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| Lime | Nov 5 2008, 12:16:46 PM |
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eye dee kay
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I didn't mind the whole Rooder thing in Clock Tower 3 myself, even though it clashes with the feeling of (almost) complete helplessness the first three games constructed; even if you had some sort of weapon, you could never kill your stalker I agree with Enig's view on the Subordinates; it was interesting to have varying stalkers on your tail. Maybe CT4 could have Scissorman and little helpers of his? Like, maybe they wouldn't be Subordinates or anything too supernatural, but maybe he'd persuade people into becoming fake Scissormen like what happen in Clock Tower 2/Clock Tower (USA), or there were a cult that worships Scissorman? Wait, that's stuff I would like to see... Er... As for other things I don't want in Clock Tower 4, I don't want just to have one ending, like Enig said. (I'm not saying the same things as her, I swear!) In fact, I'd like to see a lot of very different endings, and not just a handful of mostly similar endings like Haunting Ground said. Oh yeah, and I don't want the player character(s) to have weapons like in the Resident Evil and Silent Hill series. (Or is it serieses?)
That would be SO cool! I've never heard of a survival horror that had anything like that in it, that's really creative. |
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| What would you *not* want to see in CT4? · Clock Tower 4 | |







10:06 PM Nov 25