- Posts:
- 47
- Group:
- Civilian
- Member
- #143
- Joined:
- August 20, 2008
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Character Information
Spoiler: click to toggle Human: Zerix Orbane III Wizard: Raven Conversion: Black Night Element: Light Sub-Element: Summon Weapon 1: Dark Blasters Weapon 1 Description: The Dark Blasters are what Black Night calls his palm cannons. They fire a bullet of light energy that absorbs all the light in the color spectrum, giving it a black coloring. Black Night may fire ten shots total from the Dark Blasters, but only five can damage any one target. Each shot deals Pathetic Light Damage. Weapon 2: Shadow Decoys Weapon 2 Description: Black Night can summon two small light energy beings at the beginning of a custom. These light energy beings are basically balls of light energy that absorb all the light in the spectrum, just like the energy from the Dark Blasters, with wings. They absorb attacks aimed at Black Night, but they can be destroyed by any Dark or Breaking damage or any attack that deals High or more damage. One Decoy per turn may make a suicide run at an opponent to deal Moderate Summon Damage. Only four Shadow Decoys may exist at any one time. Weapon 3 Name: Raven Cannon Weapon 3 Description: Black Night can fire a large beam of black light very quickly(30 km/h) from the hole in his chest where his icon would be. This beam deals High Light Damage. Every time he fires the cannon, it requires a two turn cool down before it can be fired again.
Zenny and Chips
Spoiler: click to toggle Zenny: 6500z ProfileSpoiler: click to toggle Cannon PlusCannon PlasmaGun1 Gatling1 Air Spread IceMeteor1 HeatBall1 MopLance1 Sword Wide Sword Long Sword PowerBomb1 SyncHook1 RadarMissile1 FireBazooka1 ChainBubble1 JumboHammer1 FlickerKick1 BigAx1 JunkCube1 MoaiFall1 Power Song Paralyze Plus Attack +10 Guard Extinction Meteor Dragon Sky GX
Black Night Mega Card |