Welcome Guest [Log In] [Register]
We hope you enjoy your visit.


You are currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you will be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.


Join our community!


If you are already a member please log in to your account to access all of our features:

Username:   Password:
Add Reply
The Circus Is In Town
Topic Started: May 7 2008, 03:27 PM (180 Views)
Flame Champion
Member Avatar
Revolutionary

Shining Clown
*
Warrior/Light
100/100
Effect: When this card is switched from attack position to defense position, draw 2 cards from your deck. If you activate this effect, destroy this card during the end phase of your turn.

Rodeo Clown
****
Warrior/Earth
1800/1000
Effect: You can sendthis card from your hand to the graveyard to add one "circus tent" from your deck to your hand.

Acrobat Brothers
*****
Earth/warrior
1000/1000
Discard this card from your hand to the graveyard to switch the battle position of one monster with "clown" in it's name on your side of the field. When a face-up monster with "clown" in it's name is attacked on your side of the field, You can remove from play this card in your graveyard to add one "Acrobat Brothers" to your hand. (shuffle your deck afterwards.)

Clown Academy
Spell
search your deck for one monster with "clown" in it's name, and add it to your hand.

Squirt Flower!
Quickplay Spell
Select 1 face-up monster on the field. The original ATK of that monster is reduced by 1000 until the end of the turn. If this effect would make a monster's attack equal to 0, destroy that card.

Circus tent
Field Spell
you may change the battle position of each monster with "clown" in it's name on your side of the field once per turn. If this card would be destroyed by the effect of a spell, trap, or monster card that targets this card, you can remove from play one monster with "clown" in its name from your hand to negate that effect and destroy that card.

Hilarious Prank
counter trap
You can activate this card when you have 1 or more monsters with "clown" in their name on your side of the field and your opponent special summons a monster(s) to their side of the field. Discard one card from your hand. The effects of all monsters special summoned this turn are negated as long as they stay on the field, and the attack of all affected monsters is reduced to 100 points until the end phase of this turn.

Posted Image
Offline Profile Quote Post Goto Top
 
Gilfer
Member Avatar
THIS IS MY FINAL FORM

Because clowns are cool.
dEtHbLuDraGnXXX (5:53:56 PM): i was diagnosed with hiv yesterday....
JedahMA (5:54:02 PM): Mmkay.
JedahMA (5:54:10 PM): Do you wanna join my Halo stories?
Offline Profile Quote Post Goto Top
 
Sanctity
Member Avatar


i has clownphobias.
Posted ImageDHQ

Offline Profile Quote Post Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
« Previous Topic · Yu-Gi-Oh! Fantasy Card Discussion · Next Topic »
Add Reply