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| Sentenal vs Inui | |
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| Topic Started: Aug 20 2007, 05:25 PM (540 Views) | |
| +Ema Skye | Aug 20 2007, 05:25 PM Post #1 |
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Snackoos = <3. It's science!
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wooooooo~ gonna get my revenge, bitch im keeping garret and i dont care if you faced him already kthx |
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| Sentenal | Aug 23 2007, 07:16 PM Post #2 |
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When you can't make them see the light, make them feel the heat.
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Douglas and Garret have many things in common. The key thing, is both suck. Now, when a unit is an offensive unit, like Garret, they need to be good at the one thing they are good at. Offense. However, Garret is slow as fuck. 14.7 SPD at 20/20? That kinda prevents him from being good at offense. He never doubles. Crap crap go to hell. Now, Douglas is lol slow as fuck, even slower! Douglas won't double anything. Douglas wouldn't double an old woman on her death bed. Hell, their SPD is so bad that they get doubled tons. Especially in Sacae... So, both units suck on Offense. Garret is better offensively, but who the hell cares if he is still beyond terrible at it? Now, defensively. Douglas has 20 base DEF. Ends up with 23.6 DEF at 20/20. Garret has 9 DEF base, and ends up with 11.8 DEF at 20/20. He has good HP though. Douglas's DEF makes him nearly invulnerable in Sacae. Garret gets assraped in Sacae. Both get doubled, Garret takes damage, Douglas doesn't. Nomads don't damage Douglas. If Douglas gets up to like 20/11, Nomad Troopers won't damage Douglas. Mymidons don't damage Douglas. Swordmasters don't damage Douglas. However, all these things rape Garret. They all double him, some get WTA against him, and all eat away his HP very very fast. And don't expect Garret to dodge either. Now, we have established the fact that Douglas is almost invulnerable in Sacae, and Garret is far from it. Now, you also have this unpromoted Lord named Roy. In Sacae, he is gonna get picked on by those nasty nomads. They probably are gonna double poor Roy. Enter Douglas. Douglas rescues Roy. Douglas walks through Sacae unharmed, and drops Roy safely at the thone, to capture the throne. Garret goes into Sacae, and Garret dies. While both suck, Douglas actually has something he can do at a certain point in the game, while Garret is just bad through out the game. |
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| +Ema Skye | Aug 24 2007, 05:04 PM Post #3 |
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Snackoos = <3. It's science!
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![]() Garret is like...1000% manly. Big guy with scars and axes and muscles. Douglas is a slow old dude with knightly honour and stuff. Garret eats villagers and takes their food and money. Then he meets Lilina and just starts eating Bern's soldiers instead.
Huh? Garret left his hard mode bonus at home or something? Garret: Level 1 Berserker HP: 54.8 - 70% STR: 20.5 - 45% SKL: 15.5 - 25% SPD: 11.2 - 25% LUK: 13.5 - 15% DEF: 10.0 - 15% RES: 5.0 - 5% I'm getting 15.95 for his SPD average at 20/20, not 14.7... Garret HP: 60.0 STR: 29.05 SKL: 20.25 SPD: 15.95 LUK: 16.65 DEF: 12.85 RES: 5.95 Douglas HP: 53.2 STR: 22.6 SKL: 16.6 SPD: 11.6 LUK: 13.4 DEF: 23.6 RES: 5.6 So, Garret is stepping all over Douglas in everything besides DEF and he's winning RES slightly. Your arguements seemed to be heavily based on this DEF win and nothing else. Well, let's see if it really measures up to what Garret's wins do for him. Let's first look at the route that gives Douglas the best possible advantage, Sacae. This makes Douglas quite a tank for chapters 18, 19, 20, and 20x. He gets to be a decent tank for four chapters. However, these chapters are all large, and one of them has a turn limit to get the sidequest for Miugre. Douglas has the lowest MOV on the team. So, while he does make a decent tank, he's often left in the dust and using him as a tank will hurt your Tactics. Percival, Miledy, Alan, Lance, Clarine, Dieck, Rutger, Shin, Fir, Gonzales and several other units are in absolutely no danger of dying to a bunch of nomads, or even nomadic troopers, so what is Douglas even tanking for? These guys have more mobility, especially the ones with mounts, so they're going to leave him in the dust and tank against all of those nomads on their own. They're actually better tanks than Douglas, anyways, since they don't get doubled and have more durability against the Wyvern Lords and the magic users. Chapter 18: Sacae Garret: 20/5 w/ C Gonzales(Iron/Killer/Hand) HP: 57.6 Atk: 30.3/33.3/29.3 Hit: 107.1/107.1/92.1 Crit: 43/73/43 Atk Spd: 12.2 Evd: 40.5 Crit Evd: 19.1 Def: 10.6 Res: 5.2 Average Nomad Trooper(Bow/Sword) HP: 43 Atk: 21/24 Hit: 119/109 Crit: 18/8 Atk Spd: 20/18 Evd: 49 Crit Evade: 9 Def: 12 Res: 7 Garret has ~64.75 Real Hit on the most evasive enemy in chapter. Against normal Nomads, which are significantly more abundant, his Real Hit goes up to ~70. He has 73 Crit with the Killer Axe. He's not killing that reliably, but he's far more reliable than Douglas at it. Douglas has less Hit, way less Atk, and significantly less Crit. Offensively, Douglas has absolutely nothing. Even Zealot and Marcus will have more offense(Killing Edges + supports + actual Hit ftw). How's that durability win for Douglas doing? Douglas: 20/10 HP: 47.2 Evd: 28.6 Crit Evd: 11.4 Def: 20.6 Res: 5.1 If Douglas is using a Javelin, the NT will attack with the short bow and do 0.4 damage. Wooo~ Douglas is indeed tanking it up. The NT has a stellar 6.6 Crit! Yeah, you're right that he's not dying to the bow users. If Douglas is using a Hand Axe, the NT will swap to his Steel Sword, and then Douglas is actually damaged. 4.4 x 2 damage. Still not in danger of dying any time soon. Douglas is indeed living well in Sacae. Except against those Shamans or something. Those guys would kill him if they both attacked him on the same turn. And the Wyvern Lord doubles him and has a Silver Lance. However, there are several problems with this. 1. Most of your units, specifically the ones I listed, are already living very well anyways. Even supported Lalum and Echidna don't worry about those nomads, and other low tiers like Bors and Barth are fine. 2. The problem in Sacae isn't living. It's killing. Sacae rapes your Combat rank. Every time Douglas is attacked, he's just getting attacked. He has 32.9 base Hit, and all of the Nomads and NTs have more base Evd than that. Then he's left with those ranged weapons if he even wants to counter them all, and those have like 50 Hit. Douglas's chances of missing are higher than his chances of hitting by a lot since the two RN system is now working against him. Less than 50 displayed Hit ftl. Garret has to use a Hand Axe to counter them, but Hand Axe!Garret still has more Hit than Javelin!Douglas. 3. Three of the four maps are big and nothing but open plains. Douglas's craptastic mobility will force him to stay on the backlines ofter, which defeats his entire purpose of existance. Since your team isn't in danger of dying, they don't even need to wait for him. So, yeah, Douglas is sucking massively even in the four best chapters for him.
I think I'd much rather have a mobile tank take care of this task. Alan and Lance support him. Miledy and Percival are invincible. Any of them could carry him without dying, and do it much better. Even with the SKL and SPD cuts, all of these guys would be basically invincible like Douglas(the difference is that Douglas has 110% durability vs their 100% durability, which doesn't matter), but they'd have more mobility and offense than Douglas. Douglas has no task that he's good for.
His durability is bad in Sacae, but he's not just falling over and dying. He has tons of HP to prevent that from happening. In Ilia, he's got nothing to worry about. The Pegasus Knights all have Steel Lances and Javelins and can't DA Garret due to their terrible CON, and Garret has axes, so he's almost never even getting hit. And when he attacks them, their terrible CON makes their durability doodoo as well. Garret can double the ones with Steel Lances, and they don't have enough Evd to dodge. Garret also has WTA. And he still has that monster Crit on his side when he can't DA, like against the FalcoKnights. Ilia also has lots of forests, and those hurt Douglas's movement even more. So, we have Douglas, a guy that can tank for a few chapters, and Garret, a unit that actually can kill things. Tactics: Garret has more movement and actually kills things so your army can make progress. Combat: Douglas can't kill. Garret can. Experience: Both join overleveled, but Garret's level is consistently lower, meaning he's gaining more EXP for your Experience rank. Funds: Both are pretty damn cheap thanks to being prepromoted and using cheaper weapon types. Survival: Douglas himself doesn't die, and that's about it. He's not saving anyone else. Using Douglas rapes your Combat, Tactics, and Experience ranks, while Garret can actually do some good for Combat, doesn't kill your Experience, and doesn't kill your Tactics. Douglas is a detriment to three ranks while Garret is a detriment to none and possibly a boon to one of them. |
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| Sentenal | Aug 28 2007, 11:48 PM Post #4 |
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When you can't make them see the light, make them feel the heat.
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Decent tank? He is practically invulnerable to enemy attacks! Excellent tank. Now, Douglas has 5 MOV. Well, Roy has 5 MOV as well. So guess what? Douglas is good at doing exactly what I said in my first post; rescuing Roy, moving him to the throne, safe from harm. I'm not saying use him in combat alot. I'm saying Douglas rescues Roy, and walks to the throne. Percival, Miledy, Alan, Lance, Clarine, Dieck, Rutger, Shin, Fir, Gonzales and several other units are in absolutely no danger of dying to a bunch of nomads, or even nomadic troopers, so what is Douglas even tanking for? WELLLLL, maybe if you read my post, you would know. What happens when they rescue Roy? Attack speed goes into the shitter. Now units that I would like to have for combat, are possibly getting doubled! And are either taking damage, or now have crappy offense! Plus, Percival, Miledy, Alan, Lance, Clarine, Dieck, Rutger, Shin, Fir, Gonzales and several other units are NOT Garret, which is what this debate about. So what if all those other units are better than Douglas? They are better than Garret too. And guess what? In this route, DOUGLAS is better than Garret, due to Garret not being able to survive due to being doubled and WTD, and that is all that matters here.
Yeah, both hurt combat rank if used for combat. Oh yeah, if Garret uses a Killer Axe, he won't be able to counter on enemy phase, which is fail in Sacae.
You wouldn't use a handaxe in this chapter, and Douglas is invinsible. Wyvern Lords (like, 1 in this chapter) and Shamans are both really bad for Garret too. Sound defensive win for Douglas. Just rescue Roy, walk to throne. Have everyone else kill, and Roy safely gets to the throne.
Garret is not one of these units. Win, Douglas.
Roy and Garret have problems living in Sacae. Garret Bench, Douglas rescues Roy. All living problems solved. Garret isn't good at killing in Sacae, and he isn't good at living in Sacae. No reason at all to use him.
Roy's MOV=5 Douglas' MOV=5
I'd rather have Delphi Shield Miledy solo Sacae by herself. But good thing that Garret isn't Alan, or Lance, or Miledy, or Percival. Garret is Garret. Who isn't as good as Douglas in Sacae. Shit>Douglas>Garret, is what it comes down to.
K, a few things: Pegs have around 16 SPD, and the Steel Lance ones lose 6 AS. Garret, at level 5, has 12.2 AS. He won't even double attack the slowest ones. YOU ARE A FUCKING LIAR. When one hits Garret, he takes 11.4 damage. They have about 42~ hit on him (that is including WTA, and comes 35~ real hit). Chapter 18 has alot of forests for Garret to cower in, but that is chapter 18. Beyond that, they will do a number on him.
So we have Douglas, a guy who can preform a useful function for a few chapters, and Garret, a unit who has trouble killing things due to lack of AS, and who dies.*
Tactics: Garret has 1 more MOV than Douglas, so in a perfect world of friendly people, Garret can move one space more than Garret. In the actual game, Garret fails at combat, and is forced to hold back behind Douglas so he doesn't get killed. Combat: Both hurt combat rank. Douglas hurts it more, but who cares? That is solved by not making him fight alot. Douglas tanks. EXP: Both rape it. Funds: Yep. Survival: READ MY ENTIRE DEBATE. My entire arguement is focused on Douglas letting Roy survive, the one unit who NEEDS to survive, in order to beat the game. Garret hurts Suvival Rank by getting killed in Sacae.
Using Douglas hurts your Combat and Experience rank. Using Garret hurts Survival Rank, Combat Rank (since he is always either bad or mediocore), and EXP rank. However, Douglas has something that Garret does not. A use. Rescuing and Escorting Roy in the dangerous lands of Sacae. Garret never has a good use. |
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| +Ema Skye | Aug 29 2007, 12:33 AM Post #5 |
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Snackoos = <3. It's science!
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Yes, decent. No Evd or Res. He's only good at tanking against the low Atk enemies in a few chapters, but he's raped by the magic users and things with Atk.
Them having the same MOV doesn't matter. I'd rather give my Roy 8 MOV by rescuing him with a mounted unit that also won't die at all, and not raep my Tactics by waiting for Douglas or my Combat by having Douglas walk all the way to the gate and getting attacked without killing the enemies(or even hitting them...). Who cares if their Atk Spd goes down the shitter? Of those units, only Shin, Fir, Rutger, and Gonzales can double the Nomads and Troopers anyways. Miledy can rescue Roy, not take damage with the Delphi Shield, and fly him over to the gates for a quick finish. Douglas can tank well against the enemies in Sacae, but his mobility is too poor and there are far better choices for the job that won't rape your ranks.
Those guys are basically better than everyone, so w/e. My point is that Douglas sucks massively even at the one thing you're trying to use as his saving grace since Garret rapes him at everything else.
Garret doesn't hurt it any more than some top tiers, even. Top tiers like Dieck, Alan, and Clarine can't even one-round these guys reliably. Garret actually has a better shot from his Crit. You should be using your phase to clear out enemies. Also, you can trade his hand axe into the first spot in his inventory with someone else or something.
Whoa, so not only is he invincible, but the enemies can't even see him!? That's pretty h4x. They somehow still hit him all the time. His armour is probably really noisy and he probably smells bad or something. Garret countering with hand axes >>> Douglas not doing anything at all since he has even worse Hit by lots and does shit damage anyways. Roy being carried by Douglas is terrible for Tactics and it means Douglas is near enemies and getting attacked and raping your Combat.
Garret takes ~10 damage twice from Nomads, and they have ~75-80 Hit on him. That's indeed bad, but it's by no means instant death. It takes three Nomads to connect every single hit in order for him to die, and that's not going to happen. They don't have 100 Hit and leaving him in a position to be attacked by three of them is a tactical error. This chapter has forests and houses, thankfully, and those up his Evd and Def a bit to help him survive.
Doing that destroys your Tactics.
In Sacae, almost everybody is bad at killing. Thankfully, Sacae isn't the entire game. It's four chapters. And it's only played half the time. The other times, you're in Ilia. Even if Douglas was massively better than Garret in Sacae, he's still tons worse in every other chapter and has absolutely nothing to be good at if you go to Ilia.
Roy's MOV should be 8. Plz rescue him with a horsey person so your Tactics rank isn't slaughtered. Thx.
Don't they have 5 CON, and doesn't a Steel Lance have 13 Wt? That's giving me 8 Atk Spd, which is indeed doubled by 12.2 Atk Spd. The Javelin ones have 10 Atk Spd, so he's not going to double them(although there is a chance; Douglas can gain SPD both of his level ups and still not do be able to, while Garret has a shot at starting with 12 Spd in the first place and has three shots to gain it). He counters them with a hand axe and has a high shot at just OHKOing them.
11.4 Dmg at ~35% Real Hit when the unit has 57.6 HP is supposed to be scary? Most of the hits will be missing, and when they do hit, he's not even close to dying until taking four of them. Beyond Chapter 18, he has more supports and his Evd went up from SPD/LUK gains. Enemy Hit, however, will not increase.
Douglas sucks massively at this one useful function, and this "useful function" doesn't even exist half the time you play the game. Garret actually has more offense than some top tiers in various situations from his massive Atk and Crit.
He's not in danger of dying outside of the four Sacae chapters. Douglas is terrible for Tactics, and fielding him for any purpose causes you to use extra turns. Garret doesn't hurt Combat. He's not amazing for it, but he's not hurting it. Massive Crit and Atk = w1n. Garret doesn't rape Experience at all. He doesn't join overleveled. He joins when whoever's getting the first Hero Crest, Knight Crest, Elysian Whip, and Guiding Ring are promoting. There's a high chance he'll be at the same level as units like Dieck, Alan, Tate, and Lugh. Garret isn't overleveled. His level is average. However, Douglas joins as a level 8 General when most of your units have just freshly promoted, meaning he's gaining way less EXP than everyone else. Both are very cheap units indeed. Douglas sucks at that one function. And Garret isn't dying. |
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| Sentenal | Aug 31 2007, 08:49 PM Post #6 |
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When you can't make them see the light, make them feel the heat.
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He is nearly impervious to damage in most of Sacae. And tons and tons and tons better than Garret.
If you rescue Roy with a unit that doesn't have 21 DEF, you are retarded. And if you use one of your good units to rescue Roy, you are retarded. Do you want Percival or Miledy, or someone like that to Rescue Roy? And then have the penality for carrying someone rape their stats? Uhhh, screw that. So, having Douglas rescue Roy is better than anything else you could possibly do. If you have one of your normal mounts rescue Roy, they will get eatten alive in Sacae. If you have one of your good units rescue Roy, their offense is raped and they no longer are any good. You could let Roy walk around with his 5 mov himself, but Roy gets teabagged that way. OR you can let a super tank, who also has 5 MOV, rescue Roy, keeping him out of harm's way, and allows your good units to focus on killing.
Miledy, Percival, and Lance can double Nomads, if noy by chapter 18, by chapter 19ish. Miledy wants to fight. Miledy wants to kill those Nomads in two hits. Personally, I think this arguement you are making here is absurd. "Because I don't want Douglas to have a purpose, I'm going to take my GOOD units, and make them bad, doing what Douglas does with no problem! It's brilliant!"
Only someone who is retarded would use someone other than Douglas to do this job.
In Sacae: Douglas>>>>>>>>>>>>>>>>>>>Garret, kthx, u cant dodge dat point
Garret has 43 Raw crit, Nomads have 8 LUK, so he comes out to have a crit rate of 35. However, Garret also has 63.1 (73 real) hit on them, or a 48 (46.56 real) with a hand axe. Now, what does this make Garret's actual chance of landing a Crit? Well, 25% actual chance to crit with an iron, and 16% actual chance to crit with a hand axe. Even with a Killer Axe, he has 47 actual crit. That is balls. You are actually gonna rely on a Crit like that? Fuck that, his Crit isn't nearly good enough in Sacae to save himself from his huge "I take 42-48 damage from 3 nomads" problem. Dieck with an Iron Sword has 100% hit (I think, or at least close to it) with an Iron Sword. So Dieck's Crit of 27 is actually better than Garret's actual crit. Clarine? Just about the same, I think. Not sure how to place her level, but she has about 25 or 26 Crit. And always Ranged, and attacks RES. Clarine and Dieck are both MUCH better at killing Nomads than Garret. I don't see why you want to lie about stuff in all your posts....
Douglas' DEF>Sacae. Nomads, Nomad Troopers, Myrmidons, and Swordmasters. None of them damage Douglas.
ROFL, okay, he has less than 50% hit with a Hand Axe, and gets doubled. You can't even say his Crit saves him, due to him only having a 16% chance of actually landing a crit. So, Nomad attacks Garret. Nomad hits twice for like, 10 damage each. And then, he gets attacked by another one, doubled for 20 damage total. Then another one, for 20damage total. And he only has a 46% chance of actually hitting, let alone the 16% chance of critting? Garret is doing TERRIBLY in Sacae, you can't even argue he can somehow be doing better than Douglas. And guess what? Garret might have a bit more SKL than Douglas, but not a whole lot more hit, due to Lances being more accurate than Axes. Both have hit in the 40s. So Garret isn't even raping Douglas in offense, since neither double, and their hit is comparable.
If Douglas isn't carrying Roy, Roy is by his lonesome, getting killed. He is stuck in swords, so he can't even equip a Javelin to at least try and hit back. So, Douglas rescuing Roy, is practically swapping out a super fragile Roy for a "I don't die" Douglas.
Yeah, they have 74 hit on Garret, but that is 87%~ real hit. Now, that basically means that if Garret is attacked 10 times (5 nomads), they miss once. If 6 attacks comes Garret's way, that means Garret will take 5 hits, and have 22% chance of taking the killing blow. And this only counting the BOWS! What about the Myrmidons? Or Sword Masters? Or the Nomad Troopers with Swords? Garret, GTFO of Sacae, you will die there.
Already addressed, and still 1000% better than what Garret would be doing, hurting your Survival Rank. In Sacae, almost everybody is bad at killing.
Garret is always bad. Douglas is bad in everything but Sacae. Win, Douglas. Now, lets say we want to divid the game in half, sorta. Dividing the game between Ilia and Sacae, in this situation, makes sense. After all, if a character isn't used in Sacae, they won't be used any after Sacae is over. Garret should not be used at all in Sacae. That means, all the chapters after Sacae (chapter 21 and onward), Garret would be balls, because he didn't (and can't) get any leveling in Sacae, and would blow chunks afterwards. Douglas can be used in Sacae, gets a bit of leveling, and therefore will be better afterwards too. Ilia Route, it is Tanking vs Lottery... I mean occasional Critting. If Garret is doing better, it isn't by tons.
Already addressed, and shown how idiotic that is.
The majority of them, and plus, no, he doesn't have a high shot at OHKOing him. He needs to Crit to do that. Garret has 88 real hit on them with a Hand Axe, and 32 crit. 28% actual crit. And no doubling. Balls.
Its a whole lot worse than just about everyone else, including Douglas. Steel Lance Pegs do 1 damage to Douglas, when he has an Axe. Garret never gets supports. Both Gonzalez and Lalum have MUCHH better options than Garret. Douglas' supports...? Well, he gots Percy, and that is one of his fastest supports. Full crit off that support too, closing the offense gap. Full avoid too. If Douglas is fielded, he gets Percival A, no question. And even if someone like Lalum has an open spot, Douglas gets Lalum before Garret could ever get her. Douglas Lalum is 30/+3, while Garret Lalum is 1/+1. So, if fielded, Douglas actually has a rather decent chance at getting something like Lalum B as well. So, Douglas is CRUSHINGGGG Garret in supports.
lol at sucking massively when he makes Roy not die, where he otherwise would get raped. Being useful at least once in the game>Never being useful ever.
Douglas isn't terrible for Tactics. Tactics is determined by how many turns it takes Roy to get to the Throne. Douglas isn't getting left behind by Roy, the unit that determines the Tactics rank. You lie, sir.
Change this to "Hits alot in a single blow, but doesn't double, and his actual Crit is much less than impressive". With Douglas' supports, Garret's Crit isn't even tons better than Douglas'.
Douglas joins when most of your other units are like, level 20/4 or 20/5. :richie: How is that overleveled?
If you decide to go Sacae, Garret sucks that entire half of the game. Douglas doesn't even shit on the game like Garret does. And in closing, judges, vote for Lukza if you would rather vote for a homosexual pedophile who doesn't bathe. I have easily proved that Douglas is a great escort for Roy. And that Douglas is far and away the better unit when you go to Sacae. And in Ilia, although Garret doesn't die as easily, Douglas is still tanking like a badass and doing badass things. |
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| +Ema Skye | Sep 1 2007, 12:28 AM Post #7 |
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Snackoos = <3. It's science!
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He's also nearly not even able to reach enemies in Sacae. And tons and tons and tons worse offensively than Garret.
No. You don't need 21 DEF to be immortal in Sacae. Percival, for instance, will have 19 or so, and tons of HP, and he can take every blow on the map at once and still survive. You can even rescue Roy with Alan, Miledy, Lance, etc. and still have a unit with top-notch durability that actually has mobility. Finishing the chapter in five or six turns >>> finishing in a dozen. Miledy and Alan are not doubling the Nomads anyways, so who cares if they get slower? It makes no difference. Except their offense is still better than Douglas's and they have mobility. They're also transfering support bonuses. They don't get eaten alive. At all. Miledy, like Douglas, would be completely impervious with the Delphi Shield, but still be able to hit things with swords and fly around. Alan is also fine. 20/5 Alan with A Lance will have 43.5 HP, 14.7 Def, and 45.5 Evd. The vast majority of the enemies are Nomads, so... Average Nomad HP: 35 Attack: 18 Hit: 116 Crit: 18 Attack Speed: 19 Avoid: 46 Crit Evade: 9 Defense: 7 Resistance: 5 Nomad vs Alan Dmg: 3.3 x 2 Hit: 70.5 Crit: 0 He needs to get 14 hit times to die. That means 7 Nomads have to swarm him, and all of them have to hit him when they don't even have 100 Hit or anywhere near that. He can counter with a Javelin, but so can Douglas. Alan vs Nomad Dmg: 21.3 Hit: 37.3 Crit: 1 Douglas vs Nomad Dmg: 18.6 Hit: 41.9 Crit: 0 Both suck. Now, Alan can do this on his turn... Alan w/ Slim Sword vs Nomad Dmg: 18.3 Hit: 77.3 Crit: 6 He can actually hit and kill on his turn with the weakest weapon in the game. Douglas can't because he can't use Swords for good Hit. All the while, Alan is transfering bonuses to Lance and he can actually double the Nomads often and kill them. And Alan is on a horse and getting Roy to the finish much sooner. He's also able to actually fight even with the SKL and SPD cuts. He's not dying. Alan/Lance/Miledy/Percival carrying Roy >>>> Douglas doing it.
Fuck no, they can't. Lance maybe, but not the other guys most likely. Miledy can't until she caps SPD, dude. And she can't ever double NTs unless they have their Steel Sword equipped, which they usually don't. Percival needs to be lucky to ever be able to double them, and doubling NTs can't happen. Tons of units are screwed in offense in this route, including your precious Miledy that you want to have fighting things and killing. She's not doubling, though. Too many other people are doing it better, and doing it without utterly raping Tactics and not raping Combat as hard.
I want to S Tactics, Combat, and Experience...so I'm not fielding Douglas.
Only in defense. Douglas has 18.2% of the time he's there to have any decency whatsoever counting the Ilia route, and he still sucks massively in Sacae. He can't kill. He rapes Combat. He rapes Experience even if he does kill something. Wow, he's abysmal.
Yup. Them top tiers sure are outdoing low tier Garret. Indeed. Garret is MUCH better at killing ANYTHING IN THE ENTIRE GAME than Douglas is.
18.2% of the time he exists. After Sacae, he's completely worthless. Garret can still fight Wyverns in 21 and 22 without sucking massively.
Much better than Douglas's 0% chance of killing something. Garret actually has a nice SKL lead on Douglas, as well as Hit from supports, so he has more than enough Hit to counter the 5 more Hit that lances have over axes.
Okay? Douglas has a 0% chance of killing them on a counter. Garret does double the Steel Lance ones, and even when he doesn't double, he has nearly 100 Hit with a Killer Axe and 62 Crit. Wait, Pegasus Knights have 11 LUK? Hmm. Well, anyways, he one-rounds Steel Lance guys with just an Iron Axe anyways...
Not dying = not dying. Garret isn't dying in Ilia. Not even close.
Nope. Garret has Gonzales easily. Who else does Gonzales have that isn't massive suck? It's just Echidna, and she has an A with Lalum, so that's only a B. Garret can get an A with Gonzales with later on, and a C and B earlier. Percival is a mounted God. Douglas is an immobile piece of metal that has no offense. Why would Percival wait for him to walk over to support him? Lalum also supports Percival two chapters sooner, so that makes up for the speed Douglas has over Percival. They'd hit a C at about the same time, and then Lalum is full, lol. Percival has Klein before Douglas, too. Starts sooner, so it finishes faster, and it gives Percival his most needed bonus in full; Hit. Klein is also way better than Douglas since he has offense and also doesn't die at all. 120% durability isn't better than 100% since both make the unit never die. Douglas crushes only the likes of Igrene or something in supports, but certainly not Garret. He at least has Gonzales for sure, and can pray for Lilina, Cath, or Lalum. He can also have a C with Lalum before Douglas, so it looks like Douglas is doomed to never support Lalum. A Echidna/C Garret/C Percival or something. Or even C Roy or C Geese. Wow, tons of options to fill her up before Douglas even exists. Douglas has to hope for Cecilia to have supports, lol.
20/20 Douglas w/ A Percival/B Lalum and a Killer Axe/Lance: 63.3 Crit 20/20 Garret w/ no supports and a Killer Axe: 70.125 Crit Even with Douglas's best and most generous possible supports and Garret having absolutely no supports, Garret is winning in Crit by 6.825. Too bad this never even happens. If Douglas is losing in his best possible scenerio, then a realistic one is going to make Garret crush him. 20/20 Garret w/ A Gonzales: 85.125 Crit Lol, raep even if Douglas has his ridiculous and overly generous supports. And if Garret has nobody else.
Garret joins as a level 1 Berserker when everyone else is either the same level as him or just waiting for the secret shop at the end of 16 to promote. Some units, like Rutger, Dieck, Clarine, Ellen, and various prepromoted units like Marcus, Zealot, and Klein will even be at a higher level. Garret is by no means overleveled, so killing things with him causes no damage to your Experience rank. Douglas joins as a level 8 General when everyone else is about 3 levels lower than him...and the difference is only that small when it comes to the likes of those higher leveled units I listed. The difference is much larger for most of your team. He's gaining a lot less EXP than your team. Garret wins Experience easily.
If you decide to field Douglas, he sucks forever. Douglas damages Tactics, Experience, and Combat no matter what you do with him.
I have a girlfriend and shower every morning.
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| +Ema Skye | Sep 1 2007, 12:29 AM Post #8 |
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Snackoos = <3. It's science!
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Voat noa. |
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9:44 AM Nov 8






