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MrMasonW2DS


· A.I.-controlled ally or go at it alone?

Alone. I think it makes for a more true-to-Clock Tower feel that way. I agree that fearing for the lives of another can add to your fear, but I think that can be done effectively by giving the NPC's good character development, and having the player realize that they, too, could be in danger. Meanwhile, I'm the sort of person who feels just a little safer if I have a constant ally. Haunting Ground and Rule of Rose pulled this off nicely by having that ally not be a human one, which still allowed me to feel isolated at appropriate parts, but even then I felt a little safer with Hewie & Brown than when alone, so...

· Expansion on the Scissorman saga or something entirely new?

To me, the Scissorman Saga defines the original concept of what Clock Tower is. In Japan, HUMAN didn't even publish Ghost Head as a direct sequel so much as a spinoff, and I feel that was wise for a game not continuing the saga of the original. That said, I feel that there should be a new Scissorman...either one directly tied to the Barrows family, or one who has arisen from the same dark magic that the Barrows family followed. In fact, that could add an element of mystery: Who has embraced the Barrows' evil ways? Is it one of the cast? Or has one of the cast become a parent to a new scissorman, since there's been about a decade since the last installment of the Scissorman saga? There are several things that could be done...in any case, we'd be getting more insight on the nature of the Barrows' evil magic, while racing against time (before becoming the next victim) to find out who's exploiting that magic anew.

· Have it take place in either spring, summer, autumn or during the winter?

It doesn't matter much...probably autumn, as people have been saying, to keep with that Clock Tower feel. Autumn can be a very melancholy season, so it'd probably work well again.
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Which do you prefer? · Clock Tower 4