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Tino_1190 vs. Former Guest; Garcia vs. Joshua
Topic Started: Feb 14 2008, 12:59 AM (374 Views)
Tino

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3 posts each.

Coming soon.
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Tino

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Garcia vs. Joshua.

Slow vs. Fast.

Woohoo!

Garcia joins 3 chapters earlier than Joshua at one level lower, so he has a level lead over Joshua when he joins. That’s already pwn, but when you consider how Garcia pwns in those 3 chapters, you realize how much he actually owns there. (Wut, that means about exactly the same XD) No, really, Garcia is a good character in chapters 2, 3 and 4. He has 3 chapters before Joshua joins, so he can build up a decent level lead.

Garcia uses axes and, upon promotion, gains swords or bows. Joshua always uses Swords, so matter what. Swords are the worst weapons in the game. Garcia uses the best weapons, also referred to as axes, and then the worst or second worst weapons, bows or swords. With this, Garcia can give himself either beter WT control (as a Hero) or the advantage against fliers (as a Warrior). That pwns already. So Garcia also has the advantage when it comes down to weapons. Cool.

Garcia has a great Affinity. Joshua has not. Fire gives the same bonuses as Wind, but the extra Crit Fire gives is better than the extra CEvade Wind gives. That’s already pwn. Especially when you take the fact into consideration that he supports two other Fire Affinity characters, Ross and Neimi, two other great characters. This gives Garcia full Att, Crit, Avoid and Hit. Joshua doesn’t get Innes, L’Arachel and Marisa because they lolphail. Gerik has Tethys and Ross or Saleh. Artur has Lute and Tethys. Then he’s left with Natasha, who will be his one and only support partner. So Garcia also wins supports. Great.

Now, let’s take a look at some stats. Garcia pwns until Joshua joins, and he also pwns after that, but let’s compare both when Joshua joins.

7 Garcia, C Ross
Iron Axe: 18.9 Att, 7.6 AS, 98.5 Hit, 9.1 Crit - - 30.4 HP, 24.4 Avoid, 5.8 Def, 1.4 Res, 4.2 CEvade
Steel Axe: 21.9 Att, 6.6 AS, 88.5 Hit, 9.1 Crit - - 30.4 HP, 22.4 Avoid, 5.8 Def, 1.4 Res, 4.2 CEvade
Hand Axe: 17.9 Att, 7.6 AS, 83.5 Hit, 9.1 Crit - - 30.4 HP, 24.4 Avoid, 5.8 Def, 1.4 Res, 4.2 CEvade

5 Joshua
Iron Sword: 13 Att, 14 AS, 119.5 Hit, 6.5 Crit - - 24 HP, 35 Avoid, 5 Def, 2 Res, 7 CEvade
Steel Sword: 16 Att, 12 AS, 104.5 Hit, 6.5 Crit - - 24 HP, 31 Avoid, 5 Def, 2 Res, 7 CEvade

Garcia is better against the Soldiers and Archers while Joshua is better against the Fighters and Brigands. Garcia however, can attack from a distance which gives him an extra offensive advantage. And he already wins offense with his massive Att. Now he wins even moar.

Garcia doesn’t die easily with his durability. Heck, the Archers 5HKO him! While he might lose Avoid, Joshua’s is still pretty unreliable so he wins with his massive HP lead and his small Def lead

If I can prove Garcia better than Joshua endgame, then there aren’t any other comparisons necessary, so here goes. I’ll let them both be 20/20, just because I want to be generous.

40 Garcia, A Ross/B Neimi, Warrior
Killer Axe: 45.5 Att, 14 AS, 149.3 Hit, 71.5 Crit - - 58.5 HP, 70 Avoid, 16.7 Def, 9.2 Res, 17 CEvade
Garm: 54.5 Att, 19 AS, 159.3 Hit, 41.5 Crit - - 58.5 HP, 80 Avoid, 16.7 Def, 9.2 Res, 17 CEvade

40 Joshua, A Natasha, Swordmaster
Killing Edge: 32 Att, 29.3 AS, 170,8 Hit, 72.2 Crit - - 56.2 HP, 83.3 Avoid, 15.3 Def, 11.3 Res, 42.2 CEvade
Audhulma: 41 Att, 29.3 AS, 180.8 Hit 42.2 Crit - - 56.2 HP, 83.3 Avoid, 15.3 Def, 16.3 Res, 42.2 CEvade

Garcia has a massive, massive Att lead of 14. That is really huge. Now, he also has massive Crit, it’s actually equal to Joshua’s, and then Garcia doesn’t even have a Crit boost! W1n. Durability is debatable, Joshua has an Avoid lead of 13 and a Res lead of 2, but Garcia has an HP lead of 3 and a Def lead of 2. Endgame, Defense is more important than Resistance and I think 3 HP + 2 Res >= 2 Res + 13 Avoid. So, Garcia wins offense and durability is debatable. Garcia wins.

Now that we know this, we also know that Garcia still pwns Joshua everywhere inbetween. The gap closes near the end of the game, but in the beginning the gap is still pretty wide.

So, a summary.

- Garcia has better offense
- Garcia has better durability, although it's debatable endgame
- Garcia has the advantage of having either WTC or being effective against fliers, Joshua is limited to swords
- Garcia has better supports
- Garcia has 1-2 range, Joshua always has to attack from close range and always has to take a counter

Garcia = w1n
Joshua = w1n but less w1n than Garcia

Oh, and Garcia’s beard > Joshua’s hat
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This right here is debating the only way to play The Sacred Stones: on HM without skirmishes or Valni, and as Mr. Isaac Hayes would croon, no substitutes.

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Garcia joins 3 chapters earlier than Joshua at one level lower, so he has a level lead over Joshua when he joins. That’s already pwn, but when you consider how Garcia pwns in those 3 chapters, you realize how much he actually owns there. (Wut, that means about exactly the same XD) No, really, Garcia is a good character in chapters 2, 3 and 4.


Perhaps he's good enough during that time within your ranks for an unpromoted middle-aged fellow dragged back into the fold of battle, but "pwn"? That's all very dependent on what your standards of "pwn" are.

Base iron axe Garcia: 28 HP / 16 attack / 89 hit / 7 AS / 5 defense / 17 avoid
Your average brigand: ~23 HP / ~15 attack / ~81 hit / 5-7 AS / 3-5 defense / 10-15 avoid

The Great Garcia's not too special against a broke man's fighter, is he.........a lot of other people who are going to be risking a direct counter against one will at least enjoy the benefits of WTA added onto higher AS and AS growth. Out of the few who don't have swords, only Ross and Vanessa are worse off up close, though at least the latter can double attack. Garcia would certainly be pining for his glory days as a 20/1 hero so he'd have the averages to one-round the thugs reliably, dammit..........too bad that promotion will happen far later on, if it happens at all.

The first chapter with monsters is basically the only chapter out of 2-4 where Garcia is doing any one-rounding, and it's so pathetically easy that any 10 party members you select can blow through it by storm. Now since 2 of those members are going to be Artur and Lute, that leaves 8 empty slots with just enough characters to fill them that rank higher than Garcia with good reason.......so he might not be getting used on this map. If he is used here, Garcia will still probably miss the double attack on the few bonewalkers with iron swords, just miss out on one-rounding the entombed, and just miss the OHKO on the few mogalls, so he has to eat a counter to his resistance which he hates should it connect.

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He has 3 chapters before Joshua joins, so he can build up a decent level lead.


For 3 chapters? Try 2. You have to consider he starts out as a ch. 2 NPC over to the east. While you can convert him, you need to convert Ross first. So you airlift Ross out of danger with Vanessa, and Moulder has something to do in the first few turns - but unless you care to endorse the forfeit of the pure water to the southwest just in order to have Garcia performing his very average old crusty self under your control, Vanessa will probably be called away. Then routing the enemies takes hardly what you'd call long at any rate with or without Garcia - to sum it up, on his joining chapter there's a more than decent possibility Garcia won't be dipping his toes into the CEXP pool at all, nor starting to build supports (versing at least Ross in the arts of war, of course) while everyone else will.

Joshua is clearly superior on his joining chapter. Joshua is far more likely to be doing *some* fighting and smooth operating on the lovely Natasha to get the ice support up and running, and that support alone will only cement his evasive lead over Garcia for the rest of the game.

Furthermore, in just their most ideal scenarios, Garcia still gets damaged more often fighting soldiers on The Empire's Reach with C Ross than Joshua does fighting the higher number of brigands and fighters combined. If you hold Joshua back with simple iron, then in the event he falls a tad short of neatly one-rounding whatever you pit him against, he can bust out a steel sword or flaunt the killing edge he brings since nobody can make greater use of it than he, problem instantly solved. Plus he can actually fight and one-round Saar at base with the armorslayer you pick up. That's certainly preferable to Garcia taking his sweet disillusioned time. Garcia just can't remedy his tortoise AS issues like Joshua can toggle his offensive might without speedwings, and the earliest those come your way is when almost half the campaign is finished.

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Garcia uses axes and, upon promotion, gains swords or bows. Joshua always uses Swords, so matter what. Swords are the worst weapons in the game. Garcia uses the best weapons, also referred to as axes, and then the worst or second worst weapons, bows or swords. With this, Garcia can give himself either beter WT control (as a Hero) or the advantage against fliers (as a Warrior). That pwns already. So Garcia also has the advantage when it comes down to weapons. Cool.


If Garcia could actually vie for enough of a clearcut advantage in sheer stats over Joshua at any point during HM, then I'd be inclined myself to chalk Garcia's superior weapon selection up as a clearcut advantage for him too, but he can't.

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Garcia has a great Affinity. Joshua has not. Fire gives the same bonuses as Wind, but the extra Crit Fire gives is better than the extra CEvade Wind gives. That’s already pwn. Especially when you take the fact into consideration that he supports two other Fire Affinity characters, Ross and Neimi, two other great characters. This gives Garcia full Att, Crit, Avoid and Hit. Joshua doesn’t get Innes, L’Arachel and Marisa because they lolphail. Gerik has Tethys and Ross or Saleh. Artur has Lute and Tethys. Then he’s left with Natasha, who will be his one and only support partner. So Garcia also wins supports. Great.


Or not. While Garcia may have better support partners to choose from on the whole, Ross and Neimi also have better support affinities, but are still decidedly worse units to be fielding than Joshua and his best option, Natasha, to say nothing of Artur, Gerik on either route or Tethys. That's certainly relevant since it takes how likely those supports are going to be activated into account - then Saleh is also of the wind affinity and loses to Joshua, not to mention a character who would rather attack at range and not venture out in front so much, so I gotta wonder what's up with Gerik becoming that friendly with Saleh in the first place over Josh.

Finally, there are still worse characters to be fielding than even L'Arachel, Innes or Marisa. i.e. Giml - er, I mean Dozla Don'tbothertouseme, who's bottom tier and supports Garcia.

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- Garcia has better offense
- Garcia has better durability, although it's debatable endgame
- Garcia has the advantage of having either WTC or being effective against fliers, Joshua is limited to swords
- Garcia has better supports
- Garcia has 1-2 range, Joshua always has to attack from close range and always has to take a counter


If he could double attack more often or secure a critical rate in Joshua's league, you would be right. Instead it's a losing bet you've entered into there, since Garcia is so slow he gets double attacked sometimes, whereas that only happens to Joshua in Fire Emblem bizarro world.

Garcia needs full supports to even begin competing with Joshua in the avoid department, and Josh will still win avoid without fail on average, so that's hardly up for debaet.

The wyrmslayer exists for about as long as Garcia gets access to bows or the dragon axe. The lancereaver exists for even longer.

Perhaps if you play it by affinity, but as a unit less likely to be fielded than Joshua, he won't be reaping the fiery benefits as often.

Then either he loses his ability to counter on enemy phase (or you need a spare unit to trade his equipped bow for an axe), or he takes a serious hit to his damage output, or his tomahawk corrodes before long.

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Oh, and Garcia’s beard > Joshua’s hat


Its growth is too wacky and the mustache is missing. :unsure:

Joshua knows how to wear his hat on the other hand: like he doesn't give a sand rat's stink what others will think.

has-been < someone of royalty even if he kinda lucked out with the desert

Since we each get two more posts I'll save more specific mid-to-lategameplay examples of how Joshua wrecks Garcia over the course of Sacred Stones for later.
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Tino

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Meh, not my best, but here it is anyway.

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The Great Garcia's not too special against a broke man's fighter, is he.........a lot of other people who are going to be risking a direct counter against one will at least enjoy the benefits of WTA added onto higher AS and AS growth. Out of the few who don't have swords, only Ross and Vanessa are worse off up close, though at least the latter can double attack. Garcia would certainly be pining for his glory days as a 20/1 hero so he'd have the averages to one-round the thugs reliably, dammit..........too bad that promotion will happen far later on, if it happens at all.


Then how do others fare against this Level 3 Brigand in The Bandits Of Borgo? I’ll give you the damage they deal at how many hit they have at this point and how many damage they take at how many hit they face. Note that the Hit is the True Hit.

3 Brigand w/ Iron Axe
14 Att, 5 AS, 79 Hit, 0 Crit - - 22 HP, 3 Def, 0 Res, 10 Avoid, 0 Crit Avoid

4 Eirika: 16/22 Dmg at 100 Hit -> 9/18 Dmg at 25 Hit
22 Seth: 22/22 Dmg at 100 Hit -> 2/31 Dmg at 13 Hit
3 Franz: 11/22 Dmg at 100 Hit -> 6/22 Dmg at 41 Hit
5 Gilliam: 12/22 Dmg at 80 Hit -> 5/30 Dmg at 96 Hit
1 Vanessa: 10/22 Dmg at 89 Hit -> 9/17 Dmg at 80 Hit
2 Ross: 7/22 Dmg at 94 Hit -> 11/16 Dmg at 78 Hit
4 Garcia: 13/22 Dmg at 92 Hit -> 9/28 Dmg at 71 Hit
2 Colm: 14/22 Dmg at 100 Hit -> 10/18 Dmg at 26 Hit
1 Neimi: 10/22 Dmg at 97 Hit -> 11/17 Dmg at 70 Hit

Seth one-rounds. Eirika, Franz, Gilliam, Garcia and Colm two-round. So he’s absolutely not behind in offense. Seth is 16HKO’d. Gilliam is 6HKO’d. Garcia and Franz are 4HKO’d. The others are 2HKO’d. Garcia is also not behind in durability. Also considering that he can use a Hand Axe to take 0 damage and still two-round the Brigand.

And as we are already assuming Garcia is being played (because we’re debating him right now) he will promote no matter what.

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The first chapter with monsters is basically the only chapter out of 2-4 where Garcia is doing any one-rounding, and it's so pathetically easy that any 10 party members you select can blow through it by storm. Now since 2 of those members are going to be Artur and Lute, that leaves 8 empty slots with just enough characters to fill them that rank higher than Garcia with good reason.......so he might not be getting used on this map. If he is used here, Garcia will still probably miss the double attack on the few bonewalkers with iron swords, just miss out on one-rounding the entombed, and just miss the OHKO on the few mogalls, so he has to eat a counter to his resistance which he hates should it connect.


Again, he’s used no matter what because we’re debating him.

2 Revenant w/ Rotten Claw
26 HP, 0 Avoid, 0 Def, 0 AS

Garcia deals 17 damage and doubles. Dead Revenant.

2 Bonewalker w/ Iron Lance
21 HP, 4 Avoid, 3 Def, 2 AS

Garcia deals 15 damage and doubles. Dead Bonewalker.

2 Bonewalker w/ Iron Sword
21 HP, 6 Avoid, 3 Def, 3 AS

Garcia might have trouble hitting them, but he doubles, so he has a good chance of killing them in one round. And there are only 3 of them.

1 Mogall w/ Evil Eye
15 HP, 0 Avoid, 2 Def, 0 AS

Garcia doesn’t double because he OHKO’s those lil’ fellas.

And, he is also one of your only characters capable of one-rounding the boss.

So, he kills every enemy but has a small chance of not killing 3 enemies. That really is not bad. He’s actually possibly one of your best characters here.

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For 3 chapters? Try 2. You have to consider he starts out as a ch. 2 NPC over to the east. While you can convert him, you need to convert Ross first. So you airlift Ross out of danger with Vanessa, and Moulder has something to do in the first few turns - but unless you care to endorse the forfeit of the pure water to the southwest just in order to have Garcia performing his very average old crusty self under your control, Vanessa will probably be called away. Then routing the enemies takes hardly what you'd call long at any rate with or without Garcia - to sum it up, on his joining chapter there's a more than decent possibility Garcia won't be dipping his toes into the CEXP pool at all, nor starting to build supports (versing at least Ross in the arts of war, of course) while everyone else will.


The Pure Water is not hard to get at all without Vanessa. Seth ftw! That means Garcia has half of Chapter 2, Chapter 3, Chapter 4 and half of Chapter 5 before Joshua joins. That is 3 chapters, unless there’s something wrong with my math.

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Joshua is clearly superior on his joining chapter. Joshua is far more likely to be doing *some* fighting and smooth operating on the lovely Natasha to get the ice support up and running, and that support alone will only cement his evasive lead over Garcia for the rest of the game.


Garcia is also building up his Ross and Neimi supports.

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Furthermore, in just their most ideal scenarios, Garcia still gets damaged more often fighting soldiers on The Empire's Reach with C Ross than Joshua does fighting the higher number of brigands and fighters combined. If you hold Joshua back with simple iron, then in the event he falls a tad short of neatly one-rounding whatever you pit him against, he can bust out a steel sword or flaunt the killing edge he brings since nobody can make greater use of it than he, problem instantly solved. Plus he can actually fight and one-round Saar at base with the armorslayer you pick up. That's certainly preferable to Garcia taking his sweet disillusioned time. Garcia just can't remedy his tortoise AS issues like Joshua can toggle his offensive might without speedwings, and the earliest those come your way is when almost half the campaign is finished.


Soldiers have crap Hit and Garcia can possibly OHKO them with a Steel Axe if he’s lucky. And using the Killing Edge already is also a very bad idea because Killer Weapons are possibly the best endgame weapons, together with the Sacred Twins and perhaps Silver Weapons.

And that makes me think of the fact that Joshua is pretty hard to recruit. And there’s also a nice chance that he will actually kill one of your characters when you try to recruit him. That is another advantage Garcia has over Joshua. He isn’t that hard to recruit as Joshua.

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If Garcia could actually vie for enough of a clearcut advantage in sheer stats over Joshua at any point during HM, then I'd be inclined myself to chalk Garcia's superior weapon selection up as a clearcut advantage for him too, but he can't.


Having either Weapon Triangle Control or the advantage against Fliers is a very clear advantage for him, seeing how Joshua is limited to the worst weapons in the game: swords.

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If he could double attack more often or secure a critical rate in Joshua's league, you would be right. Instead it's a losing bet you've entered into there, since Garcia is so slow he gets double attacked sometimes, whereas that only happens to Joshua in Fire Emblem bizarro world.


Garcia is doubling from time to time and has a massive Att lead. Joshua is doubling everything, but doesn’t have as much Att as Garcia. And if Garcia doesn’t double, he has a very good chance of landing a Crit to still kill the enemy. And THEN we also take better WTC/Advantage against Fliers in consideration and we have an offense that > Joshua’s offense.

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Garcia needs full supports to even begin competing with Joshua in the avoid department, and Josh will still win avoid without fail on average, so that's hardly up for debaet.


Durability is not only Avoid. Garcia has more HP and Defense and WTC. That > 13 Avoid and 2 Resistance. And Garcia can actually have a 2 Avoid lead with his WTC.

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The wyrmslayer exists for about as long as Garcia gets access to bows or the dragon axe. The lancereaver exists for even longer.


The Wyrmslayer is only effetive against dragons and wyverns while Garcia’s bows are effective against ANY flier. And while Joshua can use a Lancereaver, Garcia can use a Swordreaver.

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Then either he loses his ability to counter on enemy phase (or you need a spare unit to trade his equipped bow for an axe), or he takes a serious hit to his damage output, or his tomahawk corrodes before long.


What are you smokin’ man? If you have 1-2 range, you can counter everything except for Longbows and long-range magic.

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Its growth is too wacky and the mustache is missing.


That’s why he has a secret Moulder support. To give him some extra mustache.
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What are you smokin’ man? If you have 1-2 range, you can counter everything except for Longbows and long-range magic.


Wha? I was pointing out that having a bow equipped on the enemy phase is massive fail when you're facing a lot of enemies to rout at one time (i.e. ch. 19 through final). That, or it wastes another unit's turn by switching Garcia's equipped bow for an axe when they could have been thinning the enemy ranks instead.

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Having either Weapon Triangle Control or the advantage against Fliers is a very clear advantage for him, seeing how Joshua is limited to the worst weapons in the game: swords.


Peggies die when sneezed on. Unpromoted Garcia doesn't double attack other fliers nearly enough for it to count as an advantage when Joshua has higher damage output with the lancereaver.

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Garcia is also building up his Ross and Neimi supports.


Ross takes after his father and he starts out at essentially -10/0. No further comment.

Neimi.......meh @ her, for she's a dime-a-dozen archer and it's hard to think of a worse weapon type than bows. Psssst: there aren't any, son. I gather you know what the general consensus on the archer class around here is? There's almost always superior alternatives galore to be investing in apart from the rarities who actually play their competitive hands right and remember to bring features well above dime-a-dozen, like the ones from Genealogy or Radiant Dawn's Shinon. A crybaby with a sweet affinity and the option of promoting to a mediocre class instead of a terrible one after 19 levels of grim babying in another terrible one doesn't exactly qualify, I'm afraid.

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And if Garcia doesn’t double, he has a very good chance of landing a Crit to still kill the enemy.


His crit rate is no big deal, dude. Mostly under 20 before promotion, cut down even further since enemies have crit evade? Lame. Better than nothing, sure, but lame to be arguing as "very good chance". It's not going to be kicking in often enough to compensate for his low speed. Joshua’s got his higher skill tacked on to his killing edge and then that feeble wench Marisa’s Shamshir to break out on rare occasions for stray mofos hindering your troops. He can still hurt Grado more thanks to his far higher AS translating into more of a surefire victory for him at combat than a crit rate lead of less than 10 that only exists when Ross and Neimi are both in Garcia's range. But Joshua doesn’t need a critical rate lead before promotion to be more stalwart at fighting (or living) than Garcia at any rate. Below the next quote is all the drawn-out proof I need. After promotion Joshua is winning critical by a long shot anyways, and tying at worst without a killing edge or Shamshir, and of course he can snag Gerik or Artur for his B support easily.

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Garcia is doubling from time to time and has a massive Att lead. Joshua is doubling everything, but doesn’t have as much Att as Garcia.


If by attack in this case you refer to strength - I could care less. And no, the lead is not skewed that way in-game at all: Joshua will too often leave the enemy closer to death with his iron/steel double attack than Garcia striking the enemy with iron or steel once.

Prior to chapter 9 -

Joshua (10/0):
28 HP, 10 strength, 16 skill, 17 speed, 6 defense, 3 resistance, 8 luck
C Natasha: hit +5, avoid +2, critical +2, critical evade +5

Garcia (10/0):
33 HP, 12 strength, 9 skill, 8 speed, 6 defense, 2 resistance, 5 luck
B Ross: attack +2, hit +10, avoid +10, critical +10
C Neimi: attack +1, hit +5, avoid +5, critical +5

You'll note that even with three support levels to Joshua's one, Garcia is still behind in evade and critical evade totalled.

Ch. 9-10 Grado enemies 10/0 Garcia will fall short of double attacking: pirates*, mercenaries, archers*, myrmidons, cavaliers*, mages, brigands, pegasus knights*, a sniper, a ranger, any boss character.

*unless weighed down by steel weaponry or heavier

Ch. 9-10 Grado enemies 10/0 Joshua will fall short of double attacking: apart from a few myrmidons and rangers, a big fat zero.

Congrats, Gar. Most of the enemies can still keep up with you. That's an insta-recipe for lose. Best hit the treadmill and shed some weight.

10/0 Joshua will already be consistent at one-rounding pirates, soldiers, most any fighter, most any archer, and most any brigand with a steel sword (overkills mages, shamans and pegasus knights). He already outspeeds mercs enough to double attack them often even when he loses 2 AS from steel. In his hands an iron sword will usually leave the vast majority of enemies at very critical HP (think 10 max or below) if not dead, so people who often score kills via finishers (like Garcia, lol) can take over. Now picture him a few levels ahead in the first two chapters on both routes as he will be since he's obviously getting used, and he'd excel at teamwork that much more, possibly even one-round the myrmidons with iron. Then he has the armorslayer to crush the handful of armors with at Fort Rigwald (yes, at just 10/0 and supportless he one-rounds all of them). Garcia does far better against the cavaliers scattered about thanks to the halberd allowing for OHKOs, that I will concede. When supported, he can probably kill any mage or shaman in one hit with steel.

However, he's less durable when at a weapon triangle disadvantage. Even with his supports tagging along, mercenaries and myrmidons have ~100 hit or over on him. Cavaliers with iron swords have ~80something. Meanwhile Garcia assumed one or two levels more has only ~60-70 hit on those opponents with his most accurate weapon. Wow, so only ~45-55 hit with a hand axe to bypass their counter, then. Pretty lousy. Without Ross and Neimi clinging to him every step of the way, you no doubt agree his accuracy against those is thus jawdroppingly badbadbadbadbad. And Garcia’s struggling with more enemy types than Joshua doesn’t end there. Myrmidons and assorted mercs have the AS to DA him. The mobile (out)ranger has 16 or so AS - it will DA and nearly one-round Garcia with hit in the 60s when his supports are in range. And it heads a reinforcement pack of cavs - cue Garcia’s moment of pregnant midlife pause........“To hide or not to hide?”

Lance-wielders like soldiers, cavaliers, lance armors and pegasus knights only have ~60-70 hit on a supportless Joshua, tops. I’ve crunched the stat window figures and even leaving him at 10/0, Joshua is sporting at least 80 hit with his least accurate weapon (that being a steel sword or killing edge) against the most evasive of those (the peg knights with slim lances plus the falcoknight who leads them, cavaliers with iron lances). And that’s also just without supports.

Against enemies which exist outside of the weapon triangle or brandish the same weapon type as either character, it's more or less the same story: Garcia with supports (Seth instead of the underwhelming Neimi if you want for his secondary, result won't matter in the end) in range has less evade than Joshua given none, including vs. sleep staves.

Binks 2HKOs Garcia, while Garcia needs his measly sub-20% crit rate to land to do the same to Binks, otherwise it's double the axe strikes required. Against Gheb larding it up on his throne he's even more whatever.

Joshua has at least WTA, and with killing edge the option of over double Garcia's measly crit rate on his side in dealing double the hits at once to wrap things up in less turns, so I'd have to give the nod in fighting both warriors to him.

The numbers don't lie. As close combat units, it looks like Joshua is essentially trouncing Garcia in flexibility for the most part in the two areas that matter despite losing in HP and strength by minor amounts, in turn making it easier for him to ascend the unpromoted ladder. He's got offensive merit to do even Seth the recognized MVP No. 1 proud and he double attacks the fastest enemies you come across. What is Garcia's merit, exactly? Even a Garcia with supports is behind offensively and defensively while depriving Josh.

Soez, flash-forwarding two chapters when monsters come back into play:

Joshua (~13/0):
30 HP, 11 strength, 17 skill, 18 speed, 6 defense, 3 resistance, 9 luck
B Natasha: attack +1, def/res +1, hit +10, avoid +5, critical +5, critical evade +10
C Gerik (Eirika route): hit +2, avoid +2, critical +5, critical evade +5
or Artur?: hit +5, avoid +2, critical +2, critical evade +5

Garcia (~13/0):
35 HP, 14 strength, 10-11? skill, 9 speed, 7 defense, 2 resistance, 6 luck
A Ross: attack +3, hit +15, avoid +15, critical +15
C Neimi: attack +1, hit +5, avoid +5, critical +5

Their numbers went up by tiny increments, and so have the enemies'. Garcia needs his supports to tie supportless Joshua in evade, so Joshua is only winning there again whether both are handling a WTA situation or not.

Garcia is uneven at one-rounding bonewalkers unless they're armed with iron lances or longbows (rare). They all have either 5 or 6 AS. Whenever Garcia fails to double attack, Joshua similarly reduces them close to ash whenever he uses an iron sword. Yet Joshua is free to adjust his damage output with steel if he wishes, the third cheapest of all swords, and one-round practically all of them. Garcia has no such luxury, on the other hand. All he can do is pray for the RNG to smile down on him and bless his speed by 1.

Only the slowest gargoyles can be reliably slain in one round by Garcia, and that's if they're weighed down by steel or horseslayers (rare) so he can double attack them. While 10 defense ones might barely survive, Joshua is a lot better at one-rounding them and dodging their shishkebabs with the lancereaver. Even without the lancereaver, their hit averages a mediocre 40-50something on Josh, btw.

I guess our characters are tied where mauthe doogs are concerned. They usually aren't sicced on you until about midway through these chapters. Supported Garcia could just OHKO every one of them with steel, granted. He's not so hot at baiting them, though - every one of the mutts attacks him with about 80 hit when his supports are in range. Without steel he's always double attacked. Look your chapters 11-12 up, it's inevitable. Joshua will likely have gained speed from a level up before engaging these and then can neatly DA and one-round most as opposed to some of them with iron.

Garcia can double attack baels without poison claws fine, IIRC. I'm really sure he has no chance to one-round them unless he uses steel and his supports are in range. If Joshua is losing combat vs. Garcia against this monster variety, it's not by much.

There's like one tarvos that Garcia dominates Joshua at killing via halberd, okay.

Garcia can do little vs. the deathgoyle at Caer Pelyn but hope for a single killer axe crit or something. With his supports he's basically Dozla there. Joshua is more durable with his lancereaver and double attacks it. The other deathgoyle leads a gargoyle batch of its own on the phantom ship and randomizes enough speed to DA Garcia with its short spear, unfortunately.

Garcia can never DA any of the wights regardless of what he uses. At best I can see him two-rounding one with a steel lance. Many of them can DA him since their 9 con ensures they barely lose AS from anything lighter, however. He's definitely on his last critical HP legs if he tries to fight one carrying a sword.

The wimp mogalls won't be gone into detail, and revenants are free EXP fodder too. Same with entombeds.

Nobody is amazing vs. the cyclops, but most people kick Garcia's ass hard at fighting it, Joshua included. WTC, baiting it into using its hand axe, hitting on its resistance, necessary AS to DA, etc.

Nothing has changed much vs. the Grado 'humes'.

They're both so-so at withstanding hits from an accurate tome like Fire. Garcia can only OHKO mages/shamans with steel and even then he might need his supports to do that. He can't DA any mages besides the lone one with Elfire. He's really uneven at DAing shamans with Flux. LOL! Joshua one-rounds all of these with iron.

Garcia can't DA pirates or archers. Joshua has WTC safety and can DA+one-round them with iron or whatever. Garcia can only DA fighters weighed down by steel whereas Joshua has WTC safety and can DA+one-round them with iron or whatever. Garcia hits mercenaries similarly hard, but there's one with a killing edge that DAs him (this is like the only one Josh needs the power of silver to one-round without a crit).

Garcia OHKOs all cavaliers with halberd. Supportless Joshua is able to one-round most of the cavaliers with lancereaver anyways.

Before chs. 13-14:

Joshua (~16/0):
33 HP, 12 strength, 19 skill, 19 speed, 7 defense, 4 resistance, 10 luck
A Natasha: attack +1, def/res +1, hit +15, avoid +7, critical +7, critical evade +15
B Gerik (Eirika route): hit +2, avoid +2, critical +5, critical evade +5
or Artur?: attack +1, def/res +1, hit +10, avoid +5, critical +5, critical evade +10

Garcia (~16/0):
37 HP, 16 strength, 12 skill, 9 speed, 8 defense, 3 resistance, 8 luck
A Ross: attack +3, hit +15, avoid +15, critical +15
B Neimi: attack +2, hit +10, avoid +10, critical +10

Support department has finally inched Garcia's crit rate lead past 10. Advantage still Joshua's vs. status staves, Selena's Bolting and the woeful nerfed Luna.

Garcia has the means to DA all knights when his supports are in range, sure. Be it the raw attack boost or the 50something crit rate with killer axe making it quite possible to disallow counters altogether. He could always use the battle axe plus the ch. 14 hammer or Duessel's silver axe on Ephraim's route. Supportless Joshua just busts out the armorslayer and one-rounds.

Against Fire/Lightning, they both kind of sit there. Josh continues to one-round every unpromoted caster with iron, no sweat. Still iffy on DAing shamans with Flux, are we Garcia? At least he doesn't need supports to OHKO them with steel anymore. Those with Luna get ripped to shreds, natch. Mages are another matter. He can't DA a single one and he's really uneven at OHKOing them without supports or overripe axes for the job like silver.

Joshua can one-round fighters and brigands with iron or steel. Garcia can't double attack any of these apart from like one reinforcement with said hammer. Reliance on OHKO+supports+silver anyone?

Soldiers are buffoons not worth mentioning, and peg knights are pretty laughable too. Archers only get DA'd by Garcia if they carry steel or long bows. Steel axe and supports to his rescue for all the rest you'd think, but he's still uneven at the OHKO with those. Joshua can one-round every archer with iron/steel, of course. His damage output is naturally higher vs. snipers and druids since he can DA them and has two chances for a critical to land as opposed to just Garcia's one.

Joshua one-rounds myrmidons with just iron. Swordslayer ftw? It's not like Garcia will be brilliant vs. swordmasters later on with it. It doesn't work for him vs. the mercenaries, however. Joshua's fairly uneven at one-rounding those even with steel, I admit. Still beats Garcia resorting to silver and getting DA'd.

Joshua breaks wind against the wyvern riders and latest cavalier upgrades whatever he does aside from landing a crit here and there (ugh, talk about waving a white flag). Garcia one-rounds wyverns weighed down by steel and gets his fair share of cozy cavalier OHKOs - ohsnap, I only hope for your sake the halberd and killer axe haven't run out or are wanted by others, or he's bleh at fighting the cavaliers too.

Aias isn't so hard once we slash his bodyguards out of the picture. We're tied here. The other great knight ditto. Two-rounded at least.

Garcia vs. Selena is pure risk. If his early 70s hit halberd doesn't connect with Selena, he's a goner. Joshua is more practical since he isn't DA'd and one-rounded. Against the various rangers putting the mob back in mobile, Garcia fails at surviving even harder. I'd rather stick with Jehanna's prince and his two killing edge/Shamshir crit shots at burying them.

Pablo raeps both of our characters something fierce. With Purge and his decent entourage, he probably won't be defeated under the turn limit.

Garcia's better at fighting Vigarde thanks to the hammer, his supports and WTC, but he sucks massively against Carlyle without the insanely tricky to obtain swordslayer from Pablo's warrior and still gets DA'd in either case.

Stay tuned for lategame coverage to follow in my last poasting.

Quote:
 
That’s why he has a secret Moulder support. To give him some extra mustache.


Awwwwww. So how is this support unlocked? His inelegant facial hair screams FIX ME out loud.
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