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HJ vs Sentenal
Topic Started: Aug 29 2007, 10:52 AM (279 Views)
+Ema Skye
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wooo~
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MUNCH MUNCH MUNCH MUNCH MUNCH MUNCH MUNCH

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-HJ-
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I've failed to come up with something witty, so I hope you will enjoy this filler text instead.
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Meh, how annoying... Anyway, this should be a more fair debaet, at least. I'm not really in the mood for writing another full-fledged opener, though, so I'll try to make this brief. >_>

Earlygame: Hector will have hit issues sometimes, and won't double. Wolf Beil saves his offense, though, and he's more durable than Prissy. Prissy, however, has some unique healing utility that Hector does not. Overall I'd say they're tied in the earlygame.

Midgame: Hector is running around at 20/0, which is phail, whereas Prissy is promoting and becoming even better. w1n=Priscilla.

Lategame: Prissy has a big level lead (Valkyrie Exp bonus and healing>Hector's personal chapter) and will keep it. She doubles much more than Hector and attacks Res, so her offense is better. She also has much more Spd and Luck, though Hector's major Def and HP leads make durability less of an issue vs Priscilla. I'd say Priscilla wins overall in the lategaem.

Now, the rankings.

Tactics: Priscilla has more movement and can Warp units to wherever they want to be. Prissy w1ns.
Combat: Prissy doesn't fight the entire earlygame, whereas Hector with the Wolf Beil is good at OHKOing some things. Then lategame and midgame Prissy fights better. I'd the overall w1n to Hector, though.
Survival: Priscilla can heal, and that saves people from dying. So Priscilla w1ns.
Exp: Valkyrie Exp bonus+Healing>Hector.
Funds: lol, funds. Anyway, Hector's promotion is free, so he wins this. Though it's as good as meaningless.

I'd say Priscilla definetely looks better than Hector overall.

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Earlygame: Hector will have hit issues sometimes, and won't double. Wolf Beil saves his offense, though, and he's more durable than Prissy. Prissy, however, has some unique healing utility that Hector does not. Overall I'd say they're tied in the earlygame.

Okay, by your own admission:

Offense: Hector wins.
Defense: Hector wins.
Healing: Prissy wins.

And that is somehow a tie? Hector is much better at killing things. Easily. The Wolf Beil is crazy. Effective bonuses FTW. His hit issues are there, but they aren't huge. Then, Hector is a tank.

Earlygame, Hector wins. 2>1.

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Midgame: Hector is running around at 20/0, which is phail, whereas Prissy is promoting and becoming even better. w1n=Priscilla.

Hector is still a tank midgame. At 20/0, Hector has 36.1 HP, and 17.4 DEF. Then, with full supports (Oswin and Eliwood), Hector's defense gets another huge boost, since both partners give full DEF and avoid. So, defensively, we are looking at 36.1 HP, 22.4 DEF, 9.8 RES, and 56.9 avoid, from a fully supported Hector. Hector looks to be a pretty damn good shield.

For comparision, fully supported (Erk A, Guy B) Priscilla at 20/1 (for example) has 26.7 HP, 8.5 DEF, 19.5 RES, and 59.6 avoid. If Priscilla is something like 20/5, she has 28.5 HP, 10.1 DEF, 21.5 RES, 65.4 avoid.

Hector looks to be raping the shit out of her in durability. Plus, Hector can get WTA against lances, furthering his defensive wins. The only solid win Priscilla has is RES.

But Midgame, Priscilla is winning, due to not being stuck at 20/0. Midgame, its something like:
Offense: Priscilla win
Defense: Hector win
Utility: Priscilla win

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Lategame: Prissy has a big level lead (Valkyrie Exp bonus and healing>Hector's personal chapter) and will keep it. She doubles much more than Hector and attacks Res, so her offense is better. She also has much more Spd and Luck, though Hector's major Def and HP leads make durability less of an issue vs Priscilla. I'd say Priscilla wins overall in the lategaem.

Lategame, Hector has finally promoted, and gaining levels very fast. Hector's promotion is free. Thats kinda wonderful, don't you think? You make a comment like 'lol, funds', yet don't you think there is a reason why funds is 'lol'? It certainly isn't because of Priscilla. Not with her promotion, and use of both anima and staves. Hector helps funds to be easy, and that is a plus to him.

After Hector promotes, he basically has his own chapter to level up, and then rapes Sands of Time. Hell, due to Hector's late promotion, he is one of the best units for the Afa drops, which is yet another point in Hector's favor.

Hector has 17.8 SPD at 20/10 for example, and 21 SPD at 20/20. It isn't great SPD, but it is at least acceptable for reliable doubling on most enemies, although he won't be able to double the tougher, speedier ones.

To make a comparision, Priscilla has 20.3 SPD at 20/15, and 22.1 SPD at 20/20. Priscilla then has 5 CON, while Thunder has 6 weight, or Elfire's 10 weight. So, in practice, Priscilla either will have 1 or 2 more AS than Hector, or less with Elfire.


Now that AS is out of the way, lets look at damage output. Hector at 20/10 has 36.5 Atk, and 51.3 Crit with a Killer Axe. And with a Silver Axe, Hector has 40.5 Atk, and 21.3 Crit.

Priscilla, at 20/15 (letting her keep that level lead) with Thunder has 31.3 Atk, and 41 crit.

So, if an enemy unit has 5 or less DEF than RES, Hector wins with a Killer Axe. If an enemy has 9 or less DEF than RES, Hector wins with a Silver Axe, though he loses in Crit.

And none of that factors in WTA that Hector can get, which helps both offensively and defensively, or effective weapons Hector can use, which lets Hector eat the lunch's of his victims. And, one final point, Hector gets Armads endgame, making him one of the few characters who can fight the Dragon. Another win for Hector.

Defensively, Hector has like 32.2 fully supported DEF at 20/20, and 81.4 avoid. Really, there isn't any way that Priscilla is winning DEF, other than her RES victory, which isn't as valuable as Hector's DEF victory.

Endgame, we have:
Offense: Hector wins
Defense: Hector wins
Utility: Priscilla wins



:hector:
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Okay, by your own admission:

Offense: Hector wins.
Defense: Hector wins.
Healing: Prissy wins.

And that is somehow a tie? Hector is much better at killing things. Easily. The Wolf Beil is crazy. Effective bonuses FTW. His hit issues are there, but they aren't huge. Then, Hector is a tank.

Earlygame, Hector wins. 2>1.


One win is not equal to another. You have Eliwood, Erk, Lowen, Oswin, Rebecca, Dorcas, Marcus, Matthew, and Guy for your fighting needs. Then some shit characters. Adding Hector to that, you've got 10 good characters who can fight. (Dorcas isn't good, but he's fine for helping out early on)

Only Serra and Priscilla can heal, though. And in the earlygame where your team has not yet become an unstoppable killer squad, healing shines brightest. She can also rescue pplz, though that's less important. Also, Priscilla healing someone saves said unit from having to spend a turn using a Vulnerary, thus allowing it to attack instead. So it's not like Priscilla doesn't help offense in some way.

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Hector is still a tank midgame. At 20/0, Hector has 36.1 HP, and 17.4 DEF. Then, with full supports (Oswin and Eliwood), Hector's defense gets another huge boost, since both partners give full DEF and avoid. So, defensively, we are looking at 36.1 HP, 22.4 DEF, 9.8 RES, and 56.9 avoid, from a fully supported Hector. Hector looks to be a pretty damn good shield.

For comparision, fully supported (Erk A, Guy  Priscilla at 20/1 (for example) has 26.7 HP, 8.5 DEF, 19.5 RES, and 59.6 avoid. If Priscilla is something like 20/5, she has 28.5 HP, 10.1 DEF, 21.5 RES, 65.4 avoid.

Hector looks to be raping the shit out of her in durability. Plus, Hector can get WTA against lances, furthering his defensive wins. The only solid win Priscilla has is RES.

But Midgame, Priscilla is winning, due to not being stuck at 20/0. Midgame, its something like:
Offense: Priscilla win
Defense: Hector win
Utility: Priscilla win


Lol @ B) support. Er, anyway, I agree with that. You make it seem like a small win, though... And it really isn't.

Tactics: Priscilla has more mobility, ftw.
Combat: Priscilla has better offense, like you said.
Funds: Hector wins, but it barely matters. More on this later.
Exp: lol, Hector can't gain any. Prissy gains like, the most on your team due to Valkyrie bonus and healing.
Survival: Hector has better durability, but Priscilla's healing will still save more lives in the end.

See? Priscilla helps 4 rankings more than Hector, and the one Hector does help more is a pathetic one.

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Lategame, Hector has finally promoted, and gaining levels very fast. Hector's promotion is free. Thats kinda wonderful, don't you think? You make a comment like 'lol, funds', yet don't you think there is a reason why funds is 'lol'? It certainly isn't because of Priscilla. Not with her promotion, and use of both anima and staves. Hector helps funds to be easy, and that is a plus to him.


Yeah, there is a reason. Is it Hector, the guy who runs around using extremely expensive Prf weapons and Silver weapons all the time, because someone else was nice enough to make funds a joke? No, it's not. That person's name is Matthew. Hector's boosts to funds is rahter insignificant unless you're gonna use both Matthew and Dart or some crazy shit.

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After Hector promotes, he basically has his own chapter to level up, and then rapes Sands of Time. Hell, due to Hector's late promotion, he is one of the best units for the Afa drops, which is yet another point in Hector's favor.


Why is that a good reason? It means it'll be put to use later than by most other pplz, and just because Hector promotes later, that does not mean he has more levels to grow than other people. This is barely a point at all.

Anyway... The lategame is obviously the deciding factor of this debaet. So allow me to go in-depth with all the chapters I consider lategame.

There's also the hardest chapter in the game, Cog of Destiny, where Priscilla is so much better than Hector that it hurt(restore/psychic/rescue/Res to avoid being berserked>>>being a physical tank in a massive mage chapter, which is what Hector is). This is more like uberlate-midgame, though, I just felt it needed mention since it's the hardest chapter of this gaem.

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Hector's Personal chapter, which name I cannot remember: Well, you're probably gonna bring Prissy along for some healing, but this is basically just a catch-up-chapter for Hector.

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Sands of Time: Let's use a 20/13 Priscilla vs a 20/8 Hector, here. I'll just compare their performance against the individual enemy classes. I'll be using the strongest of each enemy class, too, since whoever fares best against the strongest obviously fares best against the weaker ones, as well.

Generals (most common enemy): Priscilla 4HKOs with Thunder, Hector 3HKOs with a Silver Axe. Both 2-round so this is basically a tie. Except Priscilla can counter the ones with Spears.

Knights: Both 2HKO. Once again, only Priscilla's ability to counter is any noteworthy difference between the two.

Myrmidons: Neither double. Both 2HKO. A tie. I'm assuming Iron Sword for Hector vs Myrmidons and Swordmasters, btw.

Swordmaster: Priscilla needs Elfire to 2HKO. Hector needs... An Axe to 2HKO, which is out of the question against a Swordmaster. So, Prissy wins here for at least having the option of 2HKOing.

Druids and Shamans: Hector can take on one or two by himself, though they're usually in groups. Prisicilla can't take any of them on, however, so it's a win for Hector.

Denning: Neither Hector nor Priscilla has any business with this d00d. Denning decided to be weird and cap his Res, but not his Def. Priscilla can counter Denning's attacks, though, which evens the field.

Those are the initial enemies. Prissy has slight wins against the two most common types, and is better at taking down the deadliest non-Denning enemy in the chapter. Then Hector wins vs Druids and Shamans, though he can't really hold his own against a pack of them.

Hector has his superior durability vs Priscilla's status-curing and healing utility. But since Priscilla is good at living, her healing is a more significant lead than Hector's durability, though not by much.

Winner: Priscilla.

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Battle Preperations: Priscilla has more Mov, so she can move around to the different shops faster. Winner: Priscilla. >___>;

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Victory or Death: Erm... This'll be way too big if I were to do a comparasion vs all enemy classes. So I'll just use the strong, promoted ones. Priscilla will be 20/16, and Hector will be 20/11.

Heroes: These vary a lot. There's one neither Priscilla nor Hector will double, then there's two Priscilla will double with Thunder, and one where she's forced to use Fire. Hector doesn't double any. Additionally, all but one have ranged weapons. One Hand Axe, two Light Brands (Prissy loves this, Hector hates it). If Hector uses a Silver Axe, he will manage to 2-round the three ''weak'' Heroes, like Priscilla. However, Axe vs Sword-using Hero=bad. And Priscilla still has the advantage of countering their long-range weapons. She's quite a bit better against the Heroes.

Swordmaster: This guy's brutal. Anyway, Hector will 3HKO this guy if he's using an Iron Sword. Priscilla will also 3HKO him with Thunder. It's a tie, pretty much.

Wyvern Lords: Hector one-rounds. So does Priscilla with Elfire. Tie.

Paladins: Same as Wyvern Lords.

Warriors: ... Also the same as Wyvern Lords. D:

Snipers: Both one-round, Priscilla does it on the enemy round, too. She wins.

Bishops and Sages: Hector is better here, though he'll have a rough time with more than one at a time.

Limstella: Leave her to Guy and another high-Crit person who doubles, srsly.

Hmm... It's kinda hard to say who wins here. Hector's durability will factor in more often here, but so will Priscilla's healing stuff, and psychic is really useful since the map is so big. Hector's also sagging behind with his lame General-Mov. Offensively, Priscilla also seems to be doing just a bit better. I'd give the win to Priscilla once again.

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Value of Life: I srsly doubt you'll be getting to this chapter... if you do, then I dunno lol. As I never go there in HHM. I just remember that it's FoW.

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Light: Hector's running around with Armads being awesome. Priscilla can still heal and stuff, but Hector is much better. This chapter is such a joke anyway. Athos, enemies usually won't appear until you're right outside their room ready to move in with *insert units fit for the situation* to rape them, and uber weapons if they're ever needed.

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Yeah... It's really close, just like in the earlygame, if not slightly tilted in Priscilla's favor. We'll just call it a tie for now, though.

So what we have here is Hector: 2 ties, 1 loss. Priscilla: 2 ties, 1 win. Guess who's better.
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One win is not equal to another. You have Eliwood, Erk, Lowen, Oswin, Rebecca, Dorcas, Marcus, Matthew, and Guy for your fighting needs. Then some shit characters. Adding Hector to that, you've got 10 good characters who can fight. (Dorcas isn't good, but he's fine for helping out early on)

Only Serra and Priscilla can heal, though. And in the earlygame where your team has not yet become an unstoppable killer squad, healing shines brightest. She can also rescue pplz, though that's less important. Also, Priscilla healing someone saves said unit from having to spend a turn using a Vulnerary, thus allowing it to attack instead. So it's not like Priscilla doesn't help offense in some way.

Yeah, I didn't say 1>1. I said 2>1.

You see, Hector is better at killing things than Priscilla earlygame. Much better. Indescribably better. The inability to attack, means that Priscilla has the worst possible offense, save healing the enemy.

Hector is also TONS more durable, and one of your best tanks.

What does Priscilla do? ALL she does is heal. And that automatically makes her better than one of your best combat units? Uhhhh, no, it takes a bit more than that. Hector wins in offense, and defense, and all Priscilla has is healing. One win, does not outweight two massive wins.

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Er, anyway, I agree with that. You make it seem like a small win, though... And it really isn't.

Tactics: Priscilla has more mobility, ftw.
Combat: Priscilla has better offense, like you said.
Funds: Hector wins, but it barely matters. More on this later.
Exp: lol, Hector can't gain any. Prissy gains like, the most on your team due to Valkyrie bonus and healing.
Survival: Hector has better durability, but Priscilla's healing will still save more lives in the end.

See? Priscilla helps 4 rankings more than Hector, and the one Hector does help more is a pathetic one.

Hector doesn't gain any? You act like Hector is 20/0 the entire middlegame. So, does this mean you think Hector is hitting 20/0 early game? Well, I guess that means Hector completely destroys Priscilla by a pretty big level lead earlygame. Hector isn't 20/0 the entire time, so the time before he hits it, Hector is still doing well in offense.

The only thing that Hector is restricted in midgame is combat, because he doesn't gain any EXP. You say Priscilla is better for your survival rank, because she heals. I ask you: What happens when you don't have tanks? Well, that leaves your healers vulnerable to attack.

Hector tanks, and prevents enemy units from getting back to attack Priscilla directly. Priscilla isn't infinitely durable, so when she gets into combat where the enemy will counter, she is in trouble. Hector keeps your healer alive, who in turn helps keep others alive. And you say that one is more important than the other?

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Yeah, there is a reason. Is it Hector, the guy who runs around using extremely expensive Prf weapons and Silver weapons all the time, because someone else was nice enough to make funds a joke? No, it's not. That person's name is Matthew. Hector's boosts to funds is rahter insignificant unless you're gonna use both Matthew and Dart or some crazy shit.

Hector boosts funds ALOT more than Priscilla. Tons more. You call it insigificant, because that helps your case. Hector has a free promotion, and uses the cheapest weapon type. Priscilla's promotion isn't free, and every thing she touchs is expensive. Hector helps funds TONSSS more than Priscilla.

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Why is that a good reason? It means it'll be put to use later than by most other pplz, and just because Hector promotes later, that does not mean he has more levels to grow than other people. This is barely a point at all.

Afa drops boost growth rates. Obviously, the more levels you grow, with boosted rates, the more you benifit from it. That is common sense. Now, what people get the most out of them? People who come later on, at lower levels. Or in Hector's case, late promotion. Who else contends with Hector, to get the absolute most out of them? People like Heath, and Nino. So Hector's main competition for the Afa drops are a Wyvern everyone other than me apparently hates, and a super underleveled mage you get near the end of the game? Maybe some others I'm not thinking of, but if you want to get the most out of the Afa drops, and not waste them, Hector is your best choice. It is common sense.

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There's also the hardest chapter in the game, Cog of Destiny, where Priscilla is so much better than Hector that it hurt(restore/psychic/rescue/Res to avoid being berserked>>>being a physical tank in a massive mage chapter, which is what Hector is). This is more like uberlate-midgame, though, I just felt it needed mention since it's the hardest chapter of this gaem.

owait, that chapter is late midgame? Well then, I feel I should mention I've already conceeded that Priscilla is better midgame. In a discussion about endgame, Cog of Destiny doesn't matter.... Since it isn't late game kthx.

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Hector's Personal chapter, which name I cannot remember: Well, you're probably gonna bring Prissy along for some healing, but this is basically just a catch-up-chapter for Hector.

You don't HAVE to bring Priscilla. You could bring someone like Pent and be fine.

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Sands of Time: Let's use a 20/13 Priscilla vs a 20/8 Hector, here. I'll just compare their performance against the individual enemy classes. I'll be using the strongest of each enemy class, too, since whoever fares best against the strongest obviously fares best against the weaker ones, as well.

Generals (most common enemy): Priscilla 4HKOs with Thunder, Hector 3HKOs with a Silver Axe. Both 2-round so this is basically a tie. Except Priscilla can counter the ones with Spears.

Wait 1 sec. Hector can use a Killer Axe too. While the Silver Axe yields 39.3 Atk, a Killer axe Hector has 35.3 Atk, and an additional 30% crit, giving Hector a grand total of 50.85 Crit. Hector>Priscilla against these guys.

Plus, since we don't care about funds, I notice you didn't include how Hector does with teh effective weapon. You know, the things that Priscilla can't use. So agianst Generals with a Hammer, Hector has 44.3 Atk. And since you didn't mention Priscilla's Atk, just "how many hits", I'll point out that Priscilla's thunder attack is 30.2. Yeah.

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Knights: Both 2HKO. Once again, only Priscilla's ability to counter is any noteworthy difference between the two.

Hector with a Hand Axe has 31.3 Attack, if range is that big of a deal. Or Hector can use an Effective Weapon to wtf pwn them.

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Myrmidons: Neither double. Both 2HKO. A tie. I'm assuming Iron Sword for Hector vs Myrmidons and Swordmasters, btw.

Why not a Swordreaver? omgfunds dunt matters rit!?

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Swordmaster: Priscilla needs Elfire to 2HKO. Hector needs... An Axe to 2HKO, which is out of the question against a Swordmaster. So, Prissy wins here for at least having the option of 2HKOing.

SWORD. REAVER. Hector pwns those Swordmasters. But guess what? Hector promoted, so if you don't want him to use a Swordreaver, Hector has swords now. Hector can use like a Iron Blade or something on them.

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Druids and Shamans: Hector can take on one or two by himself, though they're usually in groups. Prisicilla can't take any of them on, however, so it's a win for Hector.

:hector:

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Denning: Neither Hector nor Priscilla has any business with this d00d. Denning decided to be weird and cap his Res, but not his Def. Priscilla can counter Denning's attacks, though, which evens the field.

Uhhhh, Denning is a Sniper. Maxed RES. Priscilla has about 30 Atk with Thunder, so that means Priscilla is only going to do like 6 damage per hit. He has a freaking Silver Bow and 22 SKL. He is gonna rape Priscilla.

The guy has 14 DEF. With a Silver Axe, Hector does 23.3 damage per hit. Hector>>>>>Priscilla against Denning, not even close.

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Those are the initial enemies. Prissy has slight wins against the two most common types, and is better at taking down the deadliest non-Denning enemy in the chapter. Then Hector wins vs Druids and Shamans, though he can't really hold his own against a pack of them.

Hector has his superior durability vs Priscilla's status-curing and healing utility. But since Priscilla is good at living, her healing is a more significant lead than Hector's durability, though not by much.

Winner: Priscilla.

rofl I dunno how you can get Priscilla winning. Hector is better against Generals, Knights, Shamans, and Denning, and with Swordreavers, Mymridons and Swordmasters. Remmeber how Funds don't matter, so I can spam whatever weapon I want...?

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Battle Preperations: Priscilla has more Mov, so she can move around to the different shops faster. Winner: Priscilla. >___>;

Do you really expect a man to go shopping? You get the bitchs to go do it. Bring Hector back a 6-pack, Prissy.

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Victory or Death: Erm... This'll be way too big if I were to do a comparasion vs all enemy classes. So I'll just use the strong, promoted ones. Priscilla will be 20/16, and Hector will be 20/11.

Kay.

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Heroes: These vary a lot. There's one neither Priscilla nor Hector will double, then there's two Priscilla will double with Thunder, and one where she's forced to use Fire. Hector doesn't double any. Additionally, all but one have ranged weapons. One Hand Axe, two Light Brands (Prissy loves this, Hector hates it). If Hector uses a Silver Axe, he will manage to 2-round the three ''weak'' Heroes, like Priscilla. However, Axe vs Sword-using Hero=bad. And Priscilla still has the advantage of countering their long-range weapons. She's quite a bit better against the Heroes.

Hector can use a Killer Axe, giving him about a 50% chance to crit. And when Hector crits those bastards, they die. So, uhhhh, I don't think Priscilla really has a big advantage, if any here. Can Priscilla get a 50% chance to crit, and wtfpwn them?

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Swordmaster: This guy's brutal. Anyway, Hector will 3HKO this guy if he's using an Iron Sword. Priscilla will also 3HKO him with Thunder. It's a tie, pretty much.

Not with a Swordreaver. Hector wins then.

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Wyvern Lords: Hector one-rounds. So does Priscilla with Elfire. Tie.

Hector's weapons are cheaper, Hector wins.

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Paladins: Same as Wyvern Lords.

Yep.

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Warriors: ... Also the same as Wyvern Lords. D:

:pacman:

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Snipers: Both one-round, Priscilla does it on the enemy round, too. She wins.

They won't even attack Priscilla on the enemy round since she counters. And then Hector's weapons are cheaper. Hector wins. :richie:

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Bishops and Sages: Hector is better here, though he'll have a rough time with more than one at a time.

Hector>Prissy yus.

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Limstella: Leave her to Guy and another high-Crit person who doubles, srsly.

K.

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Hmm... It's kinda hard to say who wins here. Hector's durability will factor in more often here, but so will Priscilla's healing stuff, and psychic is really useful since the map is so big. Hector's also sagging behind with his lame General-Mov. Offensively, Priscilla also seems to be doing just a bit better. I'd give the win to Priscilla once again.

I'd give Hector the win, and here is why:

MUCH BETTER DURABILITY. Yes, Hector is a tank among tanks, behind only like Oswin. Hector wins defensively.

Offensively, I don't see Priscilla doing a whole lot better, if any. So, that isn't any plus for Hector.

And since you have been making Priscilla fight all these people, when is she healing? You can't do both actions at once. The more Priscilla fights to compete with Hector in combat, the less healing Priscilla does for utility value.

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Value of Life: I srsly doubt you'll be getting to this chapter... if you do, then I dunno lol. As I never go there in HHM. I just remember that it's FoW.

Do you have any idea how long its been since I've played FE7?

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Light: Hector's running around with Armads being awesome. Priscilla can still heal and stuff, but Hector is much better. This chapter is such a joke anyway. Athos, enemies usually won't appear until you're right outside their room ready to move in with *insert units fit for the situation* to rape them, and uber weapons if they're ever needed.

Yet another win for Hector. Pwnage.

And you sorta forgot that Hector can fight the Dragon. And Priscilla can't. So, yeah, Hector wins here being pwnage with his Legendary Weapon, and then fights the Dragon, while Prissy isn't nearly as awesome.

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Yeah... It's really close, just like in the earlygame, if not slightly tilted in Priscilla's favor. We'll just call it a tie for now, though.

So what we have here is Hector: 2 ties, 1 loss. Priscilla: 2 ties, 1 win. Guess who's better.

I dunno, I'm seeing Hector as the victor here. Hector wins Early and Late game, and loses mid. So, that would lead me to believe Hector is better.
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