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| JBurroughs | Jan 10 2007, 07:11:47 PM |
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ALYSSA! I've become a Subordinate!
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If you found out a CT4 was in the works (oh, how I hope the upcoming film drums up interest enough for that!), would you prefer... 1. A single location, completely open save for key areas (CT: TFF), a single location split into "levels" (Resident Evil or Haunting Ground), or various locations (CT/2, CT3)? 2. Events spread over a single night, like TFF, a few days, like CT/2 or TSW, or an epic spanning years, like CT3? 3. A single playable character (ex. you're Alyssa all the way through the game), multiple fixed playable characters (ex. you're Yuu for the first half of the game and Chinatsu for the second), or multiple selectable playable characters (ex. you get to choose whether you want to play as Jennifer or Rolla at the beginning)? 4. Dark fantasy (CT3), horror with supernatural underpinnings (the duology), or something with an entirely plausible explanation behind it (TSW)? I would: 1. I'd prefer a First Fear-style location; completely open, save key areas, from the beginning to the end, but not so big as to lose the "trapped" feeling that's so essential to the series. 2. Though it depends on how it was executed, I think I'd like things to happen in the shortest amount of time possible (a single night). Though there's a danger of feeling "pushed," if it can be avoided (the expansive, open level design would help avoid it), it adds to the feeling of panic, and it also cuts down on time-related plot hiccups (there's no wondering why the character didn't [insert logical action here] if it's obvious s/he hasn't had time for it). 3. I'm not sure about this one. I guess it would depend on the plot; do they need more than one character to tell the story? I'd really be fine with any setup, so long as it worked, and so long as there weren't SO many characters things got tangled, I'd be fine with it. 4. I like the "hints of supernatural" myself. |
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| Would you prefer...? · Clock Tower 4 | |





4:24 PM Nov 26