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| Lime | Nov 4 2008, 08:13:04 PM |
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eye dee kay
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Here's a quick scenario: Through some magical and mysterious means, Clock Tower 4 has been released! You pop it into your 7th gen home console of choice, and you start to grin madly as your TV screen lights up with high-definition colors. And then the game starts, and something seems... Wrong. Whether you're playing as a super powerful Mary Sue Rooder secret agent with psychic abilities that's able to fly, having to feed lead to thousands of stupid zombies (again!), or something else completely unnecessary, you're just not liking it. So, DCJ, what possible additions in Clock Tower 4 do you think would ruin the Clock Tower series forEVARZ? Is there anything from past games that you want removed, like the Rooders and Subordinates introduced in Clock Tower 3? Or is there something completely new that you're worried about? (TL;DR version: this is basically the opposite of this thread, that thread, there thread, and pretty much all of the other topics in this section; what do you want to keep out of CT4?) |
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| What would you *not* want to see in CT4? · Clock Tower 4 | |







6:08 PM Nov 25