)
2-24/10/6/6/2/3/9(Flux, Eclipse, Guiding Ring)
3-24/10/6/7/3/3/8(Turn 7 Upper Right Corner, Flux)
4-23/10/6/6/4/3/9(Turn 7 Upper Right Corner, Flux)
5-24/9/6/7/2/4/7(Turn 7 Left of the Lake, Flux)
6-22/9/6/7/4/3/8(Turn 8 Upper Right Corner, Flux)
7-22/10/5/6/2/3/8(Turn 8 Upper Right Corner, Flux)
8-22/11/6/6/3/3/9(Turn 8 Left of the Lake, Flux)
Average-22.9/9.9/5.8/6.5/2.8/3.3/8.3

Cavaliers(All LvL 14, 9 Con)
1-32/10/8/10/5/9/3(Steel Lance)
2-33/10/8/9/4/8/2(Steel Lance)
3-32/11/10/10/4/8/3(Turn 3 On Lower Southern Fort, Javelin, Steel Lance)
4-32/12/8/10/5/9/3(Turn 3 On Upper Southern Fort, Steel Lance)
5-31/10/9/10/5/8/2(Turn 4 On Lower Southern Fort, Javelin, Steel Lance)
6-33/11/8/9/5/8/2(Turn 4 On Upper Southern Fort, Steel Lance)
7-33/11/8/10/5/8/2(Turn 5 On Lower Southern Fort, Javelin, Steel Lance)
8-33/11/8/10/5/8/2(Turn 5 On Upper Southern Fort, Steel Lance)
9-31/11/7/9/5/8/2(Turn 7 Lower Left Corner, Steel Lance)
10-33/10/9/10/4/9/2(Turn 7 Lower Left Corner, Steel Lance)
Average-32.3/10.7/8.6/9.6/4.7/8.3/2.2

Troubadours(Both LvL 3, 5 Con)
1-17/2/2/6/2/2/7(Physic, Mend)
2-17/2/3/5/2/3/6(Sleep, Mend)
Average-17.0/2.0/2.5/5.5/2.0/2.5/6.5

Rangers(Both LvL 4, 9 Con)
1-36/13/14/16/6/9/6(Steel Sword, Steel Bow)
2-37/14/14/15/6/11/6(Steel Sword, Steel Bow)
Average-36.5/13.5/14.0/15.5/6.0/10.0/6.0

Berserkers(Both 13 Con)
1-46/19/16/14/4/8/3(LvL 5, Dragon Axe, Hand Axe)
2-42/21/14/13/3/8/3(LvL 6, Devil Axe)
Average-44.0/20.0/15.0/13.5/3.5/8.0/3.0(LvL 5.5)

Paladins(Both LvL 4, 11 Con)
1-41/14/12/10/7/10/8(Silver Lance)
2-39/13/11/11/7/10/8(Turn 7 Lower Left Corner, Steel Sword, Javelin)
Average-40.0/13.5/11.5/10.5/7.0/10.0/8.0

Bosses
Valter(11 Con)-47/20/18/18/4/14/12(LvL 13, Spear, Killer Lance, Fili Shield)
Caellach(13 Con)-49/20/15/13/15/16/13(LvL 12, Tomahawk, Silver Axe, Hoplon Guard)


Ruled By Madness(Eirika Route)
Average LvL: 20/2
Myrrh’s Joining Inventory: Dragonstone, Elixir, Vulnerary

Objective: Seize Throne

Chests
Lone Eastern Chest-Tomahawk
Lower Northern Chest-5000G
Middle Northern Chest-Knight Crest
Upper Northern Chest-Talisman

Initial Enemy Placement:
Northen Corridor: Two Warriors, Two Knights
Top Left Room: One Druid
Lower Pillars: One Druid, One Swordmaster, Four Shamans, One Knight
Eastern Corridor: Two Mercenaries, Three Fighters, Two Mages, Two Knights
Upper Pillars: Three Warriors
Throne Room: Three Heroes, Two Sages, Three Knights, Two Priests

Reinforcements Note: Turn 2 means reinforcement appears at the *end* of Turn 2, unless otherwise noted.

Initial Enemy Stats(Hp/Str/Skl/Spd/Luck/Def/Res):
Knights(All 13 Con)
1-30/12/6/3/4/14/3(LvL 13, Steel Lance, Javelin, Door Key)
2-32/13/7/3/4/14/2(LvL 14, Steel Lance)
3-31/13/7/2/5/14/3(LvL 14, Steel Lance)
4-31/13/6/3/4/14/3(LvL 14, Steel Lance)
5-30/12/7/3/4/13/2(LvL 14, Steel Lance)
6-31/11/7/2/4/14/4(LvL 14, Horseslayer)
7-29/12/7/2/4/13/3(LvL 14, Spear)
8-30/11/7/3/4/14/3(LvL 14, Killer Lance)
Average-30.5/12.1/6.8/2.6/4.0/13.8/2.9(LvL 13.9)

Cavaliers(All LvL 15, 9 Con)
1-35/11/9/11/6/8/2(Turn 5 Left of the Castle, Steel Lance)
2-33/10/9/10/6/9/3(Turn 5 Outside Castle Steps, Steel Lance)
3-34/11/9/10/6/8/4(Turn 5 Outside Castle Steps, Steel Sword)
4-33/12/8/10/5/9/3(Turn 5 Outside Castle Steps, Steel Lance)
Average-33.8/11.0/8.8/10.3/5.8/8.5/3.0

Shamans(All LvL 16, 7 Con)
1-25/11/6/8/4/5/9(Flux)
2-25/11/7/7/4/4/11(Luna)
3-26/12/7/8/3/3/9(Luna)
4-26/11/7/7/3/5/10(Flux)
Average-25.5/11.8/6.8/7.5/3.5/4.3/9.8

Fighters(All LvL 15, 11 Con)
1-37/15/10/9/2/4/2(Iron Axe)
2-35/15/9/9/3/4/3(Iron Axe)
3-36/15/8/9/3/5/2(Poison Axe)
Average-36.0/15.0/9.0/9.0/2.7/4.3/2.3

Mages(Both LvL 13, 6 Con)
1-26/10/9/8/4/4/8(Fire)
2-27/10/8/8/3/4/7(Thunder)
Average-26.5/10.0/8.5/8.0/3.5/4.0/7.5

Mercenaries(Both LvL 14, 9 Con)
1-30/11/16/14/4/7/3(Iron Sword)
2-31/11/14/13/4/7/3(Iron Sword)
Average-30.5/11.0/15.0/13.5/4.0/7.0/3.0

Priests(Both LvL 3, 5 Con)
1-22/3/3/4/3/1/9(Physic)
2-21/3/4/4/2/1/8(Physic, Vulnerary)
Average-21.5/3.0/3.5/4.0/2.5/1.0/8.5

Thieves(Both LvL 16, 6 Con)
1-25/5/9/16/6/3/4(Turn 5 Left of the Castle, Iron Sword, Lockpick)
2-25/3/10/17/7/3/3(Turn 11 Upper Pillars, Irons Sword, Lockpick)
Average-25.0/4.0/9.5/16.5/6.5/3.0/3.5

Great Knights(All 13 Con)
1-38/16/9/10/5/16/8(Turn 5 Lower Left Corner, LvL 3, Steel Sword)
2-39/14/7/11/4/16/9(Turn 5 Lower Left Corner, LvL 3, Steel Axe)
3-41/15/9/10/5/16/7(Turn 5 Lower Left Corner, LvL 4, Silver Lance, Elixir)
4-36/14/9/9/5/16/7(Turn 5 Lower Left Corner, LvL 3, Steel Axe)
5-40/14/8/9/3/17/8(Turn 5 Lower Left Corner, LvL 3, Steel Sword)
6-40/16/9/11/4/16/8(Turn Lower Left Corner, LvL 3, Steel Sword)
Average-39.0/14.8/8.5/10.0/4.3/16.2/7.8

Warriors(All 13 Con)
1-48/19/11/11/5/10/5(LvL 3, Silver Axe)
2-49/19/12/10/3/9/4(LvL 3, Silver Axe)
3-47/19/11/12/5/7/4(LvL 4, Steel Axe)
4-51/19/11/11/3/9/6(LvL 4, Steel Axe)
5-50/19/11/11/3/8/3(LvL 4, Hand Axe, Steel Axe)
Average-49.0/19.0/11.2/11.0/3.8/8.6/4.4(LvL 3.6)

Heroes(All LvL 5, 11 Con)
1-44/15/17/16/7/14/8(Silver Sword)
2-42/16/17/13/7/14/7(Silver Sword, Hero Crest)
3-44/13/19/16/7/13/7(Silver Axe)
Average-43.3/14.7/17.7/15.0/7.0/13.7/7.3

Sages(Both LvL 10, 7 Con)
1-33/20/13/11/5/8/19(Divine, Purge)
2-35/19/14/13/4/8/19(Elfire, Bolting, Red Gem)
Average-34.0/19.5/13.5/12.0/4.5/8.0/19.0

Druids(All 8 Con)
1-32/21/10/11/4/7/15(LvL 4, Luna, Chest Key)
2-33/23/12/12/7/7/15(LvL 8, Luna)
3-31/21/11/11/6/7/15(Turn 12 Upper Pillars, LvL 4, Luna)
4-30/20/11/11/6/7/15(Turn 13 Upper Pillars, LvL 4, Luna)
5-30/22/10/10/5/6/14(Turn 14 Upper Pillars, LvL 4, Luna)
Average-31.2/21.4/10.8/11.0/5.6/6.8/14.8(LvL 4.8)

Swordmaster(9 Con)-37/11/18/16/6/9/7(LvL 3, Steel Sword)

Orson(12 Con)-51/19/16/15/7/15/11(LvL 13, Spear, Silver Sword)


River of Regrets(Eirika Route)
Average LvL: 20/3-20/4
Objective: Defeat Boss(Lyon)

NPCs
Civilian 1(Male Child)-8/1/0/0/0/2/0(LvL 1, 4 Con)
Civilian 2(Female Child)-7/0/0/0/0/2/1(LvL 1, 3 Con)
Civilian 3(Male Adult)-10/0/1/0/0/2/2(LvL 1, 6 Con)
Civilian 4(Female Adult)-9/0/1/0/0/2/1(LvL 1, 4 Con)
Syrene-12/13/15/12/10/12(LvL 1, 7 Con, Silver Lance, Javelin)

Initial Enemy Placement:
West Banks of the Upper River: Two Fighters, Two Valkyries, Two Paladins, One Berserker
Top Left Peaks: Five Wyvern Riders, One Wyvern Lord
Southern Banks of the Lower River: Four Heroes
Near the Snag: Two Mages, One Sage
Near Lyon: Three Druids, One Swordmaster

Reinforcements Note: Turn 2 means reinforcement appears at the *end* of Turn 2, unless otherwise noted.

Initial Enemy Stats(Hp/Str/Skl/Spd/Luck/Def/Res):
Wyvern Riders(All 10 Con)
1-38/16/10/10/5/13/2(LvL 16, Slim Lance)
2-36/17/10/11/5/13/2(LvL 16, Slim Lance)
3-37/16/9/12/5/13/2(LvL 16, Slim Lance)
4-36/16/9/11/4/12/2(LvL 16, Javelin)
5-37/15/9/11/5/13/2(LvL 16, Steel Lance)
6-34/16/9/10/5/13/3(Turn 2 Upper Right Corner, LvL 17, Steel Lance)
7-34/16/9/10/4/13/4(Turn 2 Upper Right Corner, LvL 17, Steel Lance)
8-36/16/9/12/6/13/3(Turn 4 Upper Right Corner, LvL 17, Steel Lance)
9-36/17/10/12/5/13/4(Turn 4 Upper Right Corner, LvL 17, Steel Lance)
10-35/17/11/11/5/13/2(Turn 6 Upper Right Corner, LvL 17, Steel Lance)
11-36/14/10/11/5/13/3(Turn 6 Upper Right Corner, LvL 17, Steel Lance)
12-37/16/10/10/5/13/2(Turn 8 Upper Right Corner, LvL 17, Steel Lance)
13-37/16/10/11/5/13/4(Turn 8 Upper Right Corner, LvL 17, Steel Lance)
14-35/16/10/12/5/12/2(Turn 10 Upper Right Corner, LvL 17, Steel Lance)
15-37/17/10/11/5/13/3(Turn 10 Upper Right Corner, LvL 17, Steel Lance)
Average-36.1/16.1/9.7/11.0/4.9/12.9/2.7(LvL 16.7)

Cavaliers(All LvL 16, 9 Con)
1-35/12/10/11/6/9/2(Turn 3 Upper Western Fort, Steel Lance)
2-35/11/8/11/5/10/4(Turn 3 Lower Western Fort, Steel Lance)
3-34/12/10/11/5/10/4(Turn 5 Upper Western Fort, Steel Lance)
4-34/11/11/10/6/8/4(Turn 5 Lower Western Fort, Steel Lance)
5-33/12/9/10/5/9/2(Turn 7 Upper Western Fort, Steel Lance)
6-36/11/10/10/6/8/3(Turn 7 Lower Western Fort, Steel Lance)
Average-34.5/11.5/9.7/10.5/5.5/9.0/3.2

Fighters(Both LvL 15, 11 Con)
1-36/14/8/9/3/6/3(Steel Axe)
2-36/16/8/10/3/5/2(Steel Axe)
Average-36.0/15.0/8.0/9.5/3.0/5.5/2.5

Mages(Both LvL 17, 6 Con)
1-29/13/11/10/4/3/8(Elfire, Guiding Ring)
2-26/12/10/10/5/4/8(Elfire)
Average-27.5/12.5/10.5/10.0/4.5/3.5/8.0

Heroes(All LvL 4, 11 Con)
1-40/14/16/15/6/12/7(Silver Sword)
2-41/14/16/14/6/13/6(Silver Sword)
3-40/14/16/16/6/14/6(Silver Axe)
4-40/15/17/15/6/14/6(Brave Axe)
Average-40.3/14.3/16.3/15.0/6.0/13.3/6.3

Druids(All LvL 3, 8 Con)
1-30/20/11/11/3/6/16(Nosferatu)
2-30/19/9/9/5/7/14(Luna)
3-31/19/10/11/5/7/14(Luna)
4-29/19/10/9/3/6/14(Turn 3 Near Lyon, Nosferatu)
5-31/20/12/9/4/6/15(Turn 3 Near Lyon, Flux)
6-29/18/10/10/5/6/16(Turn 3 Near Lyon, Luna)
7-30/20/11/9/5/6/14(Turn 5 Near Lyon, Nosferatu)
8-30/20/12/11/4/5/15(Turn 5 Near Lyon, Flux)
9-31/21/11/9/4/7/16(Turn 5 Near Lyon, Luna)
10-30/19/11/10/5/7/15(Turn 7 Near Lyon, Nosferatu)
11-30/19/11/9/6/6/15(Turn 7 Near Lyon, Flux)
12-30/21/10/10/7/7/15(Turn 7 Near Lyon, Luna)
Average-30.1/19.6/10.7/10.3/4.7/6.3/14.9

Warriors(All LvL 3, 13 Con)
1-47/20/12/10/5/9/4(Turn 14 Lower Eastern Fort, Silver Axe)
2-49/19/11/11/3/9/3(Turn 14 Upper Eastern Fort, Silver Axe)
3-51/20/12/11/4/9/4(Turn 15 Lower Eastern Fort, Silver Axe)
4-48/19/12/10/5/9/5(Turn 15 Upper Eastern Fort, Silver Axe)
5-48/19/10/10/4/10/4(Turn 16 Lower Eastern Fort, Silver Axe)
6-50/20/11/10/4/9/5(Turn 16 Upper Eastern Fort, Silver Axe)
7-50/20/11/10/4/10/4(Turn 17 Lower Eastern Fort, Silver Axe)
8-49/21/11/10/3/10/4(Turn 17 Upper Eastern Fort, Silver Axe)
9-48/20/11/11/3/9/5(Turn 18 Lower Eastern Fort, Silver Axe)
10-48/20/10/10/4/8/5(Turn 18 Upper Eastern Fort, Silver Axe)
Average-48.8/19.8/11.1/10.3/3.9/9.2/4.3

Paladins(All LvL 4, 11 Con)
1-40/13/11/12/7/13/8(Silver Lance)
2-41/13/13/12/7/11/7(Silver Lance)
3-40/15/11/12/6/10/9(Turn 9 Upper Western Fort, Silver Sword)
4-42/14/12/12/7/11/7(Turn 11 Upper Western Fort, Silver Sword)
Average-40.8/13.8/11.8/12.0/6.8/11.3/7.8

Great Knights(Both LvL 4, 13 Con)
1-37/15/9/11/5/16/8(Turn 9 Lower Western Fort, Silver Axe)
2-38/15/9/10/4/17/8(Turn 9 Lower Western Fort, Silver Axe)
Average-37.5/15.0/9.0/10.5/4.5/16.5/8.0

Valkyries(Both LvL 4, 6 Con)
1-31/13/10/16/12/7/20(Lightning, Elixir)
2-30/15/10/17/10/7/19(Lightning)
Average-30.5/14.0/10.0/16.5/11.0/7.0/19.5

Wyvern Lord(11 Con)-43/18/13/12/4/15/5(LvL 3, Silver Lance)

Berserker(13 Con)-44/19/15/13/3/9/4(LvL 3, Silver Axe, Dragonshield)

Swordmaster(9 Con)-38/13/18/17/7/10/8(LvL 5, Killing Edge)

Sage(7 Con)-33/17/13/11/5/8/15(LvL 4, Fimbulvetr)

Lyon(7 Con)-45/24/14/12/4/17/21(LvL 14, Fenrir, Nosferatu)


Two Faces of Evil(Eirika Route)
Average LvL: 20/5-20/6
Objective: Defeat Enemy

Initial Enemy Placement:
Near Start: Five Eggs, One Gargoyle
Northern Flame Pass: Two Eggs
Northern Cliff: Seven Eggs, One Gorgon(Shadowshot), One Gargoyle, Two Mogalls
Top Right Corner: Three Eggs, Boss Gorgon
Center Flame Pass: One Egg, One Gorgon, One Mogall
Easternmost Flame Pass: Three Eggs, One Mogall
Bottom Right Corner: Three Eggs, One Gargoyle

Note: Eggs give out an automatic 50 Exp when killed. Exp formula does not apply to them.

Reinforcements Note: Turn 2 means reinforcement appears at the *end* of Turn 2, unless otherwise noted.

Initial Enemy Stats(Hp/Str/Skl/Spd/Luck/Def/Res):
Gorgons(Both 11 Con)
1-32/23/10/11/9/9/17(LvL 6, Demon Surge, Shadowshot)
2-32/23/13/11/8/7/18(LvL 5, Demon Surge, Stone)
Average-32.0/23.0/11.5/8.5/8.0/17.5(LvL 5.5)

Demon Surge Stats:
11 Mt/80 Hit/10 Wt/0 Crit/1-2 Rng
Stone Stats:
0 Mt/65 Hit/8 Wt/1-3 Rng(Stone Effect)
Shadowshot Stats:
13 Mt/70 Hit/20 Wt/5 Crit/3-10 Rng

Gargoyles(All 8 Con)
1-36/15/11/14/3/11/2(LvL 17, Axereaver)
2-34/15/11/12/3/11/3(LvL 17, Steel Lance)
3-36/15/10/13/3/11/4(LvL 16, Toxin Lance, Javelin)
4-34/16/10/14/2/12/3(Turn 4 Upper Left Corner, LvL 17, Heavy Spear)
5-34/15/9/14/1/12/3(Turn 6 Upper Right Corner, LvL 17, Horseslayer)
Average-34.8/15.2/10.2/13.4/2.4/11.4/3.0(LvL 16.8)

Toxin Lance Stats:
4 Mt/65 Hit/8 Wt/0 Crit/1 Rng(Poison Effect)

Baels(All LvL 16, 12 Con)
1-41/16/10/8/3/8/4(Turn 4 Upper Right Corner, Sharp Claw)
2-42/15/9/8/3/10/4(Turn 4 Upper Right Corner, Sharp Claw)
3-39/15/8/7/3/9/4(Turn 4 Bottom Right Corner, Sharp Claw)
4-41/15/8/7/3/10/4(Turn 4 Bottom Right Corner, Sharp Claw)
5-39/15/9/7/4/9/4(Turn 6 Upper Middle Flat, Sharp Claw)
6-42/16/9/7/3/9/4(Turn 6 Upper Middle Flat, Poison Claw)
7-41/15/9/6/2/9/4(Turn 6 Upper Middle Flat, Sharp Claw)
8-42/15/8/7/3/10/4(Turn 6 Easternmost Flame Passage, Sharp Claw)
9-42/16/9/7/3/9/3(Turn 6 Easternmost Flame Passage, Poison Claw)
Average-41.0/15.3/8.8/7.1/3.0/9.2/3.9

Sharp Claw Stats:
14 Mt/65 Hit/14 Wt/0 Crit/1 Rng

Poison Claw Stats:
6 Mt/65 Hit/<12 Wt/0 Crit/1 Rng

Mogalls(All LvL 16, 4 Con)
1-25/10/7/9/6/3/9(Evil Eye)
2-26/10/6/8/6/4/9(Evil Eye)
3-25/11/7/7/5/5/9(Evil Eye)
Average-25.3/10.3/6.7/8.0/5.7/4.0/9.0

Evil Eye Stats:
7 Mt/85 Hit/6 Wt/0 Crit/1-2 Rng


Last Hope(Eirika Route)
Average LvL: 20/7
Objective: Survive 13 Turns

Chests
Western Upper Left-Runesword
Western Upper Right-Fenrir
Western Lower Middle-Speedwing
Eastern Upper-Fortify
Eastern Middle-5000G
Eastern Lower-Bolting

NPCs
Knight 1-20/7/3/1/1/10/1(LvL 5, Iron Lance, Vulnerary)
Knight 2-20/7/3/0/1/10/0(LvL 5, Iron Lance, Vulnerary)
Knight 3-20/7/3/0/2/10/1(LvL 5, Iron Lance, Vulnerary)
Knight 4-20/7/3/0/1/11/1(LvL 5, Iron Lance)
Knight 5-21/6/4/0/1/10/0(LvL 5, Iron Lance, Vulnerary)
Knight 6-20/6/3/1/2/10/1(LvL 5, Iron Lance)
Knight 7-19/6/3/1/1/9/0(LvL 4, Iron Lance, Vulnerary)
Knight 8-20/6/3/0/1/10/0(LvL 4, Iron Lance, Vulnerary)
General-35/14/8/4/4/18/8(LvL 1, Silver Axe, Silver Blade)
Mansel-21/11/3/2/17/5/8(LvL 17, 8 Con)

Notes: Not all initial enemies visible due to FoW. 6 NPCs including Mansel and General must survive to obtain Light Brand at end of Chapter. Mansel must survive. Chapter ends prematurely if Riev is killed. W General/Warrior Reinforcements alternate and begin after Turn 8 with Generals. N and S reinforcements stop after Turn 9.

After this Chapter, you obtain Latona, Ivaldi and 10000G from Mansel.

Initial Enemy Placement:
Southwest Corridor: Two Mercenaries, Two Druids, Two Generals, Two Swordmasters, One Hero
Northern Corridor: Two Knights, Two Myrmidons, Two Archers, Two Warriors, Two Heroes, Two Snipers
Eastern Room: Two Fighters, One Druid

Reinforcements Note: Turn 2 means reinforcement appears at the *end* of Turn 2, unless otherwise noted. Due to FoW, enemies will simply be noted as “N/S/E reinforcement.”

Initial Enemy Stats(Hp/Str/Skl/Spd/Luck/Def/Res):
Mercenaries(Both LvL 18, 9 Con)
1-35/12/16/15/6/9/4(Steel Sword)
2-35/13/16/15/6/8/4(Steel Sword)
Average-35.0/12.5/16.0/15.0/6.0/8.5/4.0

Knights(Both LvL 18, 13 Con)
1-35/14/9/4/6/16/5(Steel Lance)
2-35/14/8/3/5/15/4(Steel Lance)
Average-35.0/14.0/8.5/3.5/5.5/15.5/4.5

Myrmidons(Both LvL 18, 8 Con)
1-32/11/18/17/6/6/3(Steel Sword)
2-31/11/17/17/6/4/4(Steel Sword)
Average-31.5/11.0/17.5/17.0/6.0/5.0/3.5

Archers(Both LvL 17, 7 Con)
1-33/10/11/9/8/5/3(Steel Bow)
2-33/11/11/9/8/7/3(Steel Bow, Goddess Icon)
Average-33.0/10.5/11.0/9.0/8.0/6.0/3.0

Fighters(Both LvL 17, 11 Con)
1-38/15/9/9/3/5/3(Iron Axe, Hand Axe)
2-39/15/9/9/3/5/3(Iron Axe)
Average-38.5/15.0/9.0/9.0/3.0/5.0/3.0

Thieves(All LvL 18, 6 Con)
1-29/4/11/18/9/3/5(S Reinforcement, Poison Sword, Lockpick)
2-25/4/11/19/9/3/4(W Reinforcement, Poison Sword, Lockpick)
3-26/4/11/18/9/4/4(W Reinforcement, Poison Sword, Lockpick)
Average-26.7/4.0/11.0/18.7/9.0/3.3/4.3

Druids(All 8 Con)
1-31/21/11/10/4/7/14(LvL 5, Luna)
2-31/20/11/11/6/8/15(LvL 5, Luna)
3-33/21/10/10/6/7/18(LvL 6, Nosferatu)
Average-31.7/20.7/10.7/10.3/5.3/7.7/15.7(LvL 5.7)

Generals(All 15 Con)
1-41/16/10/5/3/19/9(LvL 4, Brave Lance)
2-40/16/10/7/6/19/10(LvL 5, Steel Lance)
3-42/15/10/7/5/19/11(W Reinforcement, LvL 6, Silver Lance)
4-41/15/9/6/6/20/10(W Reinforcement, LvL 6, Silver Lance)
5-41/17/10/6/6/19/11(W Reinforcement, LvL 6, Silver Lance)
6-42/15/10/6/7/20/10(W Reinforcement, LvL 6, Silver Lance)
Average-41.2/15.7/9.8/6.2/5.5/19.3/10.2(LvL 5.5)

Swordmasters(All LvL 4, 9 Con)
1-39/11/19/18/6/8/8(Steel Sword)
2-36/12/17/17/6/9/9(Steel Sword)
3-38/12/19/17/6/8/8(S Reinforcement, Silver Sword)
4-37/12/19/17/6/9/8(S Reinforcement, Silver Sword)
5-39/12/19/17/6/8/6(S Reinforcement, Silver Sword)
6-39/13/20/17/8/10/8(S Reinforcement, Silver Sword)
7-36/12/19/18/6/8/7(S Reinforcement, Silver Sword)
8-40/12/18/20/6/9/7(S Reinforcement, Silver Sword)
9-37/12/19/18/7/9/7(S Reinforcement, Silver Sword)
10-37/13/18/18/6/8/7(S Reinforcement, Silver Sword)
11-38/12/18/18/6/9/8(S Reinforcement, Silver Sword)
12-36/13/19/17/4/8/9(S Reinforcement, Silver Sword)
13-36/12/19/18/8/10/8(S Reinforcement, Silver Sword)
14-38/13/20/18/6/9/8(S Reinforcement, Silver Sword)
15-37/12/20/17/7/9/7(S Reinforcement, Silver Sword)
Average-37.5/12.2/18.9/17.7/6.3/9.2/7.7

Great Knights(All LvL 6, 13 Con)
1-42/17/10/10/5/16/9(S Reinforcement, Silver Axe, Silver Lance)
2-42/15/10/11/5/17/8(S Reinforcement, Silver Axe, Silver Lance)
3-42/17/9/10/6/16/8(S Reinforcement, Silver Axe, Silver Lance)
4-41/19/10/11/5/16/8(S Reinforcement, Silver Axe, Silver Lance)
5-41/16/9/10/5/17/8(S Reinforcement, Silver Axe, Silver Lance)
6-38/16/9/10/6/17/10(S Reinforcement, Silver Axe, Silver Lance)
7-38/15/9/10/5/17/8(S Reinforcement, Silver Axe, Silver Lance)
Average-40.6/16.4/9.4/10.3/5.3/16.6/8.4

Heroes(All LvL 5, 11 Con)
1-44/13/18/15/6/14/7(Brave Sword)
2-40/16/17/16/5/14/7(Steel Blade)
3-40/13/18/14/7/14/6(Steel Blade)
4-41/14/17/16/6/14/8(N Reinforcement, Silver Sword)
5-43/15/17/16/7/15/7(N Reinforcement, Silver Axe)
6-42/13/17/15/6/13/7(N Reinforcement, Silver Sword)
7-41/14/16/16/7/13/8(N Reinforcement, Silver Axe)
8-43/14/17/14/6/13/8(N Reinforcement, Silver Sword)
9-40/14/17/16/7/13/8(N Reinforcement, Silver Axe)
Average-41.6/14.0/17.1/15.3/6.3/13.7/7.3

Warriors(13 Con)
1-49/18/12/13/4/9/3(LvL 5, Steel Axe, Hand Axe)
2-48/21/11/11/2/10/3(LvL 5, Steel Axe, Steel Bow)
3-49/19/11/11/5/8/4(S Reinforcement, LvL 5, Silver Axe)
4-51/20/11/11/5/9/4(S Reinforcement, LvL 5, Silver Axe)
5-52/20/12/10/4/10/4(N Reinforcement, LvL 6, Silver Axe)
6-51/20/11/11/5/9/4(S Reinforcement, LvL 5, Silver Axe)
7-49/20/13/11/4/9/4(N Reinforcement, LvL 6, Silver Axe)
8-50/20/12/11/5/9/4(S Reinforcement, LvL 5, Silver Axe)
9-49/21/13/11/4/10/5(S Reinforcement, LvL 5, Silver Axe)
10-52/20/12/11/3/9/4(S Reinforcement, LvL 5, Silver Axe)
11-53/20/11/10/5/9/5(N Reinforcement, LvL 6, Silver Axe)
12-49/18/10/10/6/8/6(S Reinforcement, LvL 5, Silver Axe)
13-50/21/12/11/5/8/5(S Reinforcement, LvL 5, Silver Axe)
14-48/20/10/11/4/10/4(W Reinforcement, LvL 5, Silver Axe)
15-48/20/13/11/3/9/6(W Reinforcement, LvL 5, Silver Axe, Hand Axe)
16-50/20/12/11/5/9/4(W Reinforcement, LvL 5, Silver Axe)
17-51/20/11/11/5/10/6(W Reinforcement, LvL 5, Silver Axe, Hand Axe)
Average-49.9/19.9/11.6/10.9/4.4/9.1/4.4(LvL 5.2)

Snipers(All LvL 5, 8 Con)
1-37/16/15/11/9/10/7(Brave Bow)
2-39/16/14/11/7/8/6(Silver Bow)
3-39/15/14/11/8/8/7(N Reinforcement, Silver Bow)
4-36/14/15/10/8/10/7(N Reinforcement, Silver Bow)
5-37/16/13/11/7/9/8(N Reinforcement, Silver Bow)
Average-37.6/15.4/14.2/10.8/7.8/9.0/7.0

Mage Knights(All LvL 5, 8 Con)
1-32/14/10/15/8/6/16(S Reinforcement, Elfire)
2-32/16/10/18/8/8/18(S Reinforcement, Elfire)
3-33/14/11/15/9/7/14(S Reinforcement, Elfire)
4-32/15/12/16/8/9/15(S Reinforcement, Elfire)
5-33/15/12/17/7/9/16(S Reinforcement, Elfire)
6-33/15/11/16/8/8/16(S Reinforcement, Elfire)
7-32/13/11/16/8/7/14(S Reinforcement, Elfire)
Average-32.4/14.6/11.0/16.1/8.0/7.7/15.6

Rangers(All LvL 5, 9 Con)
1-36/14/14/16/6/10/8(S Reinforcement, Silver Sword, Silver Bow)
2-37/14/14/16/7/10/8(S Reinforcement, Silver Sword, Silver Bow)
3-36/15/13/17/7/9/8(S Reinforcement, Silver Sword, Silver Bow)
4-37/15/15/18/7/10/7(S Reinforcement, Silver Sword, Silver Bow)
5-37/14/14/18/7/10/7(S Reinforcement, Silver Sword, Silver Bow)
6-37/13/14/17/6/10/8(S Reinforcement, Silver Sword, Silver Bow)
7-38/13/15/16/6/11/7(S Reinforcement, Silver Sword, Silver Bow)
Average-36.9/14.0/14.1/16.9/6.6/10.0/7.0

Paladins(All LvL 6, 11 Con)
1-44/14/13/12/8/12/8(S Reinforcement, Silver Lance)
2-45/14/12/11/7/12/9(S Reinforcement, Silver Lance)
3-42/15/13/11/6/10/8(S Reinforcement, Silver Lance)
4-43/14/13/13/7/12/8(S Reinforcement, Silver Lance)
5-44/14/14/13/8/12/8(S Reinforcement, Silver Lance)
6-43/13/13/13/7/11/9(S Reinforcement, Silver Lance)
7-43/13/13/12/7/10/8(S Reinforcement, Silver Lance)
Average-43.4/13.9/13.0/12.1/7.1/11.3/8.3

Riev(7 Con)-51/15/22/20/11/16/19(LvL 16, Aura)


Darkling Woods(Eirika Route)
Average LvL: 20/9
Objective: Seize gate

Initial Enemy Placement:

Initial Enemy Placement:
Eastern Quarter: One Gorgon, Two Sniper Wights, Three Melee Wights
Southern Quarter: One Arch Mogall, Four Gargoyles, Four Melee Wights
Southwest Corner: One Gorgon, One Sniper Wight, Two Melee Wights
Western Quarter: One Cyclops, Seven Melee Wights, Riev, Two Mogalls
Western Edge: Two Arch Mogalls
Northwest Corner: One Arch Mogall, One Gorgon, Three Sniper Wights, Six Maelduins
Northern Quarter: Two Cyclopses, Four Maelduins

Reinforcements Note: Turn 2 means reinforcement appears at the *end* of Turn 2, unless otherwise noted.

Initial Enemy Stats(Hp/Str/Skl/Spd/Luck/Def/Res):
Gargoyles(All LvL 15, 8 Con)
1-34/15/10/13/3/11/4(Javelin, Antitoxin)
2-32/13/9/11/3/10/4(Steel Lance)
3-32/15/9/12/3/10/3(Steel Lance)
4-32/13/8/12/2/10/3(Toxin Lance)
5-33/13/9/13/1/11/2(Turn 4 Upper Right Corner, Javelin, Steel Lance)
6-32/13/8/13/2/10/3(Turn 4 Upper Right Corner, Steel Lance, Javelin)
7-33/14/9/12/2/10/3(Turn 4 Upper Right Corner, Steel Lance)
8-33/15/10/12/3/11/3(Turn 5 Upper Right Corner, Javelin, Steel Lance)
9-34/14/8/11/2/11/2(Turn 5 Upper Right Corner, Steel Lance, Javelin)
10-34/13/10/12/3/10/3(Turn 5 Upper Right Corner, Steel Lance)
Average-32.9/13.8/9.0/12.1/2.4/10.4/3.0

Mogalls(All 4 Con)
1-22/9/6/8/6/3/8(LvL 14, Evil Eye)
2-24/11/6/7/5/3/8(LvL 14, Evil Eye)
3-25/10/6/8/5/3/11(Turn 12 Near Morva, LvL 15, Evil Eye)
4-24/11/7/7/5/4/9(Turn 12 Near Morva, LvL 15, Evil Eye)
5-25/9/7/7/6/3/9(Turn 12 Near Morva, LvL 15, Evil Eye)
6-24/10/7/8/6/4/8(Turn 13 Near Morva, LvL 15, Evil Eye)
7-24/10/6/7/6/4/9(Turn 13 Near Morva, LvL 15, Evil Eye)
8-23/11/6/7/6/4/10(Turn 13 Near Morva, LvL 15, Evil Eye)
9-23/11/6/7/6/5/9(Turn 16 Near Morva, LvL 15, Evil Eye)
10-23/9/7/8/5/4/10(Turn 16 Near Morva, LvL 15, Evil Eye)
11-24/11/7/7/5/3/9(Turn 16 Near Morva, LvL 15, Evil Eye)
12-24/9/6/8/5/5/9(Turn 19 Near Morva, LvL 15, Evil Eye)
13-23/10/7/7/6/3/9(Turn 19 Near Morva, LvL 15, Evil Eye)
14-25/11/7/9/5/3/9(Turn 19 Near Morva, LvL 15, Evil Eye)
15-23/10/8/7/5/4/9(Turn 22 Near Morva, LvL 15, Evil Eye)
16-24/10/6/8/5/3/9(Turn 22 Near Morva, LvL 15, Evil Eye)
17-26/11/8/9/5/5/9(Turn 22 Near Morva, LvL 15, Evil Eye)
18-23/11/7/6/5/4/8(Turn 25 Near Morva, LvL 15, Evil Eye)
19-26/11/8/7/5/4/9(Turn 25 Near Morva, LvL 15, Evil Eye)
20-24/10/7/7/6/3/9(Turn 25 Near Morva, LvL 15, Evil Eye)

Melee Wights(All LvL 3, 9 Con)
1-39/14/11/11/3/8/6(Lancereaver)
2-38/14/11/12/1/10/8(Steel Blade)
3-37/13/11/12/3/9/7(Spear)
4-39/14/12/11/2/9/8(Armorslayer)
5-35/14/10/10/2/9/8(Axereaver)
6-35/14/12/11/2/8/7(Steel Lance)
7-36/14/10/11/3/9/8(Killing Edge)
8-39/14/11/12/2/8/7(Axereaver)
9-38/13/11/11/2/9/8(Steel Blade)
10-36/14/10/10/2/9/8(Javelin)
11-38/13/11/10/2/10/8(Steel Sword)
12-35/13/11/11/2/8/7(Lancereaver)
13-35/12/11/11/3/9/8(Steel Lance)
14-39/15/13/12/3/9/7(Steel Sword)
15-37/14/10/12/2/8/7(Steel Lance)
16-35/13/10/12/3/8/9(Steel Lance)

Maelduins(All 12 Con)
1-43/16/11/12/2/13/8(LvL 4, Swordslayer)
2-43/14/12/11/3/11/7(LvL 4, Short Bow, Elixir)
3-45/16/14/12/3/13/9(LvL 4, Halberd)
4-46/14/11/12/3/13/8(LvL 4, Steel Axe)
5-46/14/12/11/3/13/7(LvL 4, Steel Axe)
6-45/17/12/11/2/13/8(LvL 4, Poison Axe, Vulnerary)
7-43/16/11/13/1/12/9(LvL 4, Steel Axe)
8-45/14/12/12/3/13/8(LvL 4, Swordslayer)
9-45/15/13/12/4/12/9(LvL 4, Steel Axe)
10-43/15/12/12/3/12/8(LvL 4, Steel Axe)
11-47/16/12/11/2/13/9(Turn 15 Western Quarter, LvL 5, Steel Axe)
12-46/15/11/12/5/14/8(Turn 15 Western Quarter, LvL 5, Steel Bow)
13-47/17/12/11/3/13/8(Turn 15 Western Quarter, LvL 5, Steel Axe, Hand Axe)
14-44/15/12/12/2/12/9(Turn 17 Western Quarter, LvL 5, Steel Axe)
15-46/16/12/13/3/13/8(Turn 17 Western Quarter, LvL 5, Steel Bow)
16-46/15/13/11/4/12/9(Turn 17 Western Quarter, LvL 5, Steel Axe, Hand Axe)
17-47/15/12/12/4/14/7(Turn 19 Western Quarter, LvL 5, Steel Axe)
18-45/16/14/11/3/13/9(Turn 19 Western Quarter, LvL 5, Steel Bow)
19-44/16/11/12/4/14/9(Turn 19 Western Quarter, LvL 5, Steel Axe, Hand Axe)

Cyclopses(All 16 Con)
1-65/16/15/13/4/19/7(LvL 6, Tomahawk, Elixir)
2-64/16/14/13/3/19/5(LvL 4, Steel Axe, Antitoxin)
3-64/15/15/13/4/19/7(LvL 4, Halberd)
4-68/17/14/12/2/21/8(Turn 3 Northern Quarter, LvL 5, Steel Axe)
5-64/16/15/14/3/19/7(Turn 3 Northern Quarter, LvL 5, Steel Axe)
6-66/17/13/12/3/20/7(Turn 4 Northern Quarter, LvL 5, Steel Axe)
7-67/16/14/13/2/19/7(Turn 4 Northern Quarter, LvL 5, Steel Axe)
8-65/17/15/12/4/20/7(Turn 5 Northern Quarter, LvL 5, Steel Axe)
9-67/17/14/13/3/18/6(Turn 5 Northern Quarter, LvL 5, Steel Axe)

Deathgoyles(All LvL 3, 11 Con)
1-41/17/12/13/2/15/5(Turn 6 Upper Left Corner, Axereaver)
2-43/19/12/12/2/14/6(Turn 6 Upper Left Corner, Steel Lance, Javelin)
3-42/18/12/14/3/14/5(Turn 6 Upper Left Corner, Steel Lance)
4-43/18/13/14/3/14/4(Turn 8 Upper Left Corner, Axereaver)
5-43/18/14/13/3/15/5(Turn 8 Upper Left Corner, Steel Lance, Javelin)
6-41/17/12/14/3/13/6(Turn 8 Upper Left Corner, Steel Lance)
7-41/17/12/14/2/14/6(Turn 10 Upper Left Corner, Axereaver)
8-42/19/13/14/2/15/5(Turn 10 Upper Left Corner, Steel Lance, Javelin)
9-40/18/12/13/2/14/5(Turn 10 Upper Left Corner, Steel Lance)
10-43/18/13/15/3/15/6(Turn 12 Upper Left Corner, Axereaver)
11-41/18/12/15/2/14/6(Turn 12 Upper Left Corner, Steel Lance, Javelin)
12-40/19/12/15/4/12/6(Turn 12 Upper Left Corner, Steel Lance)
13-41/18/12/14/2/13/5(Turn 16 Lower Left Corner, Steel Lance)
14-43/18/12/13/2/13/5(Turn 16 Lower Left Corner, Steel Lance)
15-40/18/12/15/2/13/7(Turn 16 Lower Left Corner, Steel Lance, Javelin)
16-42/16/13/15/2/13/5(Turn 16 Map Center, Steel Lance)
17-40/18/13/14/2/14/6(Turn 16 Map Center, Steel Lance)
18-40/19/11/16/2/15/5(Turn 16 Map Center, Steel Lance, Javelin)
19-41/17/12/15/2/12/5(Turn 18 Lower Left Corner, Steel Lance)
20-40/17/13/14/1/13/4(Turn 18 Lower Left Corner, Steel Lance)
21-43/18/13/14/3/13/5(Turn 18 Lower Left Corner, Steel Lance, Javelin)
22-44/18/12/15/2/14/5(Turn 18 Map Center, Steel Lance)
23-39/18/11/15/2/15/5(Turn 18 Map Center, Steel Lance)
24-42/18/14/14/3/13/5(Turn 18 Map Center, Steel Lance, Javelin)
25-43/18/12/15/3/15/6(Turn 20 Lower Left Corner, Steel Lance)
26-42/18/13/13/2/14/6(Turn 20 Lower Left Corner, Steel Lance)
27-41/17/12/15/2/14/5(Turn 20 Lower Left Corner, Steel Lance, Javelin)
28-44/18/12/14/2/12/6(Turn 20 Map Center, Steel Lance)
29-41/18/13/15/3/15/5(Turn 20 Map Center, Steel Lance)
30-42/18/13/16/3/14/5(Turn 20 Map Center, Steel Lance, Javelin)
31-42/15/12/15/3/14/5(Turn 22 Lower Left Corner, Steel Lance)
32-44/18/13/15/3/15/5(Turn 22 Lower Left Corner, Steel Lance)
33-43/19/12/14/3/13/5(Turn 22 Lower Left Corner, Steel Lance, Javelin)

Elder Baels(All LvL 5, 15 Con)
1-58/21/11/11/4/13/8(Turn 19 Western Quarter, Sharp Claw)
2-58/21/11/9/3/15/10(Turn 19 Western Quarter, Sharp Claw)
3-59/20/12/11/2/14/7(Turn 19 Western Quarter, Lethal Talon)
4-58/21/11/10/3/14/9(Turn 19 Western Quarter, Sharp Claw)
5-59/20/11/10/3/15/9(Turn 21 Western Quarter, Sharp Claw)
6-59/20/13/11/3/14/9(Turn 21 Western Quarter, Sharp Claw)
7-60/19/12/11/3/14/9(Turn 21 Western Quarter, Lethal Talon)
8-58/21/11/12/2/15/9(Turn 21 Western Quarter, Sharp Claw)
9-58/19/11/10/2/15/8(Turn 23 Western Quarter, Sharp Claw)
10-59/20/12/11/2/15/8(Turn 23 Western Quarter, Sharp Claw)
11-56/21/11/11/3/14/9(Turn 23 Western Quarter, Lethal Talon)
12-58/19/12/11/3/15/9(Turn 23 Western Quarter, Sharp Claw)
13-61/20/12/11/5/14/9(Turn 25 Western Quarter, Sharp Claw)
14-59/20/12/11/4/16/9(Turn 25 Western Quarter, Sharp Claw)
15-57/21/12/10/3/14/8(Turn 25 Western Quarter, Lethal Talon)
16-56/20/11/10/2/15/7(Turn 25 Western Quarter, Sharp Claw)
17-59/22/12/11/3/14/9(Turn 27 Western Quarter, Sharp Claw)
18-59/19/12/11/4/14/9(Turn 27 Western Quarter, Sharp Claw)
19-61/21/12/9/2/14/8(Turn 27 Western Quarter, Lethal Talon)
20-58/20/11/10/3/15/8(Turn 27 Western Quarter, Sharp Claw)

Lethal Talon Stats: 10 Mt/60 Hit/0 Crit/<15 Wt/1 Rng

Gwyllgis(All LvL 5, 8 Con)
1-40/14/22/23/7/10/8(Turn 19 Western Quarter, Hellfang)
2-38/14/21/23/7/9/7(Turn 19 Upper Left Corner, Hellfang)
3-40/13/22/22/6/9/8(Turn 19 Lower Left Corner, Hellfang)
4-38/15/21/20/7/10/8(Turn 21 Western Quarter, Hellfang)
5-38/14/21/22/6/9/8(Turn 21 Upper Left Corner, Hellfang)
6-37/14/21/22/7/8/7(Turn 21 Lower Left Corner, Hellfang)
7-39/14/21/21/7/9/8(Turn 23 Western Quarter, Hellfang)
8-37/14/20/22/7/9/8(Turn 23 Upper Left Corner, Hellfang)
9-37/13/21/19/7/8/8(Turn 23 Lower Left Corner, Hellfang)
10-38/14/22/20/6/9/8(Turn 25 Western Quarter, Hellfang)
11-37/14/21/23/7/9/8(Turn 25 Upper Left Corner, Hellfang)
12-37/13/20/22/6/9/7(Turn 25 Lower Left Corner, Hellfang)
13-39/13/20/22/7/9/8(Turn 27 Western Quarter, Hellfang)
14-39/13/21/22/6/9/8(Turn 27 Upper Left Corner, Hellfang)
15-38/13/21/22/7/10/8(Turn 27 Lower Left Corner, Hellfang)

Hellfang Stats: 13 Mt/80 Hit/0 Crit/<8 Wt/1 Rng

Sniper Wights(All LvL 3, 8 Con)
1-36/14/13/9/2/9/8(Longbow)
2-38/13/13/10/3/8/8(Steel Bow)
3-39/14/14/10/3/8/7(Steel Bow)
4-38/14/13/11/2/8/8(Longbow)
5-36/13/13/9/2/10/8(Steel Bow)
6-38/13/12/10/3/8/5(Steel Bow)

Arch Mogalls(All LvL 5, 5 Con)
1-30/21/12/10/6/6/14(Shadowshot, Crimson Eye)
2-30/22/11/10/4/5/14(Shadowshot, Crimson Eye)
3-29/21/11/9/6/5/15(Shadowshot, Crimson Eye)
4-29/20/12/10/6/6/15(Shadowshot, Crimson Eye)

Crimson Eye Stats: 14 Mt/70 Hit/13 Wt/5 Crit/1-2 Rng

Gorgons(All 11 Con)
1-32/26/12/11/9/8/20(LvL 7, Stone, Demon Surge)
2-31/25/12/11/7/8/19(LvL 7, Stone, Demon Surge)
3-32/27/10/11/7/8/20(LvL 6, Stone, Demon Surge)

Riev(7 Con)-52/15/22/20/11/17/20(LvL 17, Aura)

Morva(25 Con)-66/27/21/14/8/24/19(LvL 18, Wretched Air)

Wretched Air Stats: 10 Mt/100 Hit/<25 Wt/0 Crit/1-2 Rng/Effect(Ignores Def/Res)
Gives these stat Bonuses(already factored into his stats): +10 Str/+10 Skl/+20 Def/+10 Res


Sacred Stone I(Eirika Route)
Average LvL: 20/11
Objective: Defeat boss

Chests
Western-Master Seal
Eastern-Angelic Robe

Initial Enemy Placement:
Southwest Treasure Room: One Gorgon
Southeast Treasure Room: One Gorgon
Western Path and Platform: Six Melee Wights, One Sniper Wight, One Draco Zombie
Eastern Path and Platform: Eight Melee Wights, One Sniper Wight, One Draco Zombie
Upper Left Corner: Two Gwyllgis, One Elder Bael
Upper Middle: Three Melee Wights, Six Gorgons
Upper Right Corner: Two Elder Baels, One Maelduin

Reinforcements Note: Turn 2 means reinforcement appears at the *end* of Turn 2, unless otherwise noted.

Initial Enemy Stats(Hp/Str/Skl/Spd/Luck/Def/Res):
Melee Wights(All 9 Con)
1-40/13/12/11/2/9/7(LvL 5, Javelin)
2-39/14/12/12/3/10/6(LvL 5, Steel Lance)
3-38/14/11/11/3/8/8(LvL 5, Steel Lance)
4-37/12/12/12/3/9/8(LvL 6, Killing Edge)
5-37/13/12/11/3/9/8(LvL 5, Steel Lance, Door Key)
6-38/15/11/12/2/10/8(LvL 6, Axereaver)
7-41/14/11/12/3/10/7(LvL 5, Steel Lance)
8-39/15/12/10/4/10/8(LvL 5, Killing Edge)
9-41/14/11/12/2/9/7(LvL 5, Steel Lance)
10-38/13/11/11/3/8/8(LvL 5, Steel Lance)
11-39/14/11/10/4/9/8(LvL 5, Steel Lance)
12-39/14/12/12/4/8/8(LvL 5, Steel Lance, Chest Key)
13-38/14/12/12/2/9/8(LvL 5, Javelin)
14-39/16/12/9/2/9/8(LvL 6, Lancereaver)
15-41/14/13/12/2/8/7(LvL 5, Steel Lance)
16-40/14/11/11/2/10/8(LvL 5, Steel Sword)
17-39/13/11/12/2/8/7(LvL 5, Steel Sword, Door Key)

Gorgons(All 11 Con)
1-32/25/12/12/8/8/18(LvL 7, Stone, Demon Surge)
2-32/26/12/11/8/9/20(LvL 8, Stone, Demon Surge)
3-32/24/11/10/9/9/18(LvL 7, Demon Surge)
4-33/26/11/11/9/9/19(LvL 8, Demon Surge, Shadowshot)
5-31/27/10/10/8/7/19(LvL 7, Stone, Demon Surge)
6-33/27/12/11/10/6/20(LvL 8, Demon Surge, Shadowshot)
7-30/25/10/10/9/8/20(LvL 7, Stone, Demon Surge)
8-32/25/11/12/9/8/19(LvL 7, Demon Surge)

Arch Mogalls(All LvL 6, 5 Con)
1-28/22/11/9/6/6/15(Turn 6 Eastern Platform, Crimson Eye)
2-30/22/12/10/6/6/14(Turn 6 Eastern Platform, Crimson Eye)
3-29/21/11/11/5/5/15(Turn 6 Eastern Platform, Crimson Eye)
4-29/21/11/9/5/6/15(Turn 6 Eastern Platform, Crimson Eye)
5-31/22/12/10/4/5/14(Turn 6 Eastern Platform, Crimson Eye)

Crimson Eye Stats: 14 Mt/70 Hit/5 Crit/13 Wt/1-2 Rng

Deathgoyles(All LvL 6, 11 Con)
1-45/20/13/15/1/15/5(Turn 5 Western Platform, Steel Lance)
2-45/18/14/16/4/14/6(Turn 5 Western Platform, Steel Lance)
3-46/20/14/16/3/14/6(Turn 5 Western Platform, Axereaver)
4-45/18/14/16/4/14/7(Turn 5 Western Platform, Steel Lance)

Elder Baels(All 15 Con)
1-59/20/12/9/2/15/10(LvL 5, Lethal Talon)
2-60/21/12/11/3/14/7(LvL 5, Lethal Talon)
3-59/20/12/10/4/15/9(LvL 7, Lethal Talon)

Sniper Wights(Both LvL 5, 8 Con)
1-38/14/16/10/4/8/8(Steel Bow)
2-40/14/15/11/3/8/8(Steel Bow)

Gwyllgis(Both 8 Con)
1-42/15/22/21/8/10/8(LvL 8, Hellfang)
2-40/14/21/21/7/10/9(LvL 5, Hellfang)

Draco Zombies(Both LvL 10, 25 Con)
1-79/21/16/8/8/29/16(Wretched Air)
2-83/21/16/7/8/30/16(Wretched Air)
Average-81/21/16/7.5/8/29.5/16

Maelduin(12 Con)-48/17/13/13/3/12/8(LvL 8, Swordreaver)

Lyon(7 Con)-75/30/21/16/10/27/30(LvL 18, Naglfar)


Sacred Stone II(Eirika Route)
Average LvL: 20/12
Objective: Defeat boss(Formortiis)

Note: Summoned Monsters may vary at random. Samples given here are just what happened in my game.

Enemy Stats:
Deathgoyles(All LvL 14, 11 Con)
1-45/21/16/17/4/16/7(Summoned, Heavy Spear, Javelin)
2-48/21/14/16/4/15/6(Summoned, Heavy Spear, Javelin)
3-46/20/16/16/3/16/6(Summoned, Heavy Spear, Javelin)

Arch Mogalls(All LvL 9, 5 Con)
1-30/20/11/9/6/5/13(Summoned, Crimson Eye, Shadowshot)
2-30/21/10/11/5/6/14(Summoned, Crimson Eye, Shadowshot)
3-29/22/10/9/5/6/14(Summoned, Crimson Eye, Shadowshot)

Wight(9 Con)-37/13/11/12/3/9/8(Summoned, LvL 8, Runesword)

Gwyllgi(8 Con)-43/15/23/24/9/10/8(Summoned, LvL 13, Fiery Fang)

Fiery Fang Stats: 5 Mt/90 Hit/0 Crit/<8 Wt/1 Rng

Formortiis(25 Con)-120/35/31/18/21/35/41(LvL 20, Demon Light, Ravager, Nightmare)

Demon Light Stats(Stat Bonuses +10 Str/+10 Skl/+10 Luck/+10 Def/+15 Res, already factored into stats): 15 Mt/60 Hit/0 Crit/>25 Wt/1-3 Rng
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+Ema Skye
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Good shit, dude.

I'll pin this now IF YOU MAKE IT IN THE DEBATE BOARD HAR HAR.
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MUNCH MUNCH MUNCH MUNCH MUNCH MUNCH MUNCH

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+Harmato

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MOVE AND PIN FTW :sentenal:
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Av and Sig were definitely not made by Pendant or fez.
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Merk
ザワザワ
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Sexcellent. :valter:
~AKA SkyFireZero.
a r p s
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+Hollie
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O_________________________________________O;;
MSN
 
Wirtjr, Speaker for the Dead says: "Be good, because if you're not, Arick will come down that chimney instead of Santa, and instead of toys he has choloroform, a hacksaw, and a burlap sack."
MSN... again
 
Wirtjr, Speaker for the Dead says: I'm a horrible rolemodel.
HØ¿¿¥ says: I'll take extra care not to blow my neighbourhood up, I promise
Wirtjr, Speaker for the Dead says: Also don't jam forks in strange orifices.
Wirtjr, Speaker for the Dead says: ...Wait, that didn't come out right
Known as Haar on Brand of Flame. Bitch.
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Simon
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The strongest among you may not wear a crown
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Nice work.

+1/+0
Wirt
 
I conquered the world with nothing but diarrhea and depression.

Previously: Ron DeLite, Simon
Reaver for the lulz
 
Fraulein Holls
Sep 14 2008, 06:16 PM
Some Kind Of Monster - Metallica

>> Metallica wub all of a sudden

Say, I know a member currently going by Ron DeLite who also loves Metallica, you two should totally hook up.
God of Thunder - KISS

rofl Chris
 
Chris says:
you know what
Chris says:
someone
Chris says:
once said to be
Chris says:
me*
Chris says:
when someone did
Chris says:
d(-_-)b
Chris says:
wtf, how'd they invert the b?
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C475_1337
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FEFFer
Simon
Nov 9 2006, 10:08 PM
+1/+0

???
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Simon
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Er... >_>

i am a mastr of dis gaem
i promtoed my fersnachie nto a drak drud and thers nothing u can do abot it
Wirt
 
I conquered the world with nothing but diarrhea and depression.

Previously: Ron DeLite, Simon
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Fraulein Holls
Sep 14 2008, 06:16 PM
Some Kind Of Monster - Metallica

>> Metallica wub all of a sudden

Say, I know a member currently going by Ron DeLite who also loves Metallica, you two should totally hook up.
God of Thunder - KISS

rofl Chris
 
Chris says:
you know what
Chris says:
someone
Chris says:
once said to be
Chris says:
me*
Chris says:
when someone did
Chris says:
d(-_-)b
Chris says:
wtf, how'd they invert the b?
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+Ema Skye
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Your what?
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Simon
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Inside joke/GFAQs fad material. >_>
Wirt
 
I conquered the world with nothing but diarrhea and depression.

Previously: Ron DeLite, Simon
Reaver for the lulz
 
Fraulein Holls
Sep 14 2008, 06:16 PM
Some Kind Of Monster - Metallica

>> Metallica wub all of a sudden

Say, I know a member currently going by Ron DeLite who also loves Metallica, you two should totally hook up.
God of Thunder - KISS

rofl Chris
 
Chris says:
you know what
Chris says:
someone
Chris says:
once said to be
Chris says:
me*
Chris says:
when someone did
Chris says:
d(-_-)b
Chris says:
wtf, how'd they invert the b?
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+Harmato

Advisor
Simon
Nov 9 2006, 09:57 PM
Inside joke/GFAQs fad material. >_>

or just a regular poster at GFaqs. O SNAP D:

I'd love to see what you do to finish this beast.
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Simon
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OBJECTION!

<insert Phoenix Wright stuff here>
Wirt
 
I conquered the world with nothing but diarrhea and depression.

Previously: Ron DeLite, Simon
Reaver for the lulz
 
Fraulein Holls
Sep 14 2008, 06:16 PM
Some Kind Of Monster - Metallica

>> Metallica wub all of a sudden

Say, I know a member currently going by Ron DeLite who also loves Metallica, you two should totally hook up.
God of Thunder - KISS

rofl Chris
 
Chris says:
you know what
Chris says:
someone
Chris says:
once said to be
Chris says:
me*
Chris says:
when someone did
Chris says:
d(-_-)b
Chris says:
wtf, how'd they invert the b?
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Crysta
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yay for conformity!
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Nerds ftw. Nice job. :sentenal:
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Simon
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If I may, I believe a small correction may need to be made on the Wt of Claws/Fangs/etc that aren't given in the game. If the Wt was, say, >8 for the Gwyllgi's Hellfang, it'd be calculable if you use the Avoid formula and find discrepancies in the enemy's Avoid.

Let's say, for instance, the Gwyllgi has 20 Spd, 10 Lck, 8 Con, and Hellfang. If the Avoid is 46, you can conclude that the weapon weighs 10, since you're losing 4 Avd from the base Avoid, and since Avoid = Spd*2 + Lck, you can conclude that you divide the discrepancy in half to get -2 AS and thus 10 Wt.

However, unless CATS simply didn't check Avoid (fully plausible, don't get me wrong), the Wt should be able to be calculated from this. Since it isn't specified, we can assume the weapon weighs less than the unit's Con because surplus Con doesn't add to AS (and since it doesn't, there's no way to tell if a weapon has 8 Wt or 6 when equipped to a 10-Con unit).

I've been dancing around the point, so I'll say it: the greater than sign by the monster weapons without specified Wt ingame should be changed to less than signs.

...Whoops, typed too much. >_>
Wirt
 
I conquered the world with nothing but diarrhea and depression.

Previously: Ron DeLite, Simon
Reaver for the lulz
 
Fraulein Holls
Sep 14 2008, 06:16 PM
Some Kind Of Monster - Metallica

>> Metallica wub all of a sudden

Say, I know a member currently going by Ron DeLite who also loves Metallica, you two should totally hook up.
God of Thunder - KISS

rofl Chris
 
Chris says:
you know what
Chris says:
someone
Chris says:
once said to be
Chris says:
me*
Chris says:
when someone did
Chris says:
d(-_-)b
Chris says:
wtf, how'd they invert the b?
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C475_1337
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One serious d00d
FEFFer
Simon
Nov 10 2006, 01:49 AM
i am a mastr of dis gaem
i promtoed my fersnachie nto a drak drud and thers nothing u can do abot it

I get the reference but I don't see how it applies.

Quote:
 
I've been dancing around the point, so I'll say it: the greater than sign by the monster weapons without specified Wt ingame should be changed to less than signs.


Yeah, you're right, Gwyllgis don't lose AS from Hellfang, I know this for a fact. I'll change it.
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