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FE 8 Tier List
Topic Started: Jan 20 2008, 10:36 PM (2,477 Views)
Mekkah

FEFFer
kuiperichimninaiji
 
I think that the tier list in the OP should be further divided. There are several units in the high tier that are too weak for that tier but too strong for mid tier, and the top of the mid tier is arguably on par with that. I'd suggest splitting the mid tier and moving the bottom of the high tier (which is pretty crowded anyway) to the top of the upper-mid tier.


As it is now, the units are kind of placed into order of usefulness, and then they put lines between them and called it tiers. Quite possibly, this process was done in reverse order, but if properly done it gives the same results.

Personally, I prefer just going by Top/High/Mid/Trash.

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Gilliam is definitely High tier material.


I beg to differ. I think he is useful to a very extent, but his mobility problem prepromotion should not be overlooked. He's the least flexible out of everyone before promotion, to the point where he may not meet the fray in time to get EXP. Due to this, Franz gains a level lead on him and will beat him to the first Knight Crest, which gives him a pretty delayed promotion.

Another problem is that his durability early on is nearly overkill, as FE8 earlygame is so damn easy. In fact, using semi-frail units like Franz and Eirika allows Moulder to get healing EXP...pretty often you are taking little to no damage every round either way.

Then later on, both his offense and defense become arguably the worst on a realistic team consisting of "good" units. His attacking Spd is horrible, he can't double for shit, and enemies aren't OHKOable like that. He also sucks at dodging, and while he's fine with melee, that just blows against magic. His outstanding Def is no longer a unique niche, as by now everyone's avoid picked up and pretty much every enemy on the map either hasn't seen your army yet or is dead.

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Gilliam also benefits from the swiftsoles the same way that Lute benefits from the Body Ring: it's a massive help, but you can get by without it. And Gilliam arguably should be getting those swiftsoles; they'd be a waste on someone like Tethys.


Swiftsoles are not exclusive to Gilliam just because he has lower movement than everyone else. I personally would give them to a unit with move again, as they use their full movement more often than those without. Gilliam sometimes has that (Great Knight)...but still, I'd rather put them on, yes, Tethys. That's not a waste. That gives her huge flexibility for those she can dance for and allows other units to move much further. She basically gets more choices on whether to boost your team's mobility as well as offense (let a unit attack again), defense (let a unit heal again) or anything really.

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Tana should have a split rank. She essentially joins one chapter earlier in Eirika's route (or at least half a chapter earlier for all intents and purposes), and flying units are a tremendous help in chapter 9 of Eirika's route for flying folks like Gilliam, Seth or Franz over the water. Also, Cormag joins later in Eirika's route, meaning that Tana plays a more vital role as secondary flier, and when he does come, it's unlikely that he'll replace her. Eirika route Tana probably belongs somewhere around the top of the high tier.


I agree she should be split, but I don't like Tana much as a unit anyway.

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Vanessa is ranked too high; Colm beats her for utility for the second half of the game. Both of them have a crappy prepromote that they outclass, but Vanessa also has to compete with two other fliers who can duplicate her function, whereas Colm has no replacement. Actually, Ephraim route Ephraim probably deserves higher, since in the later half of the game Vanessa's strength suffers enough to limit her to mostly just utility, while Ephraim is an awesome brawler from start to finish. Vanessa belongs at the bottom of the top tier with Lute.


Then that makes Colm higher than her, and that's it. Says nothing about her position against anywhere else. Same for the "crappy prepromote" - what does that matter, other than proving that Vanessa and Colm are Gods while Rennac and Syrene are Trash?

You are severely underestimating how quickly Vanessa picks up on avoid and attacking power. She has so much raw speed, and gains +25 avoid from supports on top of it fairly quickly. She can exchange Spd for power by equipping heavier lances if needed, and gains +5 Atk from supports with awesome units too. She is great in combat. And THEN she also has awesome flier utility in several spots which is unmissable. Plus, she has a great joining time, which you liked to praise Gilliam for.
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Mekkah

FEFFer
This is what I'd do. I don't believe in ordering within tiers, so I just went by the alphabet.


God

Colm
Ephraim [Eph]
Franz
Lute
Moulder
Seth
Tethys [Eir]
Vanessa

High

Arthur
Cormag [Eph]
Eirika [Eir]
Ephraim [Eir]
Forde
Gerik [Eir]
Kyle
Natasha
Tethys [Eph]

Mid

Cormag [Eir]
Duessel [Eph]
Eirika [Eph]
Garcia
Gerik [Eph]
Gilliam
Innes [Eir]
Joshua
Myrrh
Neimi
Ross
Tana [Eph]
Tana [Eir]

Low

Amelia
Dozla
Duessel [Eir]
Ewan
Innes [Eph]
Knoll
L'Arachel
Marisa
Rennac
Syrene
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Kuiper
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Where's Vanessa?
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Mekkah

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She's off to a village.
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Quote:
 
I don't believe in ordering within tiers, so I just went by the alphabet.


It had to just dawn on me to inquire: why do you say that, Mekkah? Shows far more conviction in its reasoning. Far more conviction is far less boring to debate. And you forgot Saleh.

Cormag on both routes is only middle tier. At least he can start off with up to 2 extra AS on Eirika's. Even 12 AS can make his double attacking inconsistent, and there are magick/bow obstacles (duly noted in both routes) he can never entirely shrug off thanks to having some of the limpest frontliner evade.

Neimi = bottom of middle tier or low tier, and that's being kind. Apart from picking off flyers without taking a counter, eh. She's going to require far more attention to promote than almost everyone else with little help from supports and no help from her bad class and still isn't that good. Might as well put Innes right above her too, as sucky as he is. At least Innes starts off able to one-round some other things than flyers on either route.

Seth
Franz
Moulder
Colm
Lute
Ephraim
Vanessa

-tier gap-

Tethys
Gerik
Eirika
Natasha
Artur
Kyle
Forde
Tana

-tier gap-

Saleh
Joshua
Cormag
Duessel
Gilliam
Myrrh
Garcia
Ross
Innes
Neimi

-tier gap-

L'Arachel
Rennac
Marisa
Dozla
Knoll
Ewan
Syrene
Amelia

Something like that.
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Mekkah

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I think some triangles are just unsolvable. Fun to theorize about, I'll give it that. I made a tier list with order within tiers for FE7 for kicks though, but I still think that there's plenty to debate just with tier gaps.

I do think Colm is the best, though lately I've been wondering: do I have to use Colm to get the stuff he nabs? I don't have to fight with him, just field him and steal and get chests. Does that even fall under "using"? Well, if it is, he's the best unit hands down in my opinion.

Neimi...support troubles? Fastest support in the game with Colm, who is guaranteed use pretty much. That's an A in the bag. Then Garcia is middish, usable and all, and early, and it's Fire/Fire. And Arthur is great and early as well. Yeah, she's an Archer, but she doesn't have Rebecca's earlygame suck and she can actually use swords post promotion.

Arthur and Lute, an entire tier gap? You'll have to explain that one to me. Arthur isn't Lucius, he actually gets evade from supports, and he's pretty much the only person who gets real merit out of Ivaldi (only person who can S-rank Light before the game is over and be helped by it...Bishops do more damage with Aura).

I dunno what you've done with route specifics, taken their average? Either way, I don't like Eph route Gerik that much. All these early game people own the shit out of him on their level lead and 1-2 range before promotion.

Rennac > L'Arachel. She may boss him around, but she can't touch thief utility at all. Lol, lategame healer that has to promote at like L11 to be even remotely useful on enemy phase.
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Neimi...support troubles? Fastest support in the game with Colm, who is guaranteed use pretty much. That's an A in the bag. Then Garcia is middish, usable and all, and early, and it's Fire/Fire. And Arthur is great and early as well. Yeah, she's an Archer, but she doesn't have Rebecca's earlygame suck and she can actually use swords post promotion.


Neimi's damage output in the actual game is pretty horrible and outdone by almost everyone except vs. flyers. That plus her bad class are naturally going to reduce her to a lower level than most of the team for whatever map she's fielded. So midgame, she can miss the one-round on low defense enemies like mages or shamans. The crit she gets from Fire affinity isn't going to matter until her supports are full or almost full. Good luck for reasoning that will happen before promotion.

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Arthur and Lute, an entire tier gap?


The gap's not that big, but he doesn't have Lute's raw offensive might to be one-rounding as often and then Fire also pwns Lightning in raw offensive might. However, even considering that Lute struggles to double attack certain things midgame like gargoyles/mauthe doogs/deathgoyles/peg knights/rangers/mercenaries/myrmidons sometimes even when they're weighed down, her superior Res-targeting damage in one hit > some meager crit advantage since Artur isn't a bishop yet. Then she has the option of a horse after promotion and Artur doesn't.

As for the FE7 remark: Artur is high tier, and Lucius is about lower on the scale: bottom of high tier or top of middle tier. What's the problem?

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I dunno what you've done with route specifics, taken their average? Either way, I don't like Eph route Gerik that much. All these early game people own the shit out of him on their level lead and 1-2 range before promotion.


Forde, Joshua, and Tana probably don't. Wind affinity, not that desirable or stalwart. On Eirika's route, they're also losing in terms of raw combat and other utility to the very adequate Saleh for a while.

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Rennac > L'Arachel. She may boss him around, but she can't touch thief utility at all. Lol, lategame healer that has to promote at like L11 to be even remotely useful on enemy phase.


Tethys isn't ever useful on enemy phase, and I don't see her budging from approx. top of high tier. ^_^

Without L'Arachel, that garbage costs 10 grand just to control. What reason do you have to ever field him over Colm?

L'Arachel quits being a sixth-rate healer.........eventually........post-game. :lol: Rennac sux on both phases forever.
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Mekkah

FEFFer
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Neimi's damage output in the actual game is pretty horrible and outdone by almost everyone except vs. flyers. That plus her bad class are naturally going to reduce her to a lower level than most of the team for whatever map she's fielded. So midgame, she can miss the one-round on low defense enemies like mages or shamans. The crit she gets from Fire affinity isn't going to matter until her supports are full or almost full. Good luck for reasoning that will happen before promotion.


Failing to one round Mages/Shamans? You kidding? :( Anyway, Neimi has the advantage of being able to promote as soon as she wants to to lose that I'm-locked-to-bows, since her promotion item is hers only and comes as early as Ch6. That turns her into some sort of prepromote in a can, and since promoting early in FE8 is actually pretty desirable, I can't see why you wouldn't. Of course, it makes her ending averages worse, but her overall results on the map better, and she won't hit 20/20 at any rate. She'll be better off, and able to use Killing Edges before too long.

For supports, she's getting an A with Colm earlier than anyone is getting anything else. If she isn't getting anything out of it, nobody is. The other support is slower, but she also needs it less.

Quote:
 
arthur lute


Arthur is actually better than Lute until Lute doubles. That >>> any small advantages like "lol a little bit more damage". Before too long they will both be one rounding pretty much everything.

Horse? Option of Slayer => Option of a Horse. Hell, option for C staves > horsey.

FE7: Yeah, just making sure you weren't confusing the two or something.

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Forde, Joshua, and Tana probably don't. Wind affinity, not that desirable or stalwart. On Eirika's route, they're also losing in terms of raw combat and other utility to the very adequate Saleh for a while.


Forde and Joshua maybe. Tana has an extremely good case against Gerik at the time he joins, it's just her negative when she joins holds her back. Isn't Saleh Wind too? 8) I like him anyway.

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Tethys isn't ever useful on enemy phase, and I don't see her budging from approx. top of high tier.


Neimi for high tier.

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Without L'Arachel, that garbage costs 10 grand just to control. What reason do you have to ever field him over Colm?


That's merely recruitment. You can do that with a base level L'Arachel, and not use her for anything else. At any rate, using her also means spending 5k on a promotion item, while Rennac is prepromoted.

In Scorched Sand, you'll want to dig up your loot with two thieves. In Ruled By Madness, there's two sides with chests. In Last Hope, there's two chest rooms. In Sacred Stone, there's two small chest rooms.

Quote:
 
L'Arachel quits being a sixth-rate healer.........eventually........post-game. laugh.gif Rennac sux on both phases forever.


Post-game doesn't even count. Seeing through Last Hope's Fog of War (for humongous range at that using a Torch) > that.
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Quote:
 
Failing to one round Mages/Shamans? You kidding? 


If her supports happen not to be around her or in play, it's not out of the question.

Quote:
 
Anyway, Neimi has the advantage of being able to promote as soon as she wants to to lose that I'm-locked-to-bows, since her promotion item is hers only and comes as early as Ch6.


Stunting her already poor offense and durability = whoamg terrible idea. You want to make her look even worse vs. the bleh Innes than she already is? It probably works if you're not playing hard mode, I guess.

Quote:
 
That turns her into some sort of prepromote in a can, and since promoting early in FE8 is actually pretty desirable, I can't see why you wouldn't.


No, not really. Hard mode is the only reason to play this game, where enemy stats don't flunk quite as much as you seem to think. The promoted versions, namely.

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Of course, it makes her ending averages worse, but her overall results on the map better, and she won't hit 20/20 at any rate. She'll be better off, and able to use Killing Edges before too long.


Because she gets a mount earlier? Not much concerning her performance changes, actually. She doesn't consistently double attack things, uses the weaker weapon types, and targets defense.

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For supports, she's getting an A with Colm earlier than anyone is getting anything else. If she isn't getting anything out of it, nobody is. The other support is slower, but she also needs it less.


She wants all the attack she can get from supports, not that it really helps her gain EXP much faster, being as mostly nonexistent as she is on enemy phase.

Quote:
 
Arthur is actually better than Lute until Lute doubles. That >>> any small advantages like "lol a little bit more damage". Before too long they will both be one rounding pretty much everything.


10/0 Artur
w/ Lightning and C Lute: 23 HP, ~14 attack, ~11 AS, ~120 hit, ~10 critical, ~30 evade, ~10 critical evade, ~4 defense, ~11 resistance

10/0 Lute
w/ Fire and C Artur: 20 HP, ~17 attack, ~10 AS, ~115 hit, ~4 critical, ~40 evade, ~15 critical evade, ~5 defense, ~13 resistance

8-10/0 average enemiez
soldier: 27-31 HP, 0-2 AS, 14-20 attack, 74-90 hit, 1-6 critical, 1-9 evade, 1-3 critical evade, 1-3 resistance
archer: 24-27 HP, 4-7 AS, 13-18 attack, 85-105 hit, 3-4 critical, 11-19 evade, 3-5 critical evade, 1-2 resistance
pirate: 26-28 HP, 3-8 AS, 16-21 attack, 72-88 hit, 2-3 critical, 7-18 evade, 1-2 critical evade, 1-2 resistance
fighter: 30-31 HP, 4-8 AS, 18-23 attack, 74-90 hit, 3 critical, 9-19 evade, 1-3 critical evade, 1-2 resistance
mercenary: 26-28 HP, 10-12 AS, 12-17 attack, 100-120 hit, 6-36 critical, 23-28 evade, 2-4 critical evade, 1-3 resistance
mage: 22-23 HP, 6-7 AS, 11-12 attack, 102 hit, 3-4 critical, 15-16 evade, 1-3 critical evade, 5-7 resistance
myrmidon: 24-26 HP, 11-14 AS, 10-17 attack, 102-130 hit, 6-36 critical, 26-32 evade, 3-4 critical evade, 1-4 resistance
cavalier: 28-30 HP, 5-9 AS, 14-20 attack, 83-106 hit, 3-4 critical, 13-22 evade, 3-4 critical evade, 1-3 resistance
pegasus knight: 21-22 HP, 1-11 AS, 11-18 attack, 85-110 hit, 4-10 critical, 6-27 evade, 4-5 critical evade, 6-7 resistance
brigand: 30 HP, 5-8 AS, 18-23 attack, 71-86 hit, 2 critical, 12-18 evade, 2 critical evade, 1-2 resistance

Ball looks in Lute's court to me for one-rounding opportunities. For the most part, Artur needs three charges of his basic tome to kill something whereas Lute only needs two. Of course, Artur could raise the stakes with Shine, but then he drops just below Lute in AS in order to tie her in dph. 10 critical rate = not reliable.

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Neimi for high tier.


Pass. Neimi doesn't serve anywhere near as beneficial a function as essentially cloning one of your better units, and she isn't one of them herself unless you consider twentysomething in line out of thirtysomething among the better units. It’s a no-brainer who is the better Fire affinity unit between these two.

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That's merely recruitment. You can do that with a base level L'Arachel, and not use her for anything else. At any rate, using her also means spending 5k on a promotion item, while Rennac is prepromoted.


His affinity balances some offensive and defensive boosts, but who wants to support him? Other low tiers like L'Arachel and Dozla, maybe - why should Colm or Tethys be forced to wait to indulge him as a B? - they're his quickest options. Anyways, his supports are building up very late and his partners are barely giving him any concrete offense, so the extra critical is wasted. They’re not going to make him a decent fighter or anything special at surviving. And where does Rennac get a window of opportunity to level up? His starting offense/durability prepromoted package is pretty laughable for when he joins, remember? I wouldn’t call it decent.

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In Scorched Sand, you'll want to dig up your loot with two thieves.


Big deal. Eirika can go digging, Lute can have outstanding mobility in the desert and find room to be of service besides that, etc.

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In Ruled By Madness, there's two sides with chests.


Big deal. There are quite a few promoted enemies guarding Orson on either route, so Colm has ample time to visit both sides starting with the western before all of the throne area resistance is wiped out.

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In Last Hope, there's two chest rooms.


Big deal. I’d much rather use Rennac’s slot on someone with actual supports who can be of help with the swarm of strong prepromoted enemies. You can have Moulder/Natasha warp Colm en route to the second treasure chamber right after he’s finished with the first, and maybe someone with a B rank can rescue him from the first chamber if circumstances present the possibility he may not get around to all the chests in 13 turns. Typically, I don’t even need the rescue staff and he also manages to find time to steal the goddess icon up north and visit the secret shop.

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In Sacred Stone, there's two small chest rooms.


Big deal. Practically adjacent to each other and someone who isn’t Rennac could even be equipped with a spare chest and door key to speed things up.

As you can no doubt tell by now, I avoid the schmuck from Carcino like the bubonic plague.

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Seeing through Last Hope's Fog of War (for humongous range at that using a Torch) > that.


I can just have my promoted Colm do that, or have someone like Lute penetrate the fog from considerable range. Rennac can kindly fuck off. I'd gladly settle for someone else with a torch who doesn't blow complete dick at fighting and surviving, really. Rennac's wildly inferior on those counts no matter what.
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Mekkah

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If her supports happen not to be around her or in play, it's not out of the question.


Samples or it didn't happen.

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Stunting her already poor offense and durability = whoamg terrible idea. You want to make her look even worse vs. the bleh Innes than she already is? It probably works if you're not playing hard mode, I guess.


I didn't mean to imply to promote her AT Ch6, just that it's available from that point always. I usually promote my units around Phantom Ship since that chapter is major gay and you can make nice use of the promotion bonuses there. 15/1 till ~15/3 Neimi is superior over her unpromoted counterpart (assuming 5 levels unpromoted for every 3 promoted ones - being on enemy phase + being better in general versus gaining a little more EXP per kill...I'd say it's fair).

Then 15/6 vs 20/1 is more EXP for one, but better weapon level for the other, and it'll stay that way until she level caps...oh wait, she doesn't.

15/1 Ranger Neimi, A Colm, B Garcia
17.3 atk, 15.4 AS, 58.3 hit, 31.8 crit - - 58.8 avo, 26.7 hp, 9.1 def, 10.9 res
Swords, Bows

That's not :that: bad. Like, a random mid tier such as Joshua:

17/1 Swordmaster Joshua, A Natasha, B Arthur
16.2 atk, 19.6 AS, 68.3 hit, 36.3 crit - - 61.8 avo, 38.6 hp, 11.4 def, 7.4 res
Swords

More Atk, gives off better bonuses, actual 2-range to not take counters versus 4 AS, 5 Crt and a seizable durabilty lead. Wouldn't you say they're about even?

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She wants all the attack she can get from supports, not that it really helps her gain EXP much faster, being as mostly nonexistent as she is on enemy phase.


My point was, Neimi has some of the best supports and speeds in the game. If she has trouble getting anything out of supports, everyone is.

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arthur vs lute stuff


Too lazy to look at it accurately but I really doubt their difference is seizable. I might change my mind when I actually look at them.

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Pass. Neimi doesn't serve anywhere near as beneficial a function as essentially cloning one of your better units, and she isn't one of them herself unless you consider twentysomething in line out of thirtysomething among the better units. It’s a no-brainer who is the better Fire affinity unit between these two.


I was merely parodying you whimping off L'Arachel's dumbness on enemy phase while emphasizing Neimi's. I'm aware Tethys is godly - I think she's God Tier in Eirika and High in Ephraim.

Quote:
 
His affinity balances some offensive and defensive boosts, but who wants to support him? Other low tiers like L'Arachel and Dozla, maybe - why should Colm or Tethys be forced to wait to indulge him as a B? - they're his quickest options. Anyways, his supports are building up very late and his partners are barely giving him any concrete offense, so the extra critical is wasted. They’re not going to make him a decent fighter or anything special at surviving. And where does Rennac get a window of opportunity to level up? His starting offense/durability prepromoted package is pretty laughable for when he joins, remember? I wouldn’t call it decent.


That has...nothing to do with what I said?_?

That's merely recruitment. You can do that with a base level L'Arachel, and not use her for anything else. At any rate, using her also means spending 5k on a promotion item, while Rennac is prepromoted.

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Big deal. Eirika can go digging, Lute can have outstanding mobility in the desert and find room to be of service besides that, etc.


Rennac has 100% chance of finding them. Others have Luk%, which is 30%. That's gay, I'd have to reset until they find it or something. Lute is also better as a Mage Knight imo...it's arguable at least, and whenever she is a Mage Knight, 1-2 move ftw.

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Big deal. There are quite a few promoted enemies guarding Orson on either route, so Colm has ample time to visit both sides starting with the western before all of the throne area resistance is wiped out.


Or Colm can come along when you're taking the east route and give support bonuses while Rennac does the other chests. !

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Big deal. I’d much rather use Rennac’s slot on someone with actual supports who can be of help with the swarm of strong prepromoted enemies.


Haha, are you kidding? You can bring half the entire cast to Last Hope. There's no excuse for not bringing an extra Rogue here. No need to waste Warp charges.

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Big deal. Practically adjacent to each other and someone who isn’t Rennac could even be equipped with a spare chest and door key to speed things up.


Could, could, could. He does it without wasting those!

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I can just have my promoted Colm do that, or have someone like Lute penetrate the fog from considerable range. Rennac can kindly fuck off. I'd gladly settle for someone else with a torch who doesn't blow complete dick at fighting and surviving, really. Rennac's wildly inferior on those counts no matter what.


Or those others go fighting while Rennac Torches and picks chests so you have more offense AND more sight overall. Sounds like a great deal. Anyway, I believe this was Rennac vs L'Arachel for the most part...I can't see Lute's ability to use Torch Staff help justify L'Arachel > Rennac. If anything, the opposite.

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Pointing out that you have other options for doing what Rennac does is completely pointless; you also have other options for absolutely anything that L'Arachel does.
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Ideally, L'Arachel's getting fielded on at least two chapters by default before hitting the bench or a low tier costs 10,000G. There's no outstanding thief utility reason to field Rennac beyond his single joining chapter.

Then she's a backup healer, and isn't costing a slot on one of her chapters. Rennac does nothing for his one chapter, and no, maybe falling berserk due to enemy priest/druid doesn't count. All of the ch. 14 thieving/plundering is taken care of by the time he's recruited and he trades the member card to a mounted unit to reach the secret shop with more efficiency.
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Mekkah

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It's only taken care of if you save opening his door until the last. You have no real reason to do that, it's like me deciding that Eirika route L'Arachel is recruited after I've taken care of all enemies on the east side while working my way towards her. And on Ephraim route you actually have to clear pretty much everything until it's safe to recruit her.

I told you reasons to field Rennac after his initial chapter. And in fact, he's the best for that barring Rogue Colm, and mayhaps you aren't always training Colm (though if you do, Neimi++).

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