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Tier List
Topic Started: Mar 28 2008, 08:41 PM (4,866 Views)
smash fanatic
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Here is the tier list Paperblade and I threw together. I would also post it on GameFAQs, but it's overrun by dumbasses now (and unfortunately they're slowly moving to the FE9 tier topic...)

*tier list as of 8/4/08*

*slight edit on 8/7/08. Didn't notice Shinon was on the list twice >_>*

*slight edit on 8/11/08. Touched up Middle tier*

w1n
Haar
Ike
Reyson

Top
Zihark
Volug
Titania
Shinon
Nolan
Gatrie
Aran
Ulki
Nailah

High
Elincia
Leanne
Sothe
Janaff
Tibarn
Rafiel
Naesala
Jill
Oscar
Mordecai
Mia

Upper Middle
Ranulf
Micaiah
Laura
Nephenee
Caineghis
Heather
Giffca
Soren
Mist
Rhys
Tauroneo
Brom

Middle
Geoffrey
Kieran
Muarim
Tormod
Skrimir
Nasir
Vika
Lehran
Boyd
Tanith
Ilyana
Lucia
Rolf

Lower-middle
Lethe
Volke
Stefan
Pelleas
Bastian
Oliver
Nealuchi
Marcia
Leonardo
Edward
Calill
Sigrun
Makalov
Danved

Low
Kyza
Kurthnaga
Ena
Renning

Bottom
Gareth
Sanaki
Meg
Astrid

Phail
Fiona
Lyre
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Sentenal
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FEFF Emperor
I like parts of that list sorta better than Inui's retarded Tibarn fapping one at FEP, but some parts I don't. Like, why is Zihark so high? I haven't debated or even thought of this game's tiers in a while, so maybe I'm just not current.
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smash fanatic
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Raep part 1 + raep part 3 + very good part 4 (his att is a bit low, but between Adept, Astra, and crit, he can likely get one of them off for the kill, and he has massive avo) = wtfh4x
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Sentenal
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FEFF Emperor
How does this make him above someone like Nolan, though?
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smash fanatic
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He rapes more than Nolan.
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Sentenal
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FEFF Emperor
Nolan's durability is superior, and has more availability, and turns out better. Zihark's availability in Part 1 is pretty limited, especially compared to Nolan.
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smash fanatic
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15/0 Nolan
32.6 HP, 14.7 str, 1.2 mag, 15.2 skl, 13.6 spd, 8.8 lck, 11.1 def, 5.4 res
avo.. 36

20/3 Zihark
30 HP, 17 str, 6 mag, 22 skl, 23 spd, 11 lck, 13 def, 11 res
avo... 57

Zihark's avo lets him dodge pretty well against axes, especially if he's on terrain or something, and his concrete durability is slightly better (quite noticeable vs mages) and he's owning Nolan pretty badly in offense (lol @ not doubling anything except maybe knights vs doubling everything and more crit/adept chance and pow).


20/1 Nolan, B Zihark
37.6 HP, 17.95 str, 4.2 mag, 19.7 skl, 17.6 spd, 10.3 lck, 13.85 def, 9.4 res
avo... 75.5

20/6 Zihark, B Nolan
31.65 HP, 18.05 str, 6.3 mag, 24.25 skl, 25.1 spd, 12.2 lck, 13.75 def, 12.05 res
avo... 92.4

This is like 1-E, and Nolan still isn't winning anything except HP, and like 1 att, but he still has trouble doubling anything while Zihark doesn't. Also, since this is 1-E, enemies have massive avo (wtf 50 avo armors) so the skl/hit leads actually matter.


In 3-6, Tarvos Nolan can take an extra hit vs the tigers and cats (3HKO and 4HKO respectively to Zihark's 2HKOn and 3HKO), and Zihark can avoid a bit better and has better offense since Nolan doesn't double anyone and Zihark doubles all of them, so it's somewhat debatable, I suppose. 3-13 is similar except both can take an extra hit from those enemies, and Nolan one-rounds hawks (lolcrossbow) and barely Tigers, while Zihark one-rounds hawks and cats, and has a better chance of one-rounding tigers thanks to crit/adept than Nolan does vs cats (who he doens't double). 3-12... w/e about 3-12, it's the laguz chapters that are actually hard.


I'm too lazy to bring up calculations for 4-P to 4-5, but they're both probably doing fine though, since the first part 4 chapter consists of enemies about as strong as what the GMs fought (and we all know how difficult those chapters are >_>) and they promote in the 2nd one and start raping the enemies anyway.

Then entering 4-E...


20/20/5 Nolan, A Zihark
55.4 HP, 30.3 str, 9.8 mag, 30.8 skl, 31.4 spd, 17.2 lck, 23.9 def, 18.6 res
3 authority stars... 140 avo

20/20/6 ZIhark, A Nolan
46.1 HP, 26.7 str, 12.2 mag, 35.75 skl, 35.5 spd, 19.8 lck, 20.5 def, 20.75 res
3 authority stars... 150.8 avo


Enemies have 160 hit at best (before biorhythm), so neither are getting hit very often (Nolan might, but he has 28 def with Tarvos vs 40 att enemies so it doesn't matter anyway).

Offensively, Tarvos Nolan vs Silver Blade Zihark means Nolan has 5-6 more att (1-2 if Zihark has the Vague Katti, and back to 5-6 if Nolan takes Urvan) and he's doubling everything except SMs, but between Zihark's 38 or so crit (probably about 20 after enemy lck), ~18% Astra, and 35.5% adept, he gets one of those three ~80% of the time, which isn't that bad, so I'd say they're both doing fairly well, Nolan probably doing a bit better.

4-E-2 is similar, but in the other three parts (particulalry the dragons), the enemies start getting a lot more hit (dragons have 160-180 depending on the type and spirits do as well depending on time), and the def starts to almost not matter since everyone except the red dragons and Degh (who's gay anyway) attack res, not to mention Zihark has access to the wyrmslayer and can use Alondite or Tempest Blade (Nolan has to fall on Tomahawk for 2 range).


Zihark wins all of part 1. While Nolan is fighting in 5 more chapters, Zihark beats Nolan down pretty badly when the two both exist.
Part 3 is debatable.
They're pretty close in part 4. I think Zihark's still doing a bit better though, particularly since lots of enemies start to get 2-range, and Zihark can get Alondite or Tempest Blade while Nolan has to fall on Tomahawks.


I'm giving the nod to Zihark.
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FEFF Emperor
Nolan is also Earth Affinity and has supports when Zihark joins, thus evening the avoid lead. Nolan can support someone like Volug, for example, and get massive avoid.

Also, how come you basically ignored my point about availbility? Zihark is only around in Part 1 for 1-6, 1-7, 1-8, and 1-F. Nolan is present for every Part 1 chapter other than 1-P and 1-9.

Part 1 wise, Zihark may be a superior unit when they both are around, but Nolan is around twice as much, and IMO in harder chapters. I feel this is a pretty big point in regards to part 1.

Later on, Nolan with a Crossbow is ridiculous if you give him one of those Laguz killing skills. Zihark can use one too, but Nolan would pretty much be guaranteed to OHKO any Laguz with an effective crossbow, while Zihark would not.
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smash fanatic
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Nolan is also Earth Affinity and has supports when Zihark joins, thus evening the avoid lead.


Who Nolan supports before Zihark joins does not change the fact that Zihark wins by quite a bit. And the two happen to be each other's best supporter, so even if Nolan builds a support beforehand, he'll probably delete it when Zihark joins.


Quote:
 
Nolan can support someone like Volug, for example, and get massive avoid.


... so can Zihark.


Quote:
 
Also, how come you basically ignored my point about availbility? Zihark is only around in Part 1 for 1-6, 1-7, 1-8, and 1-F. Nolan is present for every Part 1 chapter other than 1-P and 1-9.


Zihark wins all of part 1. While Nolan is fighting in 5 more chapters, Zihark beats Nolan down pretty badly when the two both exist.

And.. why do I have to show why Nolan's availability being a strong point? That's not my job.


Quote:
 
Part 1 wise, Zihark may be a superior unit when they both are around, but Nolan is around twice as much, and IMO in harder chapters. I feel this is a pretty big point in regards to part 1.


I found 1-6-2 (lots of rushing required) and 1-F (wtf 3 authority stars, a thief on turn 2, and generally nasty enemies) to be the hardest part 1 chapters, where Zihark is beating Nolan by quite a bit.


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Later on, Nolan with a Crossbow is ridiculous if you give him one of those Laguz killing skills. Zihark can use one too, but Nolan would pretty much be guaranteed to OHKO any Laguz with an effective crossbow, while Zihark would not.


Several people can use beastfoe. Of course Nolan doesn't take counters, but other units can get the same effect by using a 2 range weapon.

The difference is that without beastfoe, Nolan's pretty sucky in 3-6 offensively, while Zihark can actually deal decent damage to the laguz.
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Sentenal
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FEFF Emperor
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Who Nolan supports before Zihark joins does not change the fact that Zihark wins by quite a bit. And the two happen to be each other's best supporter, so even if Nolan builds a support beforehand, he'll probably delete it when Zihark joins.

Your avoid earlier was 36 to 57. 15 from Volug makes that 51 to 57. That makes the avoid lead when Zihark shows up small.

Quote:
 
... so can Zihark.

Indeed, but we are speaking of when Zihark joins the party, right? Nolan would have at least C Volug by this point. Even if Nolan/Zihark decide to support in the future, at this time, Nolan already has 15 from another Earth. Basically, my point is the avoid lead isn't that large, at this point in the game.

Quote:
 
Zihark wins all of part 1. While Nolan is fighting in 5 more chapters, Zihark beats Nolan down pretty badly when the two both exist.

And.. why do I have to show why Nolan's availability being a strong point? That's not my job.

I'm not really seriously debating right now, so I don't really feel like showing why thats important. Other than Nolan is the best unit you should be using in all those chapters where Zihark isn't, save the one with Naliah.

Quote:
 
I found 1-6-2 (lots of rushing required) and 1-F (wtf 3 authority stars, a thief on turn 2, and generally nasty enemies) to be the hardest part 1 chapters, where Zihark is beating Nolan by quite a bit.

Well, for me at least, I had problems in that Prison chapter, the Chapter where you fight the Laguz, and the one after it where Jill/Zihark/Tauroneo are neutrals. 1-6-2 was sorta difficult I guess, but the main problem I had there was saving all those cavaliers, which Zihark isn't notably better than than Nolan.

Quote:
 
Several people can use beastfoe. Of course Nolan doesn't take counters, but other units can get the same effect by using a 2 range weapon.

The difference is that without beastfoe, Nolan's pretty sucky in 3-6 offensively, while Zihark can actually deal decent damage to the laguz.

Many people can use beastfoe. However, my point was 3x weapon might with a Crossbow makes Nolan (or someone like Shinon) one of the best people with Beastfoe. So with that, Nolan becomes like, one of the best, if not the best, anti-Laguz fighter you have in part 3, and you do fight alot of Laguz in Part 3.

Its an advantage over Zihark, at least.
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Indeed, but we are speaking of when Zihark joins the party, right? Nolan would have at least C Volug by this point. Even if Nolan/Zihark decide to support in the future, at this time, Nolan already has 15 from another Earth. Basically, my point is the avoid lead isn't that large, at this point in the game.

You've had Volug for one chapter, he won't make it to a C with Nolan by the time Zihark joins.

It could be just me, but Volug's supports seem sloooooow.
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smash fanatic
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Indeed, but we are speaking of when Zihark joins the party, right? Nolan would have at least C Volug by this point. Even if Nolan/Zihark decide to support in the future, at this time, Nolan already has 15 from another Earth. Basically, my point is the avoid lead isn't that large, at this point in the game.


1-5 is only 6 turns long, and Volug spends most of the time away from Nolan because he's rushing over to make sure Jill doesn't go off and be an hero, so Nolan x Volug doesn't exist in 1-6.


Quote:
 
I'm not really seriously debating right now, so I don't really feel like showing why thats important. Other than Nolan is the best unit you should be using in all those chapters where Zihark isn't, save the one with Naliah.


And in the chapters where they both exist, Zihark is doing more.


Quote:
 
the main problem I had there was saving all those cavaliers, which Zihark isn't notably better than than Nolan.


Volug is the best, and then maybe Jill, but Zihark is still pretty useful, since you want to kill those enemies quickly (so they don't keep attacking the cavs) and Zihark can do it.


Quote:
 
Many people can use beastfoe. However, my point was 3x weapon might with a Crossbow makes Nolan (or someone like Shinon) one of the best people with Beastfoe. So with that, Nolan becomes like, one of the best, if not the best, anti-Laguz fighter you have in part 3, and you do fight alot of Laguz in Part 3.


Crossbow's advantage is that it can attack at 2 range, and therefore not get countered. However, I can simply use a 2-range weapon on player phase, and then have someone trade to a 1-range weapon. It's a pretty minor advantage at best.
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Barst
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Crossbow's advantage is that it can attack at 2 range, and therefore not get countered. However, I can simply use a 2-range weapon on player phase, and then have someone trade to a 1-range weapon. It's a pretty minor advantage at best.

Crossbow's other, totally insignificant advantage is that Nolan has 84 Atk with it against beasts. For comparison, Zihark has ~55 with the Storm Sword (can you even get that then?), and most characters will be even worse.
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Mar 29 2008, 01:11 PM
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Crossbow's advantage is that it can attack at 2 range, and therefore not get countered. However, I can simply use a 2-range weapon on player phase, and then have someone trade to a 1-range weapon. It's a pretty minor advantage at best.

Crossbow's other, totally insignificant advantage is that Nolan has 84 Atk with it against beasts. For comparison, Zihark has ~55 with the Storm Sword (can you even get that then?), and most characters will be even worse.

There's a Storm Sword in the Bargains at 3-6, and another in 3-13, and the difference between OHKOing and 2HKOing when you double everything with 1-2 range and everything else is 1 range is. . . rather small.

Considering that Zihark doesn't eat a counter at 2 range, 2 hits to kill don't matter since they never attack.
On enemy phase when they attack, they attack first anyway, so 1 hit vs. 2 isn't important either.

I suppose there's always the fact that Nolan could attack at 1 range and still not eat a counter if he wanted to for whatever reason, but I honestly can't think of a situation where not taking that counter would really make a difference.

I mean, maybe if you're gonna guard a 2 space wide ledge and other people need heals because they're gonna die on the enemy phase if they don't and they can't afford to use a Vulnerary/Concoction for whatever reason, so you're gonna move Nolan/Zihark to the empty spot and kill a Laguz to open the spot up, but they can't afford to take the counter because they'd die if hit and opening the spot means that another unit can move their and block the gap.

But the chances of that many units being that close to death is pretty unlikely.
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Uh, lol wut? Why is Vika where she is? She is pretty bad with the phail brigade, and leaves until the second to last chapter. She will not be doubling, and will be clinking enemies as well.

Pelleas as well, makes me go WTF. How is he worse than LUCIA!? He comes at around what Lucia's level is, but he can actually damge things, and attacks from range, giving his durability a boost. Once he hits Arcsage, everything dies. He rapes dragons with thunder magic, and everything else with Dark. Even Leikan gets pwned by an average Pelleas.

Nolan V. Zihark:

The storm sword is a rare and expensive item, unlike the bowgun/crossbow, which can be bought en masse.
Cheaper, more effective weapons > expensive weapons that do less damage.

Plus, Nolan has time to work on other suports, such as Aran, who frontlines like Nolan, and gives defense.
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Pelleas is wtfwin.
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